Damn, I hate to be a Santa, he has a bad taste for cloths style. Anyway, I found that my problem in Vyshj'ir was bad mailbox coords, which seemed to be OK, but for some reason just didn't work. I found the working coords, it good now. However, Deepholm alliance mailbox is still fucked. If anyone has working ali mailbox, please don't hesitate to post it here =)
Horde Pally. These are the sites that I have noticed a bug. Nekmani Wellspring- Goes over the river on the ride side of the bridge and sits there and surveys repeatedly QuelLithien Lodge Digsite- This might be a CC issue but its really annoying. It goes in combat and sits there for hours.
Works fine in Vashj'ir for me. Repairs, mails, no problemo. You might wanna check your profile. Merry Christmas
Hey, could you please post your mailbox coordinations, it looks like there is a small spot where it works, and I can't find it. I've tried to set different coords, it just goes to repair, instead of mailing, tries to repair, fails and goes back to farming (if bags are full, it means 15 of standing then logging off) I use these coords for vendor/mail: <Vendor Name="Caretaker Movra" Entry="39878" Type="Repair" X="-6112.932" Y="4298.623" Z="-348.4026" /> <Mailbox X="-6109.251" Y="4294.517" Z="-348.4218" /> Second log shows that it fails to mail even if I remove vendor from the profile - it comes to the mailbox, and tries to use seahorse(wtf???)
Are you in Unholy Presence? Your pet might be the reason why you're getting stuck in combat. I was having the same problem in Upper Jintha'Alor so I tried playing in Frost and I haven't had the problem since. Not sure if that was the issue, maybe it's just a matter of time.
again another bug in the hinterlands it keeps going to that tent where all those lvl 85 are guards and he keeps respawning the mobs its fucking annoying this is not to do evrywhere to mutch mob spawn in the twilight highlands
archeology seems to go fine now i reformatted my pc i only use lootfilter as addon not razernaga addon no carbonite and its going fine
Is there an ETA for the next fix? Is it even in the works? I'd like to see the four problem dig sites fixed today. (hey I can dream, can't I?)
ye just wait but te archeology bot is really bugged the most places i hate is Twilight highlands and Aerie Peak at those dwarf building where it keeps getting ganked they respawn evrytime.
There's nothing that can be done about dig sites like that short of blacklisting them or using a plate wearing toon and gearing it so it can take care of himself (like mine). The reason why the level 85 mobs keep respawning is because your toon is in the presence of lower level Alliance npc's and those "guards" are called. My bot manages to kill all npc's in the area keeping them from calling more guards. I'm not sure how, but the custom class I use does pretty good in combat. Plus it's a Frost DK and Howling Blast/DnD helps a lot.
Seems to me alot of people are having different issues. I have been farming the Destroyer of Worlds for a long time now. I have downloaded this release and made a backup of my Meshes... but deleted them so they could be redownloaded, the only digsite that seems to be bugged is Nekmani Wellspring when it tries to fly along side the bridge to the ledge it lands about 3 yards short and dismounts and falls into the water and just sits there. My toon is a druid boomkin, ilvl 351. I manually do Twilight Highland digsites since i normally die if i dont. and Nekmani digsite due to the bug. But other then that, there doesnt seem to be any other issues. I still get stuck in trees alot in Stranglethorn Vale but the AB seems to get past this (looks suspisious) but your in the trees so i doubt you get alot of notice. It would be nice to see an update as there are alot of complaints about ~2 to 4 digsites, but also could someone take alook at meshing to try to dodge some trees? or maybe just have AB fly higher then start heading to another digsite? or was the plan to use the brush as cover? Anyways, Wanted to say great job! and please keep up the great work!
The Nek'mani Wellspring dig site is an issue that quite a few people are having. It used to work perfectly in ver. 4492 of HB, but has since been fucked up only God knows how. I'm not sure how often you've been using the latest release, but I've been using it damn near 24/7 since it came out and I've already listed my issues is earlier posts in this thread. Check them out...you might want to blacklist the same dig sites. I have also reported 5 different spots where my bot got stuck and wasn't able to successfully become unstuck by whatever usual method it uses, but none of them were ever in trees. I don't understand why people are having trouble with the trees in STV.
Thank you for the fix, but must report extremely weird flying behavior around rich nodes - GB 2 flies above in circles, goes back and forth, eventually fails to path and blacklists the node after 20 secs. And yet it works perfectly with normal nodes.
Northrend Moonrest Gardens digsite seems to be pretty buggy. My guy just flys up and down over and over again at that digsite for some reason.
Same my bot keeps drowning there. Before this update it worked fine. So i just reinstalled the version before now loo
All the god damned time on the Bugtracker. All bugs, files, and screenshots are supposed to be reported there.