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  • [Release] Demonbuddy - Windy wednesday build (#204)

    Discussion in 'Archives' started by Nesox, Aug 8, 2012.

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    1. TreeK

      TreeK New Member

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      Likely DBE. It needs work after the latest DB build. Supereeeen is already aware of it. You can set DB to diagnostic on the settings page and it will tell you what plugin(s) are causing problems.
       
    2. teivovo

      teivovo New Member

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      Woohoo! Plugins before profile load :) thanks guys!
       
    3. Bulzap

      Bulzap Member

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      Thanks TreeK:) deleting DBE did the trick : )
       
    4. Jakey

      Jakey New Member

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      Nice release guys.
       
    5. swolbyn

      swolbyn New Member

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      crash #2, not off to a good start :(
       

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    6. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      Disable NotificationOKClick and see if it still keeps crashing
       
    7. dookiepie

      dookiepie New Member

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      Thanks for the (big) update, guys!

      Does the loot rule for twoHanded and oneHanded work with this release? I cannot tell by the provided item rules - High Level doesn't contain any weapon-specific rules and the default ones only list twoHanded=true even for onehanders.
       
    8. swolbyn

      swolbyn New Member

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      k. does DB finally handle notifications on its own yet? it hasn't ever seemed to work for me in the past. last time i tried was before random dungeons though.
       
    9. PainfulDeath

      PainfulDeath Member

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      Chrome warns me that loading this Demonbuddy.zip is dangerous. That's something new, it never did for prevous versions. What's up? :D
       
    10. swolbyn

      swolbyn New Member

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      run and hide. db is srsbsns
       
    11. swolbyn

      swolbyn New Member

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      crash #3... this time with notificationclick off.

      also i answered my own question. confirmed, db does not work without notificationclick plugin. stuck on popups on my other bot (turned plugin off on both at same time). really wish you guys would implement the logic directltly into db that notificationclick plugin implements.
       

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    12. baldbrah

      baldbrah New Member

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      burn down yoru computer.
       
    13. PainfulDeath

      PainfulDeath Member

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      Just crashed after a fight near a health pool (I have picking pools disabled and was 100% hp, so I am not really sure if it was the reason).
       
    14. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      Do you mean when it creates games if there's a popup it get's stuck?
       
    15. Gary7

      Gary7 Banned

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      Is there any way to stop the bot from spamming buffs while in town? Also profile scheduler does not work with this release?
       
    16. swolbyn

      swolbyn New Member

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      correct. i came back to my screen to the toon in game standing still in the middle of town with a popup blocking the screen, dead in the water. i let it sit a few minutes to see if it would ever wisen up and get rid of it, it did not. i then clicked back on my notifiction plugin and it clicked it away and started going again.
       
    17. griovejas

      griovejas New Member

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      Gets stuck in Halls of Agony lvl3 99% of the times, by trying to go straight line to the exit, which is a level below. Happens in other places as well, it seems the navigator is "cutting edges" trying to go the shortest possible way from point A to point B, ignoring the obstacles in between.
       
    18. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      it did this for me w/ bw the other day too

      i dunno. it's safe as normal
       
    19. swolbyn

      swolbyn New Member

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      Been noticing that as well. wondering if maybe we can get the "choose absolute most efficient path" toned town by a few yards so it's not quite so strict
       
    20. bell

      bell New Member

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      Same here, just turn back from the entrance to Halls of Agony level 3 and stuck after.
       
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