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  • Rift Bot - Yet Another Rifter!

    Discussion in 'Archives' started by DyingHymn, Apr 17, 2014.

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    1. DyingHymn

      DyingHymn New Member

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      close db first. add the text. open db. update. close and open. done
       
    2. princej

      princej Member

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      Thanks for your immediate response, I will do that now.
       
    3. DyingHymn

      DyingHymn New Member

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      Map specific explore is ready. Testing atm. Will commit once ready
       
    4. princej

      princej Member

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      Last edited: Apr 19, 2014
    5. Oksehode

      Oksehode Active Member

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      Here is a screenshot of the map in question.
      347562.jpg

      Remember, the bot only backtracked after he died. It backtracked all the way to the start of the map. Also showed where on the map.

      The arrow on the map viewer symbolizes where the bot died. I try to explain that with text next to the DB window in the screenshot. :)
       
      Last edited: Apr 19, 2014
    6. DyingHymn

      DyingHymn New Member

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      I suspect the "reload-profile-on-death" feature enabled. However I currently cannot find the control of this option.
       
    7. DyingHymn

      DyingHymn New Member

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      "Successfully checked out"
       
    8. Oksehode

      Oksehode Active Member

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      It is disabled. It's under Plugins --> QuestTools --> Config button.

      I only have "Allow Profile Restarts" enabled as is default.
       
    9. princej

      princej Member

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      Where can I find this?

      Thanks
       
    10. Oksehode

      Oksehode Active Member

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      In trinity.

      Plugins --> Trinity --> Config button --> Advanced.
       
    11. DyingHymn

      DyingHymn New Member

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      That is strange. I will see whether I can reproduce this problem.
       
    12. Oksehode

      Oksehode Active Member

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      It could just have been a coincidence and the backtracking is just bad on this map. But the bot died twice and backtracked twice to start.
       
    13. Nirvana9832

      Nirvana9832 Member

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      Was working great... and then Endless.......

       
    14. iskgaiden

      iskgaiden New Member

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      All my plugins are updated and when i try to run a profile.. an error window comes, with this message: "Object reference not set to an instance of an object".

      Anyone knows what happend or how to fix it?

      Ty!
       
    15. DyingHymn

      DyingHymn New Member

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      constantly warning?
       
    16. DyingHymn

      DyingHymn New Member

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      NEW Revision! Strongly Recommended

      Add map specific explore scheme. Explore and Common now separate in two different files. Stonefort map exploration optimized. Please comment on new bugs and how it is working on Stonefort.
       
    17. iskgaiden

      iskgaiden New Member

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      This kind of error.

      EDIT: Actually fixed with the new revision. Thanks.
       
      Last edited: Apr 19, 2014
    18. Oksehode

      Oksehode Active Member

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      when I report maps with terrible backtracking, will it be helpful for you if I add where he backtracks from and where to?
       
    19. bonchan

      bonchan New Member

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      Hi,
      I ran the latest version of this profile/plugin and it works fine for about 10 rifts. Then it leaves the game, recreate a new game and walks towards Tyrael and gets in a conversation loop with him. It will leave the game after about 10secs and then recreate the game, try to talk to Tyrael and repeat in a loop. Happened to me a few times so far. Is this a known issue?
      Other than this problem, the rift profile is working wonderfully. Thanks!
       
    20. DyingHymn

      DyingHymn New Member

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      Possibly yes. If a new boxsize/tolerance is reported then 100% yes. Otherwise I have to find a similar map and testing.

      In fact finding boxsize/tolerance is not at all difficult. Just in the mapviewer window, tick 1 3 4 options, adjust the two parameters and see. A good combination shall cover both entrance and exit, is connected, and does not cover those very trivial paths.
       
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