For Assassination Rogue - is it normal for open rotation to cast SB, Vendetta, Rupture before slice and dice is up? Code: [PureRotation 2.0.7]: *Shadow Blades on Jin'rokh the Breaker at 1.7 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 2.1 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 2.3 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 2.6 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 3.1 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 3.4 yds at 100.0% [PureRotation 2.0.7]: *Vendetta on Jin'rokh the Breaker at 3.7 yds at 100.0% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 4.5 yds at 99.9% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 4.2 yds at 99.9% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 4.3 yds at 99.9% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 4.9 yds at 99.9% [PureRotation 2.0.7]: *Rupture on Jin'rokh the Breaker at 5.5 yds at 99.8% [PureRotation 2.0.7]: *Rupture on Jin'rokh the Breaker at 5.6 yds at 99.8% [PureRotation 2.0.7]: *Slice and Dice on Jin'rokh the Breaker at 7.5 yds at 99.6% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 11.8 yds at 99.4% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 5.3 yds at 98.8% [PureRotation 2.0.7]: *Envenom on Jin'rokh the Breaker at 6.2 yds at 98.2% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 6.2 yds at 97.8% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 5.8 yds at 97.7% [PureRotation 2.0.7]: *Envenom on Jin'rokh the Breaker at 5.8 yds at 97.4% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 5.8 yds at 96.8% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 5.8 yds at 96.7% [PureRotation 2.0.7]: *Mutilate on Jin'rokh the Breaker at 5.8 yds at 96.4% [PureRotation 2.0.7]: *Dispatch on Jin'rokh the Breaker at 5.8 yds at 96.3% [PureRotation 2.0.7]: *Envenom on Jin'rokh the Breaker at 5.8 yds at 96.0% [PureRotation 2.0.7]: *Envenom on Jin'rokh the Breaker at 5.8 yds at 95.9%
Have added this and updated the help. Also changed some default setting values. Bal Druid -> Will need a log. Made a change to starfall today when in AoE combat but that isn't a huge difference. DoTs -> It'll refresh them when you're moving (it also see's turning on the spot as moving too). Could do with the log file to see what's going on with the pause if you still have it ? It's spamming lava burst for me - are you moving while you have ascendance?
tested on my elemental (including the tests for engi gloves) ... works perfect applies Flame shock when needed, if not needed -> spams lava burst
and again, i'm sorry i CAN'T reproduce the error atm Items are handled by the core, so it doesn't matter if i test with a DK (blood) or a Shaman (elemental) I tested the gloves for 16 minutes - 8 Minutes with gloves and enchant from engi worked perfect without stopping the routine - 2 Minutes with different gloves (no enchant), switched them while purerotation/hb was running (2 steps back, wait to get out of combat, switch items, enter combat again) - everything is working fine - 6 Minutes with gloves and enchant without pausing/stopping the bot - everything works fine
Clarification needed Storm: Awesome turnaround on the glove enchant! The issue I am seeing is it is not firing it at all. Is there something in code that is requiring boss mode only? Log attached.
PHP: new Decorator(ret => PRSettings.Instance.UseGloves && CanUseItem(StyxWoW.Me.Inventory.GetItemBySlot((uint)WoWInventorySlot.Hands)) means ... - Glove-Usage has to be enabled (check) - Item has to be usable ... (ur sure that u have the correct gloves equipped?^^)
I definitely have the right gloves equipped as they are my only gloves. I don't run a dual spec toon. Let me try in an instance and see if I get the same results. Edit: Just ran the instance and got same results. Double checked settings and UseGloves is set to TRUE. Here is the log and screenshot of gloves. Thanks again Storm!
the developers are really dedicated to fine tuning the routine and are putting out a great effort in making sure it runs smoothly so thanks-never know why some will pay fo routines when pure works this great
first: 10 bucks!!! second: already in there third: outdated(5.1) but working so far, and one of the devs is already working on 5.2 rotation the dev thinks he will finish it this week
we have no facing,targetting,movement so basicly yes, but with the known limitations Millz wrote a plugin for the missing features