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  • [PureRotation] Warlock - The Ultimate Level 90 PvE/PvP Routine

    Discussion in 'Archives' started by Millz, Jun 17, 2013.

    1. bennyquest

      bennyquest Community Developer

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      I respect your decision Millz, I know you and I have talked about it a lot and the community benefits either way you go with it. You will not stop making great contributions to Pure, or anything else you work on as you are here to help us all. Keep up the good work!
       
    2. Impunity

      Impunity New Member

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      Nothing wrong with making a little cash to support your hobby.
       
    3. Insanityy

      Insanityy New Member

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      Good choice millz, :)
       
    4. xLegendx

      xLegendx Active Member

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      Yes that would work :p
      But, you dont want to hinder the speed of the CC.

      The only spell you wouldn't want to cancel is Chaos Bolt though if you're at like 90% in to it. All the other spells dont matter.

      PvP is all about speed.
       
    5. xLegendx

      xLegendx Active Member

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      You can't have 3 stacks of Havoc?

      You can only apply it to one target, cast your chaos bolt or shadow burn and boom.
       
    6. Millz

      Millz Well-Known Member Buddy Store Developer

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      It wouldn't have any noticable affect on speed. You wouldn't want to cancel any spell that only has 0.3s or something left on it, but anything longer than that and you're probably better off canceling to get the shadowburn in.

      Cast havoc on a target dummy then look at your own aura, it's 3 stacks. CB uses all 3 stacks, shadowburn or other spells only consume 1.
       
    7. ridder654

      ridder654 New Member

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      pmd u millz. this is my log file
       

      Attached Files:

    8. ridder654

      ridder654 New Member

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      lvl 70 in bgs. using bgbuddy. when it gets to enemies it does not dismount, and if it does dismount it doesnt attack anyone.
      i keep geting this error in log

      [04:04:34.675 D] Cleared POI - Reason Exception in Root.Tick()
      [04:04:34.675 D] Cleared POI
      [04:04:34.752 D] Changed POI to:Type: Kill, Name: Stalksyou
      [04:04:34.848 D] System.AccessViolationException: Could not read bytes from 000007E8 [299]!
      at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      at Styx.WoWInternals.WoWMovementInfo.()
      at Styx.WoWInternals.WoWMovementInfo.get_Position()
      at Styx.WoWInternals.WoWObjects.WoWUnit.get_RelativeLocation()
      at Styx.WoWInternals.WoWObjects.WoWUnit.get_Location()
      at Styx.WoWInternals.WoWObjects.WoWObject.get_DistanceSqr()
      at o.a.j(Object A_0)
      at k.l.f(Object A_0)
      at Styx.TreeSharp.Decorator.CanRun(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.CommonBot.TreeRoot.()
       
    9. Cerbz

      Cerbz New Member

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    10. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks for all of the bug reports. Think I've fixed everything now. Update will be coming soon.
       
    11. Millz

      Millz Well-Known Member Buddy Store Developer

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      I've requested that this thread be archived due to my new routine, Demonic. I've enough threads to monitor and keep up to date, this one is not required.
       

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