https://cdn.discordapp.com/attachments/238557835611340801/686224840382087182/unknown.png 277 Ingenuity 新颖 283 Ingenuity II 新颖II Cannot detect use skills Ingenuity,Production strike.
Rb384 385 not support [02:44:51.740 N] Action Name:Ingenuity 新颖 Action Id:4629 skills 383. [02:44:51.740 N] Action Name:Sprint 冲刺 Action Id:3 [02:44:51.740 N] Action Name:Teleport 传送 Action Id:5 [02:44:51.740 N] Action Name:Return 返回 Action Id:6 [02:44:51.740 N] Action Name:Inner Quiet 内静 Action Id:258 [02:44:51.740 N] Action Name:Great Strides 阔步 Action Id:266 [02:44:51.740 N] Action Name:Collectable Synthesis 收藏品制作 Action Id:4566 [02:44:51.740 N] Action Name:Manipulation 掌握 Action Id:4580 [02:44:51.740 N] Action Name:Reuse 再利用 Action Id:4603 [02:44:51.740 N] Action Name:Name of the Elements 元素之美名 Action Id:4621 [02:44:51.740 N] Action Name:Ingenuity 新颖 Action Id:4629 [02:44:51.740 N] Action Name:Waste Not 俭约 Action Id:4637 [02:44:51.740 N] Action Name:Waste Not II 长期俭约 Action Id:19002 [02:44:51.740 N] Action Name:Innovation 改革 Action Id:19010 [02:44:51.740 N] Action Name:Final Appraisal 最终确认 Action Id:19018 [02:44:51.740 N] Action Name:Basic Synthesis 制作 Action Id:100090 [02:44:51.740 N] Action Name:Basic Touch 加工 Action Id:100091 [02:44:51.740 N] Action Name:Master's Mend 精修 Action Id:100092 [02:44:51.740 N] Action Name:Standard Touch 中级加工 Action Id:100093 [02:44:51.740 N] Action Name:Observe 观察 Action Id:100099 [02:44:51.740 N] Action Namerecise Touch 集中加工 Action Id:100134 [02:44:51.740 N] Action Name:Careful Synthesis 模范制作 Action Id:100209 [02:44:51.740 N] Action Nameatient Touch 专心加工 Action Id:100225 [02:44:51.740 N] Action Namerudent Touch 俭约加工 Action Id:100233 [02:44:51.740 N] Action Name:Focused Synthesis 注视制作 Action Id:100241 [02:44:51.740 N] Action Name:Focused Touch 注视加工 Action Id:100249 [02:44:51.740 N] Action Name:Trained Eye 工匠的神速技巧 Action Id:100289 [02:44:51.740 N] Action Namereparatory Touch 坯料加工 Action Id:100305 [02:44:51.740 N] Action Name:Intensive Synthesis 集中制作 Action Id:100321 [02:44:51.740 N] Action Nameelicate Synthesis 精密制作 Action Id:100329 [02:44:51.740 N] Action Name:Brand of the Elements 元素之印记 Action Id:100337 [02:44:51.740 N] Action Name:Byregot's Blessing 比尔格的祝福 Action Id:100345 [02:44:51.740 N] Action Name:Hasty Touch 仓促 Action Id:100361 [02:44:51.740 N] Action Name:Rapid Synthesis 高速制作 Action Id:100369 [02:44:51.740 N] Action Name:Tricks of the Trade 秘诀 Action Id:100377 [02:44:51.740 N] Action Name:Muscle Memory 坚信 Action Id:100385 [02:44:51.740 N] Action Name:Reflect 闲静 Action Id:100393 [02:44:51.740 N] Action Name:Careful Observation 设计变动 Action Id:100401 [02:44:51.740 N] Action Name:Careful Synthesis II 模范制作II Action Id:100069 [02:44:51.740 N] Action Name:Ingenuity II 新颖II Action Id:283 [02:44:51.740 N] Action Nameiece by Piece 渐进 Action Id:100039 [02:44:51.740 N] Action Name:Muscle Memory 坚信 Action Id:100136 [02:44:51.740 N] Action Name:Ingenuity 新颖 Action Id:277 [02:44:51.740 N] Action Name:Innovation 改革 Action Id:284 [02:44:51.740 N] Action Name:Waste Not 俭约 Action Id:279 385 [02:47:28.552 N] Action Name:Sprint 冲刺 Action Id:3 [02:47:28.552 N] Action Name:Teleport 传送 Action Id:5 [02:47:28.552 N] Action Name:Return 返回 Action Id:6 [02:47:28.552 N] Action Name:Inner Quiet 内静 Action Id:258 [02:47:28.552 N] Action Name:Great Strides 阔步 Action Id:266 [02:47:28.552 N] Action Name:Collectable Synthesis 收藏品制作 Action Id:4566 [02:47:28.552 N] Action Name:Manipulation 掌握 Action Id:4580 [02:47:28.552 N] Action Name:Name of the Elements 元素之美名 Action Id:4621 [02:47:28.552 N] Action Name:Waste Not 俭约 Action Id:4637 [02:47:28.552 N] Action Name:Waste Not II 长期俭约 Action Id:19002 [02:47:28.552 N] Action Name:Innovation 改革 Action Id:19010 [02:47:28.552 N] Action Name:Final Appraisal 最终确认 Action Id:19018 [02:47:28.552 N] Action Name:Basic Synthesis 制作 Action Id:100090 [02:47:28.552 N] Action Name:Basic Touch 加工 Action Id:100091 [02:47:28.552 N] Action Name:Master's Mend 精修 Action Id:100092 [02:47:28.552 N] Action Name:Standard Touch 中级加工 Action Id:100093 [02:47:28.552 N] Action Name:Observe 观察 Action Id:100099 [02:47:28.552 N] Action Namerecise Touch 集中加工 Action Id:100134 [02:47:28.552 N] Action Name:Careful Synthesis 模范制作 Action Id:100209 [02:47:28.552 N] Action Nameatient Touch 专心加工 Action Id:100225 [02:47:28.552 N] Action Namerudent Touch 俭约加工 Action Id:100233 [02:47:28.552 N] Action Name:Focused Synthesis 注视制作 Action Id:100241 [02:47:28.552 N] Action Name:Focused Touch 注视加工 Action Id:100249 [02:47:28.552 N] Action Name:Trained Eye 工匠的神速技巧 Action Id:100289 [02:47:28.552 N] Action Namereparatory Touch 坯料加工 Action Id:100305 [02:47:28.552 N] Action Name:Intensive Synthesis 集中制作 Action Id:100321 [02:47:28.552 N] Action Nameelicate Synthesis 精密制作 Action Id:100329 [02:47:28.552 N] Action Name:Brand of the Elements 元素之印记 Action Id:100337 [02:47:28.552 N] Action Name:Byregot's Blessing 比尔格的祝福 Action Id:100345 [02:47:28.552 N] Action Name:Hasty Touch 仓促 Action Id:100361 [02:47:28.552 N] Action Name:Rapid Synthesis 高速制作 Action Id:100369 [02:47:28.552 N] Action Name:Tricks of the Trade 秘诀 Action Id:100377 [02:47:28.552 N] Action Name:Muscle Memory 坚信 Action Id:100385 [02:47:28.552 N] Action Name:Reflect 闲静 Action Id:100393 [02:47:28.552 N] Action Name:Careful Observation 设计变动 Action Id:100401 [02:47:28.552 N] Action Name:Groundwork Action Id:100409 [02:47:28.552 N] Action Name:Careful Synthesis II 模范制作II Action Id:100069 [02:47:28.552 N] Action Name:Ingenuity II 新颖II Action Id:283 [02:47:28.552 N] Action Nameiece by Piece 渐进 Action Id:100039 [02:47:28.552 N] Action Name:Muscle Memory 坚信 Action Id:100136 [02:47:28.552 N] Action Name:Ingenuity 新颖 Action Id:277 [02:47:28.552 N] Action Name:Innovation 改革 Action Id:284 [02:47:28.552 N] Action Name:Waste Not 俭约 Action Id:279
3 07:47:10.560 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Collections.Generic.KeyNotFoundException: 给定关键字不在字典中。 在 System.ThrowHelper.ThrowKeyNotFoundException() 在 System.Collections.Generic.Dictionary`2.get_Item(TKey key) 在 ff14bot.Navigation.NavGraph.(UInt32 , UInt32 , Single ) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() --- 内部异常堆栈跟踪的结尾 --- 在 Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled) 在 Buddy.Coroutines.Coroutine.Resume(Boolean forStop) 在 TreeSharp.ActionRunCoroutine.Run(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 ff14bot.TreeRoot.() --> System.Collections.Generic.KeyNotFoundException: 给定关键字不在字典中。 在 System.ThrowHelper.ThrowKeyNotFoundException() 在 System.Collections.Generic.Dictionary`2.get_Item(TKey key) 在 ff14bot.Navigation.NavGraph.(UInt32 , UInt32 , Single ) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() [07:47:10.632 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentException: 已添加了具有相同键的项。 在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) 在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() --- 内部异常堆栈跟踪的结尾 --- 在 Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled) 在 Buddy.Coroutines.Coroutine.Resume(Boolean forStop) 在 TreeSharp.ActionRunCoroutine.Run(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 ff14bot.TreeRoot.() --> System.ArgumentException: 已添加了具有相同键的项。 在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) 在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() [07:47:30.646 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentException: 已添加了具有相同键的项。 在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) 在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() --- 内部异常堆栈跟踪的结尾 --- 在 Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled) 在 Buddy.Coroutines.Coroutine.Resume(Boolean forStop) 在 TreeSharp.ActionRunCoroutine.Run(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Action.<Execute>d__13.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.Decorator.<Execute>d__12.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 ff14bot.TreeRoot.() --> System.ArgumentException: 已添加了具有相同键的项。 在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) 在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) 在 ff14bot.Navigation.NavGraph.() 在 ff14bot.Navigation.NavGraph..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() 在 ff14bot.NeoProfiles.Tags.GetTo.<GenerateNodes>d__18.MoveNext() 位置 C:\Users\Administrator\Desktop\RebornbuddyCN V386最终幻想XIV3.9\RebornbuddyCN V386最终幻想XIV3.9\Quest Behaviors\GetTo.cs:行号 88 --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 TreeSharp.ActionRunCoroutine...() [07:47:35.277 N] Stopping the bot. Reasonushed the stop button.
Took a little longer then I wanted to get it resolved, ended up adding some additional code to the navgraph to prevent this from happening in the future.
Hi, how to set the path when I want to use scripts in the sea area. It always stops when diving into water. It seems that RB can not get right position xyz in the water.
[04:36:45.703 N] Latency to Buddy service: 81 ms [04:37:34.960 Q] Disconnected from nav server [04:37:37.135 Q] Reconnected to nav server [04:38:26.471 Q] Disconnected from nav server [04:38:28.637 Q] Reconnected to nav server [04:38:28.709 N] Latency to Buddy service: 72 ms [04:40:17.985 Q] Disconnected from nav server [04:40:20.152 Q] Reconnected to nav server [04:40:20.232 N] Latency to Buddy service: 80 ms [04:40:21.333 N] Stopping the bot. Reasonushed the stop button. [04:40:21.344 D] CurrentBot.Stop() [04:40:21.344 D] TreeHooks.Instance.ClearAll() [04:40:21.344 N] Clearing all hooks. [04:40:21.344 D] Replaced hook [PreCombatBuff] 37b3ee2d-c0a4-4580-b7c4-0af47a02bd60 [04:40:21.344 D] Replaced hook [Heal] 5c9c4c5b-e34c-4506-b1c8-837a0478b225 [04:40:21.344 D] Replaced hook [Pull] 0aec85be-ba25-4c5e-905d-e548a8eb8e5f [04:40:21.344 D] Replaced hook [CombatBuff] 81e54736-182d-4e9b-9daa-6e42ea8c518e [04:40:21.344 D] Replaced hook [Combat] 078605f0-75f6-44d4-92aa-5978eacb1823 [04:40:21.344 D] Replaced hook [Rest] b08b213a-27f4-4e07-973d-4b329eea866e [04:40:21.344 D] Navigator.Clear() [04:40:21.344 D] OnStop event [04:40:21.344 D] OnStop Event Invoking [04:40:21.344 N] Bot Thread Ended. [04:40:35.610 N] Loading profile [Orderbot序列模式] 1-50A Realm Reborn Main Scenario.xml [04:40:35.814 N] BehaviorDirectory element found, compiling custom behaviors... [04:40:39.558 N] Finished compiling custom behaviors... [04:40:39.558 N] Parsing xml... [04:40:40.335 N] Loaded profile [OrderBot] A Realm Reborn Main Scenario [04:40:41.084 N] Loading profile [Orderbot序列模式] 1-50A Realm Reborn Main Scenario.xml [04:40:41.296 N] BehaviorDirectory element found, compiling custom behaviors... [04:40:41.845 N] Finished compiling custom behaviors... [04:40:41.845 N] Parsing xml... [04:40:42.586 N] Loaded profile [OrderBot] A Realm Reborn Main Scenario [04:40:42.587 N] Bot Thread Started. [04:40:42.588 N] Clearing all hooks. [04:40:42.588 D] Replaced hook [PreCombatBuff] 68a3184e-3b0c-49a4-b3b6-d3c2af65b8f3 [04:40:42.588 D] Replaced hook [Heal] 492fc259-28ae-44af-b71e-742c8f071fbd [04:40:42.588 D] Replaced hook [Pull] 982f1c67-8a5a-42d0-9c6f-dea2c6282c31 [04:40:42.588 D] Replaced hook [CombatBuff] 4a1302cd-862e-4186-9bf0-80392b47e8af [04:40:42.588 D] Replaced hook [Combat] d1dc4725-085d-4804-b75c-024654e8d4b5 [04:40:42.588 D] Replaced hook [Rest] f0472e57-093b-443f-bade-3184ace4324b [04:40:42.588 D] Added new hook [RoutineCombat] 5fc8826d-40e2-4115-8948-a825c70d5ad2 [04:40:42.588 D] Added new hook [HotspotPoi] 7910f852-1b32-467a-afb9-9d1c7235f7f7 [04:40:42.588 D] Added new hook [SetDeathPoi] 386ee80f-28e3-4849-a744-5f3c70ba19d5 [04:40:42.588 D] Added new hook [SetCombatPoi] 0e41f760-7264-4347-8c4e-733ac80ae7d7 [04:40:42.588 D] Added new hook [SetHotspotPoi] a3eafbee-d930-4a6e-8754-8d2a3304ce04 [04:40:42.588 D] Added new hook [SelectPoiType] 3b85f712-57fc-40b8-8d66-04972820e1db [04:40:42.588 D] Replaced hook [SelectPoiType] 827e6880-9f31-4fde-9784-fc8314b0a93e [04:40:42.588 D] Inserted new hook [TreeStart @0] 3d0818b4-5369-4b57-a05a-2fed3174413d [04:40:42.595 V] [Poi.Clear] Reason: Current behavior changed to BotSettingsTag: LineNumber: 12, IsDone: False, AutoEquip: 1, BlockSkippingCutscenes: -1, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: null, . [04:40:42.595 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook] [04:40:42.595 D] Replaced hook [ProfileOrderBehavior_Hook] 2635c14a-fa1a-41af-8ad7-a794e3f4af15 [04:40:42.604 D] Finished checking gear in 00:00:00.0009913 [04:40:42.676 V] [Poi.Clear] Reason: Current behavior changed to GetTo: LineNumber: 1734, XYZ: <-124.5378, 8.191166, 263.1792>, ZoneId: 141, IsDone: False, HighPriority: True, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: null, . [04:40:42.676 D] Removed all hooks from [ProfileOrderBehavior_Hook] [04:40:42.676 D] Replaced hook [HighPriorityProfileOrderBehavior_Hook] da9628f9-f95a-4d3d-8c84-65160db032d8 [04:40:43.055 V] [NavGraph] LocalResults [04:40:43.055 V] [NavGraph] 2376288 | <-6.308728, 14, -24.32212> ==> <-1.174494E+29, 163.7412, -0.09371827> | CanNav:False PathLength:0 [04:40:43.055 V] [NavGraph] 2376311 | <-6.308728, 14, -24.32212> ==> <-1.872552, -1.869224, -0.09371898> | CanNav:False PathLength:0 [04:40:43.055 V] [NavGraph] 2376965 | <-6.308728, 14, -24.32212> ==> <64.41862, 8.897472, -1.869823> | CanNav:True PathLength:85.08997 [04:40:43.055 V] [NavGraph] 2376970 | <-6.308728, 14, -24.32212> ==> <1.835147E+27, -0.09371766, 7.137592E-35> | CanNav:False PathLength:0 [04:40:43.055 V] [NavGraph] 2379247 | <-6.308728, 14, -24.32212> ==> <-0.09371816, -1.174494E+29, -1.872978> | CanNav:False PathLength:0 [04:40:43.055 V] [NavGraph] 2379250 | <-6.308728, 14, -24.32212> ==> <-0.09371771, -1.174494E+29, -1.872978> | CanNav:False PathLength:0 [04:40:43.055 V] [NavGraph] 35 | <-6.308728, 14, -24.32212> ==> <-53.8269, 10.72502, 12.24082> | CanNav:True PathLength:63.09792 [04:40:43.055 V] [NavGraph] 36 | <-6.308728, 14, -24.32212> ==> <33.52188, 13.23228, 113.2191> | CanNav:True PathLength:156.2771 [04:40:43.055 V] [NavGraph] 37 | <-6.308728, 14, -24.32212> ==> <-98.22869, 42.37336, 88.46719> | CanNav:True PathLength:337.149 [04:40:43.055 V] [NavGraph] 47 | <-6.308728, 14, -24.32212> ==> <89.67633, 12.93493, 58.2767> | CanNav:True PathLength:132.8599 [04:40:43.055 V] [NavGraph] 50 | <-6.308728, 14, -24.32212> ==> <-19.31449, 14.63075, 72.0533> | CanNav:True PathLength:108.6751 [04:40:43.055 V] [NavGraph] 51 | <-6.308728, 14, -24.32212> ==> <6.638412, 30.66344, -24.81475> | CanNav:True PathLength:225.2065 [04:40:43.055 V] [NavGraph] 125 | <-6.308728, 14, -24.32212> ==> <131.9546, 4.716185, -29.77883> | CanNav:True PathLength:155.0424 [04:40:57.605 D] Finished checking gear in 00:00:00.0009453 [04:41:02.238 Q] Disconnected from nav server [04:41:04.408 Q] Reconnected to nav server [04:41:12.610 D] Finished checking gear in 00:00:00.0009502 [04:41:24.618 Q] Disconnected from nav server [04:41:26.840 Q] Reconnected to nav server [04:41:27.647 D] Finished checking gear in 00:00:00.0009529 [04:41:42.649 D] Finished checking gear in 00:00:00.0010469 [04:41:47.043 Q] Disconnected from nav server [04:41:49.265 Q] Reconnected to nav server [04:41:57.651 D] Finished checking gear in 00:00:00.0009903 [04:42:00.558 N] Stopping the bot. Reasonushed the stop button. [04:42:00.586 D] CurrentBot.Stop() [04:42:00.587 D] TreeHooks.Instance.ClearAll() [04:42:00.587 N] Clearing all hooks. [04:26:01.519 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.536 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.536 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.552 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.552 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.586 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.586 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.620 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.620 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.653 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.653 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.686 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.686 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.719 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.719 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.752 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.752 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5) [04:26:01.786 N] Path request failed: System.InvalidOperationException: ConnectAsync can only be called when the service is disconnected 在 ff14bot.ServiceClient.RbService..() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 ...() [04:26:01.786 N] RequestingCN path on 813 from <-541.326, 80.3142, -515.6348> to <-533.4748, 85.47272, -550.9073> (5)
Need a full log file, not just a snippet please. That does look similar to another error that can occur sometimes due to disconnects, restarting the bot should resolve the issue.