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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. bennyquest

      bennyquest Community Developer

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      that is more than likely a trinity/DB issues not a profile issue.
       
    2. mcducky

      mcducky New Member

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      Have you updated the plugin? I had this problem before and i removed the old one and put in the new one and it works perfectly.
       
    3. Farix

      Farix Member

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      Nice add-on man. Much simpler than trying to make 30ish profiles, that's for sure!
       
    4. gotteshand

      gotteshand New Member

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      There is several act4 profiles in this pack that have this problem [all that use "The Silver Spire Level 2 WP] check one of my earlier posts I posted a fix for it. Download the zip replace the act4 files and it should work just fine.
       
    5. mcducky

      mcducky New Member

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      Btw it seems to be having trouble with this one:
      Code:
      Loaded profile Act 1 - Loader
      [BountyProfile] Refreshing Cache!
      Blah
      Loaded profile The Matriarch's Bones
      Using Waypoint Waypoint_Town-20070 Number:7
      ========== Grid segmentation resetting!!! ============
      Interacting with object g_Portal_ArchTall_Blue-20338
      ========== Grid segmentation resetting!!! ============
      [SafeMoveTo] Initialized 
      [SafeMoveTo] Error! Destination distance is 2077,633
      [SafeMoveTo] Initialized 
      [SafeMoveTo] Error! Destination distance is 1948,525
      [SafeMoveTo] Initialized 
      [SafeMoveTo] Error! Destination distance is 2084,395
      [SafeMoveTo] Initialized 
      [SafeMoveTo] Error! Destination distance is 2146,42
      [Trinity] TrinityTownPortal started - clearing area, waitTime=-1, startHealth=273500
      [Trinity] Town Portal timer finished
       
    6. Fujiyama

      Fujiyama Member

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      Thank you sir, will try!
       
    7. gotteshand

      gotteshand New Member

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      can you please update the SVN I fixed most of the bugs in the act4 scripts.. thanks:)
       
    8. NoWayLol

      NoWayLol New Member

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      What does it do wrong? He just made that one last night, it's not fully ready mostly testing right now. So any info I'm sure would greatly help him.
       
    9. Razerface

      Razerface New Member

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      Failed to load profile: Data at the root level is invalid. Line 1, position 1.
      System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
      at System.Xml.XmlTextReaderImpl.Throw(Exception e)
      at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
      at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
      at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
      at System.Xml.XmlTextReaderImpl.Read()
      at System.Xml.XmlReader.MoveToContent()
      at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
      at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)


      Still cannot get this to work been trying with every new update of beta and svn updates. any suggestions?
       
    10. turner850

      turner850 New Member

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      Do you have BountyProfile.cs in the Trinity folder, and checked as a plugin
       
    11. mcducky

      mcducky New Member

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      It teleports to the waypoint, goes into the portal then it just stays at the portal and says the error and it teleports back to the town and does it over and over again.
       
    12. sychotix

      sychotix New Member

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      Only I have access to the SVN for now. Could you please fix the bugs in the newest version of the bounties from the SVN and then send them to me in a PM?

      EDIT: Hatoiz, which profile and are you sure your QuestTools is updated to the latest version?
       
    13. BBD90

      BBD90 New Member

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      Sent over a small donation. Zimble send over your PayPal so I can donate to you for your work.
       
    14. turner850

      turner850 New Member

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      BUG REPORT: Silver Spire bounty ACT4.. just ports in and town ports out.

      Loaded profile Act 4 - Loader
      [BountyProfile] Refreshing Cache!
      Act 4 Bounties
      Loaded profile Silver Spire 1 Kill 100 and boss
      Using Waypoint Waypoint-17647 Number:44

      ========== Grid segmentation resetting!!! ============
      [BountyProfile] Refreshing Cache!
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      [Trinity] Fully explored area! Tag Finished.
      [Trinity] TrinityTownPortal started - clearing area, waitTime=-1, startHealth=284242
      [Trinity] Town Portal timer finished
       
    15. sychotix

      sychotix New Member

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      thanks!

      @Turner, update from the SVN. A new update to A4 was just pushed out.
       
    16. brandony

      brandony Member

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      Zimble pls post your paypal somewhere so more people see and can donate for ur great job
       
    17. gotteshand

      gotteshand New Member

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      That is exactly what I did, for ACT4 only though. Files are in the attachment.
       

      Attached Files:

    18. NoWayLol

      NoWayLol New Member

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      Pretty sure it's already fixed and been pushed to the SVN.
       
    19. sychotix

      sychotix New Member

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      Act 4 changes pushed that gotteshand made. Please let me know how they do.

      EDIT: Also, less Act 1 profile changes than usual today. I will be attempting to make a new tag or two to help with handling chest/shrine events. Will be a bit difficult since this will not simply be a wrapper around a trinity call as far as I know.
       
      Last edited: Apr 6, 2014
    20. turner850

      turner850 New Member

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      THE FIX

      Change

      to

      in Silver Spire 1.xml under ACT 4



      Thanks! EDIT: I dont see that number changed in the latest, was there another fix? This seemed to fix it for me
       
      Last edited: Apr 6, 2014
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