I was playing around with this routine and having pretty much the exact opposite experience from you. Unfortunately, the bot would try to stealth before looting so I would basically never be in stealth. It seemed to kill mobs slower than the default setup for me as well. because I wasn't stealthed, my character didn't seem to open up, and a lot of times, I would just be auto attacking mobs. If I got more than one add on me, I would usually die as well. I'm glad it was working well for you. I have a feeling my issue is that I was using at too low a level maybe.
I started at level 40, and it goes me to 50 in 2 days (don't know how many hours or actually botting each day). And I am now running it on a Mathos rep profile and it never dies, it's insane.
Hi, Please can turn off the automatic target selection? Bot sometimes selects the pet instead of the main target. I use this routine in Combat assist mode, and is funny if bot prioritizes the pet and ignore the main target Thanks for the ideas ... ND
Try this node: http://www.ryftomate.com/general/59-[guide]simple-steps-quick-ryftomate-setup.html Important note#3 To all users using Windows Explorer to extract Ryftomate ... bla bla bla....
yeah that fixed it... was weird since it wasnt on ryftomate, but the .dll for roguetest it was. on a side note easily the fastest and best out of the 3 rogue routines ive tried so far.
EDIT... old: Hi, PLS I use this routine but, after new patch (Riftomate) Rouge canot use the point and canot cast the finisher skill... have this problem someone too ? If I respec Rouge and use the original routine (Giga.rift.rouge) everyting work fine ? ND NEW: log: looks like the bot canot count the combo points (the bot ignore this part: "GigaRift.Me.ComboPoints > 4" but accept the part "GigaRift.Me.CurrentTarget.HealthPercent < 30" )
Been out of the game for a bit but Code: if (GigaRift.Me.ComboPoints > 4 || GigaRift.Me.CurrentTarget.HealthPercent < 30) reads if he has over 4 CP and / or he has less then 30% HP then consume the CP's. This makes no sense since you want to use the CP's to heal yourself. It should read: Code: private bool ConsumeComboPoints { get { if (GigaRift.Me.ComboPoints > 4 && GigaRift.Me.CurrentTarget.HealthPercent > 30) { return true; } return false; } }
Hi Altec: thanks for the advice, if I only to simplify the code to: I'm have still the same problem, this command is ignored by Riftomate. And it happened after a new Riftomate update.. ND
Hmmm Yep (is not depend what routine i use, the rifto dont do this command). (For warrior class the command "GigaRift.Me.AttackPoints" works but for rogue class command "GigaRift.Me.ComboPoints" does not work
ok, re-checked my code I had last time I uploaded. the ConsumeComboPoints Bool should read as this: Code: private bool ConsumeComboPoints { get { if (GigaRift.Me.ComboPoints > 4 && GigaRift.Me.HealthPercent > 80) { return true; } if (GigaRift.Me.ComboPoints > 4 && GigaRift.Me.CurrentTarget.HealthPercent > 20 ) { return true; } return false; } }
ok/, your code before updating Riftomate on version 1.0.1.799 worked great, unfortunately now it never turns on the finisher. It seems that the command "GigaRift.Me.ComboPoints" does not return the correct value (including a simplified variant of the code). I disable all combat command in routine, and insert only this: Is tested now in game, does not work (SS and combo point i do manualy )
Then again I haven't checked up with ryft updates so I don't know what has be removed from the source code.
Hmmm, after running with a few changes, I have noticed something. Code: CreateSpellCast("Savage Strike") Runs smooth and spams it like it is supposed to but with no finishers for the obvious of no conditionals on the command. Code: CreateSpellCast("Savage Strike", ctx => GigaRift.Me.ComboPoints < 5), This one seems to break apart. It seems it wants to spam this spell and Deadly Strike at the same time every time. Will have to look into this further.