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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. bennyquest

      bennyquest Community Developer

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      open world kills are going to be a little bit better now, got it so it will not run from highlands to oasis and random shit....have not got them all updated will do it as i get the bounties.
       
    2. ThatPenguin

      ThatPenguin New Member

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      My toon gets stuck in act 4, izual :\
       
    3. sychotix

      sychotix New Member

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      Make sure you have the most up to date version from the SVN. You shouldn't be getting XML parsing errors.

      EDIT: Mostly doing testing so far. Act 4 seems to be running fairly flawlessly. Just gotta get Act 1 looking as smooth. Unfortunately, there are a shit ton more profiles that we have to test and improve.
       
      Last edited: Apr 6, 2014
    4. Nuok

      Nuok Community Developer

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      This might help with dumping the bounties, probably better than using pulse anyway

      Credit to rrrix or whoever wrote the QuestTools Plugin for the UI :)
       

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    5. sychotix

      sychotix New Member

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      I'm happy with how mine works for now, but thanks!

      Also, to the two people that donated recently, thanks a bunch! =)
       
    6. bennyquest

      bennyquest Community Developer

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      will def give it a look nuok when i finish these few up.
       
    7. sychotix

      sychotix New Member

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      @Bugsy (or w/e the name was)
      Click Settings->Bot->Game Difficulty and ensure that torment is not selected. Select Normal and try again.

      EDIT: Not sure where his post went. Saw it, but then it was gone?
       
    8. Nuok

      Nuok Community Developer

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      Current act bounties returns open world so dosnt work atm but everything else should
       
    9. sychotix

      sychotix New Member

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      Big changes to act 1 profiles. They now all attempt to fix the act 1 townrun bug. I had to do all these changes manually, and I may have messed up with one of them. If you notice that the bot says something about "While condition="Me.IsInTown==False" and doesn't move, let me know... but I think I got all of them.

      As a side note, I do not have my bot salvaging, so maybe that will still cause problems. I am vendoring all non-legendaries.
       
      Last edited: Apr 6, 2014
    10. NoWayLol

      NoWayLol New Member

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    11. pootn

      pootn New Member

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      @sychotis are we suppose to be using the act4.xml in the act4 folder or the act4.xml that is included in the svn update?
       
    12. bobcat

      bobcat New Member

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      Bounty: The Matriarch's Bones is bugged.
      It enters a defiled crypt (wrong defiled crypt) and then throws a error and use townportal -> repeat forever.
      [Trinity] Bot Starting
      [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
      ========== Grid segmentation resetting!!! ============
      Using Waypoint Waypoint_Town-46217 Number:7
      ========== Grid segmentation resetting!!! ============
      Interacting with object g_Portal_ArchTall_Blue-46444
      ========== Grid segmentation resetting!!! ============
      [SafeMoveTo] Initialized
      [SafeMoveTo] Error! Destination distance is 2075,746
      [SafeMoveTo] Initialized
      [SafeMoveTo] Error! Destination distance is 1916,749
      [SafeMoveTo] Initialized
      [SafeMoveTo] Error! Destination distance is 2017,6
      [SafeMoveTo] Initialized
      [SafeMoveTo] Error! Destination distance is 2097,556
      [Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=288370
      [Trinity] Town Portal timer finished

      At revision 49.
       
      Last edited: Apr 6, 2014
    13. Jimmyshotta

      Jimmyshotta Member

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      Sry for the repost before reading through the whole thread about setting up this plugin, there where a solution on the error code 31661 problem with creating the game, gotta finish all the quest then i guess ! thank god for rrix questing profiles :D
       
    14. Keirne

      Keirne Member

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      Bot not entering the damp cellar for bounty "The cursed cellar". Logs attached.

      EDIT: man, these things get updated fast. I think I was on Rev 48. I see theres a 50 now. Not sure if that makes a difference.
       

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    15. sychotix

      sychotix New Member

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      Keirne, update QuestTools.

      The Matriarch's Bones is also a known bugged aread. Forgot to remove the tag. Will be fixed on next push.

      @pootn, doesn't matter which you load. The ones in the root folder are there for you to load as a convenience.
       
    16. NoWayLol

      NoWayLol New Member

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      When was the last update? I'm waiting to see if EZUpdater works correctly. :)
      You changed the settings file, but I think PluginRepo.cs for EZUpdater needs to be changed as well. Already have a change ready that I think will do it, but just waiting to see if the settings alone will do it. If not, I know how to fix it. On the next update I will post back with the outcome.
       
    17. sychotix

      sychotix New Member

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      Only the settings.xml needs to be changed.


      Also, my attempts to fix the act 1 problem didn't work. Don't have any idea how I can do it.
       
    18. NoWayLol

      NoWayLol New Member

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      Sounds good. Which problem are you speaking of? I can take a look into it as well.
       
    19. sychotix

      sychotix New Member

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      Fixing the vendor problem of Act 1.
       
    20. Ledge

      Ledge Member

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      344547 is bugged. After finding entrance to cave immediately leaves:

      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [BountyProfile] Refreshing Cache!
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      ========== Grid segmentation resetting!!! ============
      [Trinity] Found exitNameHash -1187439574!
      [Trinity] TrinityTownPortal started - clearing area, waitTime=-1, startHealth=315068
       
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