even if he hasn't updated it in a few months it should still work, I don't think anything major changed in 5.1. If you notice something isn't working than please post it here.
It say's it uses kidney shot on the first post but looking at the code it should be casting it when you have recup and s&d up and recup has 3-4 seconds left. I'm not sure if it ever used Cheap shot but there's a bug in honorbuddy right now that causes a poi change when you open with a stun. Please post on singular's thread with a log and explain what it's doing wrong and what it should be doing. You could also try my cr...if you do, please leave feedback...
I don't really know what that means, but I assume it means that it's not working. Am I putting something in the wrong folder? I also tried to replace the "E:\Honerbudie\Routines\Singular\ClassSpecific\Rogue" with this CC but it's still giving this error.
This CC very good, thanks... But what about trinkets? My rogue never use it, when controlled. And what about shadowdance, suriken toss and other? I didn't saw use of any of this.
shadow dance uses this check on if it should be used. Code: StyxWoW.Me.CurrentTarget.IsWithinMeleeRange && StyxWoW.Me.CurrentTarget.MeIsBehind && StyxWoW.Me.HealthPercent > 70 && !StyxWoW.Me.CurrentTarget.IsMoving && Spell.HasMyAuraTimeLeft("Recuperate") > 5000 && !Spell.SpellOnCooldown("Shadow Dance") When should pvp trinkets be used, do you have any suggestion? Looks like MadDog uses it when you have any cc that lasts longer than 3 seconds
No, im sure HB doesnt use KS neither CS. Can i add an line anywhere to activate this? If this is too hard to solve im sorry, i dont know many about coding a cc =)
Yes, about 3-4 seconds, but it wont use it. I don't know why. Maybe there is some problem with checking for trinket availability? Because I'm playing on RU realms and there may be problem in CC with trinkets names? Same problem with shadowdance, but simple I may not see when CC used it.
This looks like a really well put together routine however I can't even try it out! Anytime I try to use it, I get the error you see in the log ...I have it in my routine folder like it's supposed to be Compiler Error: c:\Users\Paul\Desktop\Honorbuddy\Routines\maddogs-svn\OrphanCaster.cs(14,16) : error CS0234: The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?) Compiler Error: c:\Users\Paul\Desktop\Honorbuddy\Routines\maddogs-svn\OrphanCaster.cs(17,16) : error CS0234: The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?) Compiler Error: c:\Users\Paul\Desktop\Honorbuddy\Routines\maddogs-svn\OrphanCaster.cs(29,24) : error CS0234: The type or namespace name 'PluginClass' does not exist in the namespace 'Styx.Plugins' (are you missing an assembly reference?) Compiler Error: c:\Users\Paul\Desktop\Honorbuddy\Routines\maddogs-svn\OrphanCaster.cs(32,37) : error CS0246: The type or namespace name 'HBPlugin' could not be found (are you missing a using directive or an assembly reference?)
Yeah my bad I didn't even realize but I am having another issue though...I downloaded the SVN, Put Orphanhunter and "newiglue" into my plugins folder and placed the PvPRogue into my routines section and everything boots up fine, etc..My only issue is from what I can tell it doesn't use any abilities and with my ticks set to 25, it runs in a very tight circle around the player making me look like an obvious bot.
are you on an english client? please post a log... The tight circles thing is how it's supposed to work though some people play manually like that