It's fine i'll wait a couple of days for sure ! Thanks for trying to help btw ^^ I'm having fun with my pyro actually ^^
Need a little help. If I just simply use the default pure files it works, but if I change any little thing in routine the bot does not recognize the routine and does not show. If I try to replace the old files with the new ones the same thing happens and it does not show up on the bot. First log if with default pure files the second file is when I try to use the new files or change the old file. The errors do not make since to me sense i am not changing those files that are throwing errors. Edit: NVM I am dumb, i fixed it. When I commented out a line on a rotation i guess it screwed up the whole CR but I fixed it and it works now.
Ok guys, Build 750 just popped up but the BodyGuard routine still doesn't work here is the log, please help me Code: 2015-09-28 20:56:11,974 [1] INFO Log - Starting Buddy Wing v1.0.1239.750 2015-09-28 20:56:23,419 [7] INFO Log - Logging in... 2015-09-28 20:56:23,577 [7] INFO Log - T: 5247476724261650868 H: 3155549764 2015-09-28 20:56:23,580 [7] INFO Log - Login Success! 2015-09-28 20:56:24,634 [8] INFO Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2015-09-28 20:56:24,635 [8] INFO Log - OS Version: Windows NT 6.1.7601 Service Pack 1 2015-09-28 20:56:24,635 [8] INFO Log - App Path: C:\Buddy Wing Unpure\Buddywing.exe 2015-09-28 20:56:28,267 [8] INFO Log - User is a BountyHunter 2015-09-28 20:56:29,811 [8] INFO Log - Advanced Class: Mercenary / Discipline: CombatMedic 2015-09-28 20:56:29,811 [8] INFO Log - Routine Path: Routines 2015-09-28 20:56:30,891 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-09-28 20:56:30,892 [8] INFO Log - LazyRaider Disabling Mounting 2015-09-28 20:56:30,893 [8] INFO Log - LazyRaider Disabling Movement 2015-09-28 20:56:30,893 [8] INFO Log - LazyRaider Disabling Targeting 2015-09-28 20:56:30,894 [8] INFO Log - LazyRaider Disabling Repop 2015-09-28 20:56:30,896 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-09-28 20:56:30,897 [8] INFO Log - [Hot Key][F8] Load UI 2015-09-28 20:56:30,897 [8] INFO Log - [Hot Key][F12] Set Tank 2015-09-28 20:56:30,897 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-09-28 20:56:30,898 [8] INFO Log - Initialize Behaviors 2015-09-28 20:56:30,899 [8] INFO Log - RebuildBehaviors called. 2015-09-28 20:56:30,956 [8] INFO Log - Medpac Created! 2015-09-28 20:56:32,497 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-09-28 20:56:32,528 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-09-28 20:56:32,907 [8] INFO Log - Using Marauder Rage by distiny rotation based on Character Spec 2015-09-28 20:56:33,001 [8] INFO Log - Using Mercenary Pyrotech by Ama rotation based on Character Spec 2015-09-28 20:56:33,416 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-09-28 20:56:33,472 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-09-28 20:56:33,500 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-09-28 20:56:33,793 [8] INFO Log - Rebuild Complete. 2015-09-28 20:56:33,793 [8] INFO Log - Chose Pure Rotation as your combat routine. 2015-09-28 20:56:33,793 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-09-28 20:56:33,794 [8] INFO Log - LazyRaider Disabling Mounting 2015-09-28 20:56:33,794 [8] INFO Log - LazyRaider Disabling Movement 2015-09-28 20:56:33,794 [8] INFO Log - LazyRaider Disabling Targeting 2015-09-28 20:56:33,795 [8] INFO Log - LazyRaider Disabling Repop 2015-09-28 20:56:33,795 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-09-28 20:56:33,795 [8] INFO Log - [Hot Key][F8] Load UI 2015-09-28 20:56:33,795 [8] INFO Log - [Hot Key][F12] Set Tank 2015-09-28 20:56:33,795 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-09-28 20:56:33,796 [8] INFO Log - Initialize Behaviors 2015-09-28 20:56:33,796 [8] INFO Log - RebuildBehaviors called. 2015-09-28 20:56:35,357 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-09-28 20:56:35,385 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-09-28 20:56:35,739 [8] INFO Log - Using Marauder Rage by distiny rotation based on Character Spec 2015-09-28 20:56:35,819 [8] INFO Log - Using Mercenary Pyrotech by Ama rotation based on Character Spec 2015-09-28 20:56:36,200 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-09-28 20:56:36,259 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-09-28 20:56:36,286 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-09-28 20:56:36,574 [8] INFO Log - Rebuild Complete. 2015-09-28 20:56:37,375 [8] INFO Log - BuddyMonitor has started up successfully. 2015-09-28 20:56:37,376 [8] INFO Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing. 2015-09-28 20:56:37,377 [8] INFO Log - There are 2 plugins. 2015-09-28 20:56:37,382 [1] INFO Log - Sell quality set to Premium. 2015-09-28 20:56:37,385 [8] INFO Log - Buddy Wing: The Old Robot is ready! 2015-09-28 20:56:39,382 [1] INFO Log - Current bot set to Combat Bot 2015-09-28 20:56:39,383 [1] INFO Log - Loaded profile 2015-09-28 20:56:39,927 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. 2015-09-28 20:56:40,074 [1] INFO Log - Current bot set to Combat Bot 2015-09-28 20:56:40,076 [1] INFO Log - Loaded profile 2015-09-28 20:58:00,181 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,182 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,183 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,183 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,183 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,184 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,184 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,184 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,185 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,185 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,185 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,185 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,186 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,186 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-09-28 20:58:00,189 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-09-28 20:58:00,190 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero. à ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType ) à Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType) à Buddy.Swtor.Objects.TorCharacter.get_ablUserAbilitySpecShared() à Buddy.Swtor.Objects.TorCharacter.get_IsCasting() à PureSWTor.Classes.Shadow.Combat.<get_HandleSingleTarget>b__f(Object ret) dans c:\Buddy Wing Unpure\Routines\Unpure\Classes\Shadow\Combat.cs:ligne 87 à PureSWTor.Core.Spell.<>c__DisplayClass9.<Cast>b__6(Object ret) dans c:\Buddy Wing Unpure\Routines\Unpure\Core\Spell.cs:ligne 42 à Buddy.BehaviorTree.Decorator.CanRun(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\Buddy Wing Unpure\Routines\Unpure\Classes\Shadow\Combat.cs:ligne 125 à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.Common.HookExecutor.Run(Object context) à Buddy.BehaviorTree.Action.RunAction(Object context) à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
Aevitas fixed it in Defaultcombat and not the bot itself. So the bot still thinks you are CombatMedic and loads every basic routine.
Ok its working thx, these routine is for lazyrider only? Its not running any pve now, i dont know how was before upgrade.
Hi! I can not understand where the lag. Runs on Marauder on the Sorcerer and snipers routine default and Pure still lag bot. SWTOR set up processes, set the bot and the game as an administrator and still sags badly phase. Help, I am suffering for three days.
Answer was so easy i was looking in files earlier , is movin/fighting - but now its not picikng up loot - how to turn it on? In char profile, i have variable LootNpc set to true
Just tried to modify the following file: Routines/PureOld/Classes/Sage/Balance.cs After saving the modified file BuddyWing is not able to see the PureOld Routines anymore in Settings/CombatRoutine Window. Which is the correct procedure to modify a .CS file? Tried to use Notepad++ and Visual Studio but without any success Thank you for your attention
Seems like there is trouble using Combat Medic as a trooper too Corruption sorcerer works smmothly but none of the Combatmedic Trooper / Bodyguard Mercenary doesn't work, is it a bot problem ? Code: 2015-10-06 22:33:26,310 [1] INFO Log - Starting Buddy Wing v1.0.1239.750 2015-10-06 22:33:28,507 [7] INFO Log - Logging in... 2015-10-06 22:33:29,102 [7] INFO Log - T: 5247483694512528860 H: 3122765923 2015-10-06 22:33:29,104 [7] INFO Log - Login Success! 2015-10-06 22:33:30,186 [8] INFO Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2015-10-06 22:33:30,187 [8] INFO Log - OS Version: Windows NT 6.1.7601 Service Pack 1 2015-10-06 22:33:30,187 [8] INFO Log - App Path: C:\BUddyWing\Buddywing.exe 2015-10-06 22:33:35,268 [8] INFO Log - User is a Trooper 2015-10-06 22:33:38,689 [8] INFO Log - Advanced Class: Commando / Discipline: CombatMedic 2015-10-06 22:33:38,689 [8] INFO Log - Routine Path: Routines 2015-10-06 22:33:39,741 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-10-06 22:33:39,743 [8] INFO Log - LazyRaider Disabling Mounting 2015-10-06 22:33:39,744 [8] INFO Log - LazyRaider Disabling Movement 2015-10-06 22:33:39,744 [8] INFO Log - LazyRaider Disabling Targeting 2015-10-06 22:33:39,744 [8] INFO Log - LazyRaider Disabling Repop 2015-10-06 22:33:39,746 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-10-06 22:33:39,746 [8] INFO Log - [Hot Key][F8] Load UI 2015-10-06 22:33:39,746 [8] INFO Log - [Hot Key][F12] Set Tank 2015-10-06 22:33:39,747 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-10-06 22:33:39,747 [8] INFO Log - Initialize Behaviors 2015-10-06 22:33:39,748 [8] INFO Log - RebuildBehaviors called. 2015-10-06 22:33:39,813 [8] INFO Log - Medpac Created! 2015-10-06 22:33:41,392 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-10-06 22:33:41,421 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-10-06 22:33:42,314 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-10-06 22:33:42,380 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-10-06 22:33:42,409 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-10-06 22:33:42,720 [8] INFO Log - Rebuild Complete. 2015-10-06 22:33:42,721 [8] INFO Log - Chose Pure Rotation as your combat routine. 2015-10-06 22:33:42,721 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-10-06 22:33:42,722 [8] INFO Log - LazyRaider Disabling Mounting 2015-10-06 22:33:42,722 [8] INFO Log - LazyRaider Disabling Movement 2015-10-06 22:33:42,722 [8] INFO Log - LazyRaider Disabling Targeting 2015-10-06 22:33:42,722 [8] INFO Log - LazyRaider Disabling Repop 2015-10-06 22:33:42,723 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-10-06 22:33:42,723 [8] INFO Log - [Hot Key][F8] Load UI 2015-10-06 22:33:42,723 [8] INFO Log - [Hot Key][F12] Set Tank 2015-10-06 22:33:42,723 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-10-06 22:33:42,723 [8] INFO Log - Initialize Behaviors 2015-10-06 22:33:42,724 [8] INFO Log - RebuildBehaviors called. 2015-10-06 22:33:44,327 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-10-06 22:33:44,358 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-10-06 22:33:45,205 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-10-06 22:33:45,263 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-10-06 22:33:45,291 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-10-06 22:33:45,570 [8] INFO Log - Rebuild Complete. 2015-10-06 22:33:46,424 [8] INFO Log - BuddyMonitor has started up successfully. 2015-10-06 22:33:46,425 [8] INFO Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing. 2015-10-06 22:33:46,426 [8] INFO Log - There are 2 plugins. 2015-10-06 22:33:46,582 [8] INFO Log - Current bot set to Combat Bot 2015-10-06 22:33:46,585 [8] INFO Log - Loaded profile 2015-10-06 22:33:46,590 [1] INFO Log - Sell quality set to Premium. 2015-10-06 22:33:46,593 [8] INFO Log - Buddy Wing: The Old Robot is ready! 2015-10-06 22:34:13,581 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. 2015-10-06 22:34:13,728 [1] INFO Log - Current bot set to Combat Bot 2015-10-06 22:34:13,729 [1] INFO Log - Loaded profile 2015-10-06 22:34:30,236 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:34:30,442 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:34:30,623 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:36,342 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:36,537 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:36,720 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:37,707 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:37,919 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:38,122 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:35:38,323 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:02,793 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:02,974 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:03,162 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:03,367 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:03,540 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:03,721 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:03,976 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 22:36:26,274 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName) à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName) à PureSWTor.Core.Spell.<>c__DisplayClass26.<Buff>b__21(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 113 à Buddy.BehaviorTree.Decorator.CanRun(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125 à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.Common.HookExecutor.Run(Object context) à Buddy.BehaviorTree.Action.RunAction(Object context) à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.CommonBot.BotMain.?????????????????????????????????????????() 2015-10-06 22:37:27,283 [Main Bot Thread] ERROR Log - Exception while pulsing plugin Use Lockboxes: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() à Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() dans c:\BuddyWing\Plugins\OpenLockboxes\OpenLockboxesPlugin.cs:ligne 52 à Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) 2015-10-06 22:37:27,284 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid! 2015-10-06 22:37:27,285 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero. à ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType ) à Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType) à Buddy.Swtor.Objects.TorCharacter.get_staCharacterOwnedVehicle() à Buddy.Swtor.Objects.TorPlayer.get_IsInTaxi() à Buddy.CommonBot.BotMain.?????????????????????????????????????????() 2015-10-06 22:37:27,287 [Main Bot Thread] INFO Log - We've left an area, reloading the node manager! 2015-10-06 22:37:29,042 [Main Bot Thread] INFO Log - Reason: 2015-10-06 22:37:31,143 [Main Bot Thread] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash! Tryed to alter the Combatmedic.cs file a bit, still no answer from the bot but the profile is corectly loaded Code: 2015-10-06 23:55:19,051 [1] INFO Log - Starting Buddy Wing v1.0.1239.750 2015-10-06 23:55:24,778 [7] INFO Log - Logging in... 2015-10-06 23:55:25,474 [7] INFO Log - T: 5247483743675240806 H: 2740000359 2015-10-06 23:55:25,476 [7] INFO Log - Login Success! 2015-10-06 23:55:26,532 [8] INFO Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2015-10-06 23:55:26,533 [8] INFO Log - OS Version: Windows NT 6.1.7601 Service Pack 1 2015-10-06 23:55:26,533 [8] INFO Log - App Path: C:\BUddyWing\Buddywing.exe 2015-10-06 23:55:29,824 [8] INFO Log - User is a Trooper 2015-10-06 23:55:31,975 [8] INFO Log - Advanced Class: Commando / Discipline: CombatMedic 2015-10-06 23:55:31,975 [8] INFO Log - Routine Path: Routines 2015-10-06 23:55:33,010 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-10-06 23:55:33,013 [8] INFO Log - LazyRaider Disabling Mounting 2015-10-06 23:55:33,013 [8] INFO Log - LazyRaider Disabling Movement 2015-10-06 23:55:33,013 [8] INFO Log - LazyRaider Disabling Targeting 2015-10-06 23:55:33,014 [8] INFO Log - LazyRaider Disabling Repop 2015-10-06 23:55:33,015 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-10-06 23:55:33,016 [8] INFO Log - [Hot Key][F8] Load UI 2015-10-06 23:55:33,016 [8] INFO Log - [Hot Key][F12] Set Tank 2015-10-06 23:55:33,016 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-10-06 23:55:33,016 [8] INFO Log - Initialize Behaviors 2015-10-06 23:55:33,017 [8] INFO Log - RebuildBehaviors called. 2015-10-06 23:55:33,082 [8] INFO Log - Medpac Created! 2015-10-06 23:55:34,612 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-10-06 23:55:34,641 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-10-06 23:55:35,480 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-10-06 23:55:35,534 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-10-06 23:55:35,565 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-10-06 23:55:35,863 [8] INFO Log - Rebuild Complete. 2015-10-06 23:55:35,864 [8] INFO Log - Chose Pure Rotation as your combat routine. 2015-10-06 23:55:35,864 [8] INFO Log - LazyRaider Disabling Loot Targeting 2015-10-06 23:55:35,864 [8] INFO Log - LazyRaider Disabling Mounting 2015-10-06 23:55:35,865 [8] INFO Log - LazyRaider Disabling Movement 2015-10-06 23:55:35,865 [8] INFO Log - LazyRaider Disabling Targeting 2015-10-06 23:55:35,865 [8] INFO Log - LazyRaider Disabling Repop 2015-10-06 23:55:35,865 [8] INFO Log - [Hot Key][F7] Toggle AOE 2015-10-06 23:55:35,866 [8] INFO Log - [Hot Key][F8] Load UI 2015-10-06 23:55:35,868 [8] INFO Log - [Hot Key][F12] Set Tank 2015-10-06 23:55:35,868 [8] INFO Log - [Hot Key][F9] Toggle Pause 2015-10-06 23:55:35,868 [8] INFO Log - Initialize Behaviors 2015-10-06 23:55:35,868 [8] INFO Log - RebuildBehaviors called. 2015-10-06 23:55:37,439 [8] INFO Log - Using Commando Assault by Ama rotation based on Character Spec 2015-10-06 23:55:37,467 [8] INFO Log - Using Commando Combat Medic by alltrueist rotation based on Character Spec 2015-10-06 23:55:38,315 [8] INFO Log - Using Sentinel Focus by distiny rotation based on Character Spec 2015-10-06 23:55:38,379 [8] INFO Log - Using Shadow Balance by alltrueist rotation based on Character Spec 2015-10-06 23:55:38,409 [8] INFO Log - Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 2015-10-06 23:55:38,687 [8] INFO Log - Rebuild Complete. 2015-10-06 23:55:39,501 [8] INFO Log - BuddyMonitor has started up successfully. 2015-10-06 23:55:39,502 [8] INFO Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing. 2015-10-06 23:55:39,503 [8] INFO Log - There are 2 plugins. 2015-10-06 23:55:39,659 [8] INFO Log - Current bot set to Combat Bot 2015-10-06 23:55:39,662 [8] INFO Log - Loaded profile 2015-10-06 23:55:39,666 [1] INFO Log - Sell quality set to Premium. 2015-10-06 23:55:39,671 [8] INFO Log - Buddy Wing: The Old Robot is ready! 2015-10-06 23:55:40,074 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. 2015-10-06 23:55:40,216 [1] INFO Log - Current bot set to Combat Bot 2015-10-06 23:55:40,217 [1] INFO Log - Loaded profile 2015-10-06 23:57:20,999 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:57:21,213 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:57:21,419 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:57:21,618 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:58:16,314 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:58:24,999 [Main Bot Thread] INFO Log - An error with aoe count unit 2015-10-06 23:59:24,104 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:59:24,282 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:59:24,480 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:59:37,501 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-06 23:59:49,484 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:15,081 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:15,265 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:15,459 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:15,964 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName) à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName) à PureSWTor.Classes.Shadow.Combat.<get_HandleSingleTarget>b__13(Object ret) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 92 à PureSWTor.Core.Spell.<>c__DisplayClass9.<Cast>b__6(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 42 à Buddy.BehaviorTree.Decorator.CanRun(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125 à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.Common.HookExecutor.Run(Object context) à Buddy.BehaviorTree.Action.RunAction(Object context) à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.CommonBot.BotMain.?????????????????????????????????????????() 2015-10-07 00:00:17,355 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:17,548 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:17,743 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:18,793 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:18,984 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:19,178 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:21,832 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:22,586 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:22,795 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:23,006 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:23,221 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:23,420 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:24,728 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:24,928 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:00:42,182 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:01:44,483 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:01:44,687 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:01:44,888 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:02:36,741 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:02:36,942 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:02:37,136 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:02,162 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:03,366 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:03,585 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:17,830 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:18,035 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:18,240 [Hotkey Detection Thread] INFO Log - Hotkey pressed: DevButton 2015-10-07 00:03:39,458 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName) à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName) à PureSWTor.Core.Spell.<>c__DisplayClass26.<Buff>b__21(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 113 à Buddy.BehaviorTree.Decorator.CanRun(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125 à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.Common.HookExecutor.Run(Object context) à Buddy.BehaviorTree.Action.RunAction(Object context) à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext() à (IEnumerator ) à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.CommonBot.BotMain.?????????????????????????????????????????() 2015-10-07 00:04:38,916 [Main Bot Thread] INFO Log - We've left an area, reloading the node manager! 2015-10-07 00:04:39,171 [Main Bot Thread] INFO Log - Reason: 2015-10-07 00:04:41,273 [Main Bot Thread] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
Hello! What you need to change the code to marauder used in Carnage devastation blast with gore, instead ravage after force charge? //Rotation Spell.Cast("Disruption", ret => Me.CurrentTarget.IsCasting && !LazyRaider.MovementDisabled), Spell.Cast("Gore", ret => !Me.HasBuff("Gore")), Spell.Cast("Ravage", ret => Me.HasBuff("Gore")), Spell.Cast("Devastating Blast", ret => Me.HasBuff("Execute")), Spell.Cast("Vicious Throw", ret => Me.HasBuff("Slaughter")), Spell.Cast("Vicious Throw", ret => Me.CurrentTarget.HealthPercent <= 30), Spell.Cast("Rupture", ret => Me.HasBuff("Massacre")),
Hey I've been having problems with your routine on my powertech. I always get the same error message, "Field staFighting does not exist". What am i doing wrong? Only using it as a rotation bot. Code: 2015-12-30 21:00:26,422 [1] INFO Log - Starting Buddy Wing v1.0.1252.800 2015-12-30 21:00:32,054 [6] INFO Log - Logging in... 2015-12-30 21:00:32,389 [6] INFO Log - T: 5247557078748009066 H: 2954693921 2015-12-30 21:00:32,391 [6] INFO Log - Login Success! 2015-12-30 21:00:33,533 [7] INFO Log - First CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz 2015-12-30 21:00:33,534 [7] INFO Log - OS Version: Windows NT 6.2.9200.0 2015-12-30 21:00:33,535 [7] INFO Log - App Path: C:\Users\Kalle\Desktop\BuddyWing 1.0.1252.800\Buddywing.exe 2015-12-30 21:00:38,297 [7] INFO Log - User is a BountyHunter 2015-12-30 21:00:39,840 [7] INFO Log - Advanced Class: Powertech / Discipline: AdvancedPrototype 2015-12-30 21:00:39,840 [7] INFO Log - Routine Path: Routines 2015-12-30 21:00:41,121 [7] INFO Log - Medpac Created! 2015-12-30 21:00:41,998 [7] INFO Log - [DefaultCombat] Level: 37 2015-12-30 21:00:41,999 [7] INFO Log - [DefaultCombat] Class: BountyHunter 2015-12-30 21:00:42,000 [7] INFO Log - [DefaultCombat] Advanced Class: Powertech 2015-12-30 21:00:42,029 [7] INFO Log - [DefaultCombat] Discipline: AdvancedPrototype 2015-12-30 21:00:42,060 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE 2015-12-30 21:00:42,060 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI 2015-12-30 21:00:42,061 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank 2015-12-30 21:00:42,061 [7] INFO Log - [DefaultCombat] Rotation Selected : PowerTech Advance Prototype 2015-12-30 21:00:42,112 [7] INFO Log - Chose DefaultCombat as your combat routine. 2015-12-30 21:00:42,113 [7] INFO Log - [DefaultCombat] Level: 37 2015-12-30 21:00:42,114 [7] INFO Log - [DefaultCombat] Class: BountyHunter 2015-12-30 21:00:42,115 [7] INFO Log - [DefaultCombat] Advanced Class: Powertech 2015-12-30 21:00:42,144 [7] INFO Log - [DefaultCombat] Discipline: AdvancedPrototype 2015-12-30 21:00:42,173 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE 2015-12-30 21:00:42,174 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI 2015-12-30 21:00:42,174 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank 2015-12-30 21:00:42,174 [7] INFO Log - [DefaultCombat] Rotation Selected : PowerTech Advance Prototype 2015-12-30 21:00:43,424 [7] INFO Log - BuddyMonitor has started up successfully. 2015-12-30 21:00:43,425 [7] INFO Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing. 2015-12-30 21:00:43,427 [7] INFO Log - There are 2 plugins. 2015-12-30 21:00:43,608 [7] INFO Log - Current bot set to Combat Bot 2015-12-30 21:00:43,612 [7] INFO Log - Loaded profile 2015-12-30 21:00:43,619 [1] INFO Log - Sell quality set to Premium. 2015-12-30 21:00:43,622 [7] INFO Log - Buddy Wing: The Old Robot is ready! 2015-12-30 21:00:55,086 [1] INFO Log - Current bot set to Combat Bot 2015-12-30 21:00:55,088 [1] INFO Log - Loaded profile 2015-12-30 21:00:59,174 [1] INFO Log - LazyRaider Disabling Loot Targeting 2015-12-30 21:00:59,175 [1] INFO Log - LazyRaider Disabling Mounting 2015-12-30 21:00:59,175 [1] INFO Log - LazyRaider Disabling Movement 2015-12-30 21:00:59,176 [1] INFO Log - LazyRaider Disabling Targeting 2015-12-30 21:00:59,176 [1] INFO Log - LazyRaider Disabling Repop 2015-12-30 21:00:59,177 [1] INFO Log - [Hot Key][F7] Toggle AOE 2015-12-30 21:00:59,178 [1] INFO Log - [Hot Key][F8] Load UI 2015-12-30 21:00:59,178 [1] INFO Log - [Hot Key][F12] Set Tank 2015-12-30 21:00:59,178 [1] INFO Log - [Hot Key][F9] Toggle Pause 2015-12-30 21:00:59,179 [1] INFO Log - Initialize Behaviors 2015-12-30 21:00:59,180 [1] INFO Log - RebuildBehaviors called. 2015-12-30 21:00:59,222 [1] INFO Log - Medpac Created! 2015-12-30 21:01:01,567 [1] INFO Log - Using Powertech Advanced Prototype by alltrueist rotation based on Character Spec 2015-12-30 21:01:02,465 [1] ERROR Log - System.Exception: Field staFighting does not exist. vid ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType ) vid Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType) vid Buddy.Swtor.Objects.TorCharacter.get_InCombat() vid PureSWTor.Core.Spell.<>c__DisplayClass11.<MultiDot>b__e(TorCharacter t) vid System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x) vid System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) vid PureSWTor.Core.Spell.MultiDot(String dot, String debuff) vid PureSWTor.Classes.PowerTech.Advanced.get_HandleAOE() vid PureSWTor.Classes.PowerTech.Advanced.get_PVERotation() vid PureSWTor.Pure.get_Rotation() vid PureSWTor.Pure.RebuildBehaviors() vid PureSWTor.Pure.Initialize() vid Buddy.CommonBot.RoutineManager.set_Current(ICombat value) vid Buddywing.MainWindow.????????????????????????????????????????(Object , SelectionChangedEventArgs ) vid System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) vid System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e) vid System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos) vid System.Windows.Controls.Primitives.Selector.SelectionChanger.End() vid System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection) vid System.Windows.Controls.ComboBox.NotifyComboBoxItemMouseUp(ComboBoxItem comboBoxItem) vid System.Windows.Controls.ComboBoxItem.OnMouseLeftButtonUp(MouseButtonEventArgs e) vid System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) vid System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) vid System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) vid System.Windows.Input.InputManager.ProcessStagingArea() vid System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) vid System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) vid System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) vid System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) vid System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) vid System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) 2015-12-30 21:01:09,565 [1] ERROR Log - System.Exception: Field staFighting does not exist. vid ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType ) vid Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType) vid Buddy.Swtor.Objects.TorCharacter.get_InCombat() vid PureSWTor.Core.Spell.<>c__DisplayClass11.<MultiDot>b__e(TorCharacter t) vid System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x) vid System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) vid PureSWTor.Core.Spell.MultiDot(String dot, String debuff) vid PureSWTor.Classes.PowerTech.Advanced.get_HandleAOE() vid PureSWTor.Classes.PowerTech.Advanced.get_PVERotation() vid PureSWTor.Pure.get_Rotation() vid PureSWTor.Pure.RebuildBehaviors() vid PureSWTor.Pure.Initialize() vid Buddy.CommonBot.RoutineManager.set_Current(ICombat value) vid Buddywing.MainWindow.????????????????????????????????????????(Object , SelectionChangedEventArgs ) vid System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) vid System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e) vid System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos) vid System.Windows.Controls.Primitives.Selector.SelectionChanger.End() vid System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection) vid System.Windows.Controls.ComboBox.NotifyComboBoxItemMouseUp(ComboBoxItem comboBoxItem) vid System.Windows.Controls.ComboBoxItem.OnMouseLeftButtonUp(MouseButtonEventArgs e) vid System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) vid System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) vid System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) vid System.Windows.Input.InputManager.ProcessStagingArea() vid System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) vid System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) vid System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) vid System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) vid MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) vid System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) vid System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) vid System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) vid MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) vid MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) vid System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) vid System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) vid System.Windows.Application.RunDispatcher(Object ignore) vid System.Windows.Application.RunInternal(Window window) vid System.Windows.Application.Run(Window window) vid (Application ) vid Buddywing.App.Main()
i havent touched these profiles in a while they work still they only way i could fix that is by loading a old file and i couldnt tweak it without it doing that ill upload my file that works last time i checked
ok i uploaded my file that i use also ill be looking into these after new year since im returning to swtor but for no its party time
Could anyone look at the Madness.cs because it's hardcasting demolish, it needs to do two force lightning for the demolish proc, i have no idea how to make it do this, even better if it could do another two force lightnings then lightning strike then back to reaplication of dots, it would be awesome, I have no idea how to write code but seems interesting to improve these a little bit.