this CC has a higher mob kill rate since i have been using it hasn't died except for getting hit by elites. this would make a great lvl'ing CC! with a few tweaks or so..... so yes can you work your magic to make the cc work more fluently with the questing and grind bot please?
attention every one, glue strafe [3.0.1.0] is now live! please update your svn, and delete any older version of glue.
After updating, SVN gives me this error, and says the operation failed: "REPORT of '/svn/!svn/vcc/default': 200 OK (https://swiny.googlecode.com)" but it shows all files in the folder. I updated my SVN, and even deleted all the files from the SVN folder and redownloaded three times. Figuring maybe it's something on your end? If not, I'll just delete the whole thing and start completely anew.
Hey Swiny, Just a quick suggestion. I know that it uses trinket to break CC if it isn't on cooldown. Would it be possible to code in the use of say the Badge of Conquest for some burst Agility when the target is at say, 45% or less and the trinket isnt on cooldown? I tried to figure out how to mod a trinket/racial plugin or your CC to do this, but still couldnt get it to go even after some help from the Dev forum (thread: http://www.thebuddyforum.com/honorb...inket-when-target-health-45-a.html#post505238) Still love your work!
He dont use poisons, only on offhand he puts on Crippling. Im sub. What should I do? Other then that great CC! My rogue is pretty good geared tho and is doing nice dmg, and looking natural. Not really any glitches =).
I really appreciate your work on this CC and glue, In your opinion for BGing what would the ideal mount / pull distance be for this CC? Many thanks and + rep
Great cc, when i decide to watch my rogue it literally wrecks most things (full cata + stage 1 daggers) plus the always stealth is exactly what i need for my farming wsg rep mission few things i've noticed, glue makes it much better but ive noticed that because it opens with ambush it sometimes get stuck on the front of an enemy unable to ambush and jsut follows them around the bg until spotted , is there some way to prevent this? also the sap first option doesnt seem to work, ive had it set to true
Update your glue, problems solved. and sap, will never work because there is no real way of telling if the enemy is in combat or not. http://www.thebuddyforum.com/honorb...33-pvprogue-advanced-pvp-cc-9.html#post505395
It's the Cata/Ruthless Gladiator's Badge of Conquest. Ruthless Gladiator's Badge of Conquest - Item - World of Warcraft Thanks! Although you may want to put in a toggle in the UI for the trinket use so if someone is lazyraidering in Arenas, they have the option of self popping them as they see fit.
Latest log after updating from SVN. Still having framerate issues. Attaching log file. Any ideas? Framerates plummet when CC is attempting to actively fight. Otherwise running smooth in everything else. Thanks in advance
Do you have glue cranked up? If so, have you tried setting the wow process to high priority in the processes list? You can also combine setting the wow process to high priority and the honorbuddy process to lower than normal priorty in your running processes list. I would just crank wow up first and leave honorbuddy as is, if it doesn't fix it for you then try cranking HB down a tad. Not sure if this will help you, but I hope it does. Cheers.
I like this CC alot but it tries to mount up even if the enemies are in run distance. Is it possible to increase the range before it mounts?... Is it a CC issue or BGBuddy?
Glue is running. Tried the priority settings as described, but fights progress as slideshows. Movement and everything else is smooth as glass. Just bogs down when actively hitting something. This is also the only CC that this happens on. Wish I could get it to go smooth, cause I see hints of greatness on each 'slide' LOL.
I think the Glue plugin does most of that. Drop all the eyecandy and lower the resolution if you can in WOW, otherwise upgrade your comp I think is the only other way.
all eyecandy has been dropped, along with all video jingle. Like I said...this only happens with this CC. My shammy uses another 'advanced' CC in Shamwow with bogs only occurring occasionally in 25 man. Video is smooth as silk running, looting, and travelling. Frames bog way down when PVPRogue starts hitting someone. I don't get it.
Pardon me, but I just used SVN to download this and I notice a few plugins as well. What does the ChatSpam one do exactly?