@Creators i know its ALOT of work, but would it be possible to test every class with this? like, to give some kind of scale of what works the best ? (at lets say 500 ilvl or more) atm, im looking for a guild - and i'd love to be able to use this with one of my 11 lvl 90 chars xD and ofc i'd like to pick the one that works best with this CR since i'm gonna play mainly using that
You're probably looking for something along the lines of SimulationCraft. The bots play their class perfectly, so it really comes down to a matter of getting a realistic simulation at elite skill level. That being said, the results will differ from fight to fight.
so basically, mage and lock is the way to go ? EDIT; seems like im going with an enhancement shaman patchwerk simcraft states that its T15 shaman; rank 1, 241k dps
Im having a strange issue loading PureRotation with this BETA Hb. Gives a strange error and crashes the Honorbuddy. Requested value 'None' was not found.
Hi Team PR. Have a lil question, once you launch your V.2 i testet it out on a warlock, and i ran into a problem, moveing around, or even standing still in both Aoe and Single target situations, the routine would suddenly stop casting, in other words it had like from 2-5 sec break before recasting it's rotation. was double checking truh all settings , and didint find anything that could cause it, also tried makeing a fresh install, with the default setup, and still it keept doing the problem, randomly, could be 10sec into the fight or even 3min into the fight, it happend very randomly, and up to more times in 1 fight. so i simple just went back to your old version, v1.2.3 and that one was working flawless as always, not takeing any breaks or anything, been useing 1.2.3 up till this latest patch, and now i wanted to give the V.2 another chance, just to see if it would improve the dps, i was pulling way better DPS on aoe trash/boss fights with V.1.2.3 rather then V.2, but biggest issue is, the same problem keeps happening with the V.2, the bot takes breaks evry now and then, only way i can get out of it, is by retargeting stuff, or running around. Even tried to cast a few spells manually but didint help, it would just start whenever it feelt like it and continue the rotation. any idea what it can be? its working fine on my other classes without these semi small breaks. it's only on the warlock, sometimes it takes a few second break before it continue the rotation.
Things I'm wanting to add to guardian druid: Symbiosis Spells: * DK - Bone Shield - When we don't have buff * Monk - Elusive Brew - Defensively, but higher HP (Maybe 80-90hp) Only 1 min CD. * Paladin - Consecration - Use during AoE (Free to cast) * Shaman - Lightning Shield - When we don't have buff Also, adding a check for Cenarion Ward talent and casting it on ourselves on CD. It's a 30 sec, practically free (uses mana) HoT. Main thing... I forget how we check for Symbiosis spells. I know that I had trouble checking to see if we had Bone Shield last time, but I don't remember what the fix was. I'll work on getting these added once someone tells me how to fix Symbiosis spells. Any spells Guardian is currently missing? I haven't noticed anything other than Cenarion Ward and Symbiosis.
I feel as if this CC doesn't grab adds quick enough. The rotation is fine but when adds spawn or when you're in a dungeon it takes about 3-4 seconds to figure out there are more than 1-2 adds and start it's AOE rotation. By this time the DPS already pulled aggro off me and I have to struggle to get it back because there are mobs all over the place.
I don't have one at the moment. I'll b e sure to post one when I get on later. Just figured it was basically a HB issue and not the CC since the detection wasn't fast enough.
When I get on later here's what I notice. It does Heart strike or death strike before throwing dots. Here's what I think it should do. Throw dots ASAP then cast Blood boil to spread diseases over all targets.
- u can always zip the files and attach them, this way you should be able to attach logs with more than 100 MB - Not a level 90 toon (i'm sure this has nothing to do with the issue but ... we don't support Level < 90) - try a clean install of HB and PureRotation, seems as if we can't get the correct location, maybe flying adds? - please describe the situation a bit more detailled... or give us some ideas where we can find these mobs, how many mobs u pulled /fighted, and so ... the more information we get, the better we can investigate the issue Note to me: should add a comment in first post, that we don't support horde ... all reported issues are related to horde toons
well .. since we don't support pull logic -> Outbreak on pull is your part^^ after that ... survivability > dps, so i assume it is Deathstrike because u got damage but yeah ... aoe tanking was everytime a problem with the tank chars, and thanks for the spell ... now i know a bit more ... that ur using a Blood DK Add detection should be fast enough, the only thing we will never know ... how many of them are there before the pull comes, we get our informations when we are infight, but this is most of the time (when tanking) 3 seconds too late so best way ...prepare your pull yourself by dropping DnD, cast outbreak, let the routine do their job the routine can't do anything faster than wow let'S us do it... for example if outbreak is on CD -> applying diseases will take 3 seconds, after that we will need a deathstrike (cause we get damage and need heal), after that (so 4.5 seconds after combat starts) we can drop DnD, if nothing else happens that says to the routine we have to do something different
yes spell steal has been disabled, i dont see an option for the decursing. You recommended disabling spellsteal for another use with the same issue.
I've been blood tanking since Wrath and it's nice having this CC do basically everything for me. I usually turn off Anti magic shell and any other survivability cooldowns because you need to use them for specific moments. Also, the update I read on the previous page where DnD will have an option is a GOOD choice. I understand it is in single target rotation but some fights there are tons of adds or you need to anticipate a lot of adds and throw a DND in a specific spot so that you will aggro them fast.
Any mage have some lag when CR use combo burst damage ( alter time, pom, etc...) when before HB no have this problem