Has been since this time yesterday. Makes some mistakes here and there but currently it can correct itself in any situation.
Sorry to sound like a dick when I say this but I tried using it yesterday but it had gotten in a 5 yard walk around loop on every map and every rift.
--------------------WARNING-------------------- Found town stone but still haven't killed boss. -Leaving game in 15 seconds, stop if you want.- --------------------WARNING-------------------- This is the error im always getting... The bot killed the boss but won't finish the quest. Is there a fix for that? EDIT: Nvm, im not the only one....
--------------------WARNING-------------------- Found town stone but still haven't killed boss. -Leaving game in 15 seconds, stop if you want.- --------------------WARNING-------------------- stuck townportal... my problem is the boss spawned but he port to town and talk with orek.. but the boss dont dead..sry for my english^^ DB 355 trinity new questtools new
Just had the same problem myself. Seems to get stuck talking to Orek if it finds the exit stone before 100% clear or before killing the rift boss.
Trying it out now with a barbarian running T2. What do you guys set your minimum trash pack size at? Is it needed to put it to 1 or will 4 be fine? Edit: Having same troubles as the guys above me: --------------------WARNING-------------------- Found town stone but still haven't killed boss. -Leaving game in 15 seconds, stop if you want.- --------------------WARNING-------------------- Rift isn't explored/cleared and boss hasn't spawned and yet it tries to exit the rift. Running Core version.
That problem should hopefully be fixed today. Nesox got my message about adding support for mapmarkers for the Rift boss. Have been working on rewriting the profile here and once DB gets an update with that then we should be golden!
Found him "stuck" on the last level of the rift trying to find monsters because there were none left and the progress bar wasnt completed yet. On the first level it skipped a lot of zones, had to manually complete the rift there. The first level was one of the act5 layouts, cemetery, and I remember reading somewhere that there were some known issues with Act5 Tilesets.
Bot just stay in place and spaming: [Trinity] Found exitNameHash 1938876098! screenshot: http://i.imgur.com/b0Hj7OZ.png rift lvl 6.
I'll be happy to test out any new features you'll add to this script. Found it many times, where it either got stuck at some place. Exploring the whole map, finding Door to Rift 2, and then runs back to Door 1...
Had it run three rifts, and sadly all three rifts bugged out. 1) Ported out before spawning boss 2) Killed boss and got stuck looting 3) Found teleport stone and ported out before boss Hopefully your update will fix this. Looking forward to it.
Just started using Rifter, currently using Core, Trinity .20, latest DB beta, and the bot would finish killing the Rift Guardian then explore the rest of the level until it would give me this message. WARNING-------------------- Found town stone but still haven't killed boss. -Leaving game in 15 seconds, stop if you want.- --------------------WARNING-------------------- Even though it killed the Rift Guardian. Edit: On a side note, I am getting a ton of legendaries thanks to your profile! Thanks!!! Edit2: 3rd run it left after killing the Rift Guardian and turned in the quest. Guessing it is hit and miss on this part?