Try to restart everything. I noticed sometimes everything gets super messed up, but restarting it all fixes it. I'm not sure what causes that. Pretty sure it's DB though.
Unfortunately, Cabalist Path 1, is getting stuck. Im watching it run back and forth in the maze... i know this is a tricky map (I dont know much about coding, i think its all fantastic work that you do though). If you need me to post a log, just let me know and i'll look into how to do that for you ASAP! I'm using ALL updated Trinity/DB/SVN
Got a relogger going, gold inactivity going, and game restarts on. Gonna run this and give you some updates, but from what i've seen everyone loves it and i'm sure I will too! Thanks man! Does backtrack a ton in advocates dream, almost as if he's lost ;]
@NoWayLol It seems that DB would not evaluate the While and If condition when the bot is in battle. So in the cases that the bot summons the boss when he is still in battle, and the boss is later involved in the same battle, the script cannot break the while{not exist boss} loop. I have observed consecutive two rifts of such cases. Sounds hard to fix.
"Try to restart everything. I noticed sometimes everything gets super messed up, but restarting it all fixes it. I'm not sure what causes that. Pretty sure it's DB though." NWL how about u do the profile reset the game after hends each rift ? That way profile will be restarting fresh and maybe clean some errors and bugs
--------------------WARNING-------------------- Found town stone but still haven't killed boss. -Leaving game in 15 seconds, stop if you want.- --------------------WARNING-------------------- This is my only problem right now
I think the objective of this project/script should be killing mobs in rift. In terms of killing stuff, it works perfectly and completely afkable. In terms of killing the boss, there is still some work to do and afaik the restrictions of DB scripting make it pretty hard.
Great work NWL, props for your efforts - just wanted to add my two cents in regards to bot pathing in the Keep's Depths rift. The bot seems to backtrack a lot more here that in other rift stages and stops just before the next level's entrance. Keep up the hard work!
the failsafe after killing boss and exploring till he finds town portal seems like it failed to work. My guy ported back to town and attempted to run to Orek to turn in quest but left the game right before he made it to him and never turned in the quest.
I totally agree with you, who cares about the boss really, it's just a bonus for shards, rifts are meant for killing mosnters for legs increase drop chance. That's all i need, however bot sometimes doesn't fully clear map and ends up gold inactivity because game isn't complete. Never kills boss because didn't explore enough to get bar to 100%
If you got EZUpdater, it should automatically download trinity .20 for you. Or you can force the download by clicking on EZUpdater in your plugins list and selecting Config and press Check for updates in the window that pops up.
Lol...why dont want pickup legs? is that some bug with trinity? P.S last vers from EZ before few mins still not pickup legs :/
Looting is almost never profile-related. Check trinity setting first? Make sure use default scoring-based rule or carefully tweak custom item rules :/
Mmm not sure why but sometimes it doesn't want to finish the rift levels, after boss it keeps going for about a little longer and tps to town and starts a new rift.
I've got a suggestion to help with improvements. These threads tend to get long. I'd start a log of defects near the front of the thread. As people find them, they can check there first instead of wading through an ever lengthening thread to see if someone else has already had the issue. Then as you prove them wrong or fixed, you can strike them out. I've one to report. I've had toon circle back through, run through the portal again, and start from the beginning. He was ALMOST at triggering the rift boss, I killed about 10 spiders the profile missed and he showed up. It's possible it was a short dungeon, and the path he took didnt give him enough to complete. The problem with him circling back in that case, is he takes the exact same route the next time. He doesn't find any new areas or kill the extra mobs he missed.