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  • ShamWOW for HB2 - An Enhance/Elemental/Resto + PVP/RaF Healbot by Bobby53

    Discussion in 'Archives' started by bobby53, May 25, 2010.

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    1. tylerdriver

      tylerdriver New Member

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      Woo!

      Only up to 34, but I'm loving the CC so far.
       
    2. Masternap

      Masternap New Member

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      Working like a charm now, thank you for the update!
       
    3. likwid818

      likwid818 Member

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      Hey Bobby, my Shammy just hit 60 after 7 days 17 hours /played. Thanks for the CC!
       
    4. tvsian

      tvsian Member

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      Now that a fishing plugin exists, it would be handy to have the CC skip trying to apply a weapon enchant if you're using a fishing pole. As it stands right now, it will stand there trying to enchant it over and over, doing nothing else.
       
    5. bobby53

      bobby53 New Member

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      Glad to hear it likwid! Thanks for the post!
       
    6. bobby53

      bobby53 New Member

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      Thanks tvsian. Please attach a log on future posts. I don't need one for this issue howeve. Will skip enchant of fishing pole weapon equipped in next release.
       
    7. soloak

      soloak New Member

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      Can you integrate shamanistic rage usage? It would boost xp/hour by almost a fourth i bet.
       
    8. Azucar

      Azucar Member

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      Its not resting mana!
       
    9. LiquidAtoR

      LiquidAtoR Community Developer

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      Logfiles !
       
    10. bobby53

      bobby53 New Member

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      Shamanistic Rage is currently supported. 25% is a huge exaggeration, but it is an important ability none the less. It is cast under these conditions:

      1. Shaman's mana < Rest Mana %
      2. AND Fight is stressful
      OR
      1. Shaman's mana < Rest Mana %
      2. AND Target's Health > 80%

      The purpose of this criteria is to ensure that Shamanistic Rage is only used when there is a high probability of landing multiple melee hits to regen mana during its 15 second up time. Most fights are shorter than this, so you want to be sure to cast it early in the fight or wait until the next fight since mana is restored only off melee hits so having it up while navigating to the next mob is a waste of a CD.

      If you see that it isn't being cast under these circumstances please post again and attach a debug log file.
       
      Last edited: Jul 6, 2010
    11. Masternap

      Masternap New Member

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      Doesn't the CC use Lesser Healing Wave? My toon alwyas uses the normal one and gets killed because of that...
      And it also doesn't use Frostshock although I just hit level 20 and learned it, so it would do much more damage than Earthshock.

      I'm using the latest version in RaF-Mode.
       
      Last edited: Jul 6, 2010
    12. deltasniper3

      deltasniper3 New Member

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      man the targetting is horrible i really hope they fix alot of this stuff soon... "not the cc"
       
    13. bobby53

      bobby53 New Member

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      Masternap, thanks for the post. Yes, the CC does use Lesser Healing Wave. There is not enough detail present to comment on the situation you described where frequent deaths occurred due to the use of a Healing Wave where a Lesser Healing Wave would have saved it. You mentioned RAF Mode. Was the Shaman the leader, dps follower, or healer? Are you running a grind profile with a party, running a grouped instance, ... ? Please post with all the specifics, including a log with a reference to the timestamp of the fight sequence where a LHW would have increased survivability so I can see if there is a need to change the CC, adjust the configuration being used, etc. Thats a lot of detail, but lacking that I can't give you an accurate response.

      Frost Shock does inflict more damage at level 20 than Earth Shock. Until level 24 when Earth Shock again takes the top damage position. This alternates while leveling until the last rank of Earth Shock is trained at level 79. Most Shaman leveling rotations use shocks for their effects rather than the damage inflicted, since they are relatively mana inefficient spells. I will look at adding selection of which shock to use based upon damage in an upcoming release. Thanks for pointing that out.
       
      Last edited: Jul 7, 2010
    14. bobby53

      bobby53 New Member

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      You probably already saw it, but Hawker mentioned in another thread that a release of HB is due out Friday with fixes for the targeting as well as other items. Here is the link to the post...
       
      Last edited: Jul 7, 2010
    15. deltasniper3

      deltasniper3 New Member

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      no i didnt thanks
       
    16. Arfa

      Arfa New Member

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      Thanks best cc here!
       
    17. likwid818

      likwid818 Member

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      Just downloaded the new version, fired it up.. Put my level 60 shammy into Hellfire for the first time .. then watched him take on FIVE level 61 and 62 vultures simultaneously. LIKE A CHAMP!
       
    18. deltasniper3

      deltasniper3 New Member

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      having issues with it not mounting up in battlegrounds any clue? sometimes it does mount only if i restart bot if i start bot while mounted it will stay stopping and dismounting
       

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    19. bobby53

      bobby53 New Member

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      HB only factors in if there are nearby enemies when deciding whether to mount or not. I added code to also factor in if a group member needs a heal if you are in healing mode. In reviewing your log file there is an issue with the current logic. Thank you for attaching the log which made it easy to identify and correct. I'll have a fix posted shortly.
       
      Last edited: Jul 7, 2010
    20. bobby53

      bobby53 New Member

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      Prior version ShamWOW 4.1.1 if needed

      Attaching the prior version of ShamWOW 4.1.1 if needed due to an error introduced in 4.1.2 release
       

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