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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

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      Version 367
      Code:
      NavGraph/GetTo:
      Clear aetheryte learn target on botbase startup
      Ferry docks aethernet works correctly
      
       
    2. nishalp

      nishalp Member

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      Any ideas why I get this when running Artemis. It seems to happen when trying to figure a mob to hit.

      Attached in file
       

      Attached Files:

      • log.txt
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    3. mastahg

      mastahg Administrator Staff Member

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      It's storing a npc object between frames and not verifying that IsValid is true before checking Location
       
    4. jamesandthegiantpeach

      jamesandthegiantpeach New Member

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      Hello!
      I am very new and heard good things so decided to try it out. I see you posting Version updates in this thread, but I downloaded the normal rebornbuddy64 link from page 1 of this thread and BuddyWizard did not work when I tried to run it. Are the versions automatically updated in reborn buddy or how do I update to the latest version?

      Thank you!
       
    5. mastahg

      mastahg Administrator Staff Member

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      Main link is updated, buddywizard is just for installing the dependencies, you can get them manually in the first post as well.
       
    6. nt153133

      nt153133 Member

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      There is a vtable missing for housing objects, some of them just show up as GameObjects which result in a NpcId of 0,

      Code:
      Name:Paissa Chronometer, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      Name:Toy Box, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      Name:Riviera Flowerpot, Type:HousingEventObject, ObjType:ff14bot.Objects.InteractableHousingObject, Vtable:177A2F0
      Name:Riviera Flowerpot, Type:HousingEventObject, ObjType:ff14bot.Objects.InteractableHousingObject, Vtable:177A2F0
      Name:Summoning Bell, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      The ones with vtable of +0x176D950 NpcId would read fine if they got NpcId same as HousingObject (+x80)
      vtable:
      Code:
            48 8D 05 ? ? ? ? 40 88 BB ? ? ? ? 48 89 03 Add 3 TraceRelative 
       
    7. mastahg

      mastahg Administrator Staff Member

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      Thanks for the report.

      Version 368
      Code:
      
      
      GameObjectManager:
      Fixed Companion gameobject detection
      Readded support for HousingObject(s)
      
      
       
    8. crpaul

      crpaul Member

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      how do you get a Discount code? lol
       
    9. Akira0245

      Akira0245 Member

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      mastahg could you add limit break and adrenaline rush into actioncache? so that CanCast cancheck their usability.
       
    10. mastahg

      mastahg Administrator Staff Member

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      I'll look into it. I'm doing some work on the underlying code on the actioncache stuff to clean it up.
       
    11. crpaul

      crpaul Member

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      can i get a link to the version before this last update i want to see if it's this last patch or if its lizbeth problem.
      sure its liz but i want to check
       
    12. mastahg

      mastahg Administrator Staff Member

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      Nothing's changed in the last version, was just a auth update.
       
    13. AngryMustache

      AngryMustache New Member

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      Just giving you a heads up @mastahg that 5.3 patch landed and is currently available for download. Servers go live in about 2 hours from the time of this post.
       
    14. nt153133

      nt153133 Member

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      The major changes in offset patterns I haven't found yet are the PartyManager(multiple) and CanAttack and WithinFate. There are some Action ones I adjusted. The Agents changed a bit since there are now 360. GearSetManager changed a bit as did a crafting check. Everything else seemed to line up. Let me know if there's anything I do to help, I've been going over it since it release.
       
    15. mastahg

      mastahg Administrator Staff Member

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      Yea, lots of patterns broke because of different registers, just a pain to have to manually correct. I've got some of it done, I'll be heading to bed in a bit and then will try to get everything finished in the afternoon.
       
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    16. crpaul

      crpaul Member

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      sleep? how dare you :)
       
    17. mastahg

      mastahg Administrator Staff Member

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      Version 372
      Code:
      Update for ffxiv 5.3
      
      Known Issues:
      PartyManager is broken
      
      
       
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    18. Neverdyne

      Neverdyne Community Developer

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      Thanks for the quick update! It seems CraftingManager.IsCrafting is returning false while crafting.
       
    19. Neverdyne

      Neverdyne Community Developer

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      Also CraftingManager.Step is returning a wrong value.
       
    20. mastahg

      mastahg Administrator Staff Member

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      New build should resolve those issues.
      Still working on party stuff, looks like specialshopmanager needs some work as well.
       

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