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  • Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

    Discussion in 'Archives' started by CaptainAmerica, Apr 27, 2014.

    1. Tinkerbell

      Tinkerbell New Member

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      Not nerfed. Still getting 2.5-3 a hour like usual (running 8+ hours at a time).
       
    2. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Yeah, seems to have evened itself out, must of just beeb Blizz's RNG hating on me again :0

      G
       
    3. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Strugling now, 1 leg in 5 hrs last night and this morning....does that mean I'm going to get an amazing run soon :)

      G
       
    4. TwoCigars

      TwoCigars Active Member

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      Here is a bit more visual guide of information that I posted up for Muffdivers version of this profile:

      [HR][/HR]

      Chest run Gear and notes for ALL classes:

      The overall goal is to increase games per hour. We achieve this through maximizing movement speed.
      Minimum goal: 30 Games Per Hour. Maximum: 45-50 Games Per Hour.

      Utilize your "Game Wait Time" to increase or decrease your Games Per Hour.
      *Settings > Bot > Game Wait Time > Change value as needed.
      *If you have long load times, adjust as needed
      *Setting wait time too low or having too many games per hour can risk detection or server loading issues.


      Potion Handling: We don't need any potions to slow us down.
      Plugins > Trinity > Config > Items > Pickup > "Potion cap" set to 0
      Demonbuddy will still pickup legendary potions as they are considered legendaries, not potions.

      Gold Pile Handling: Who needs that stack of 150 gold?
      Plugins > Trinity > Config > Items > Pickup > Gold Pickup Settings slide to maximum or your comfort level.

      25% Movement Speed: Between your Paragon Points and Gear, you need to max out movement speed.

      Max out Resources: If your class uses any resources for movement, utilize paragon points to maximize those resources.



      Warzechian Armguards: Every time you destroy a wreckable object, you gain a short burst of speed.
      *Gain 50% Increased Movement Speed for 4 seconds every time you destroy a wreckable object
      *Works best with skills that can break items without you having to stop moving to do so

      Fire Walkers: Burn the ground you walk on, dealing 100% weapon damage each second.
      *Burnt ground will break objects as you pass by them, procing your Warzechian Armguards.

      Goldskin: +100% Extra Gold from Monsters.
      *Might as well maximize your gold per hour


      Dealing with Arcane Towers:
      *Arcane towers along right side of map occasionally will deal damage to you.
      *If you're playing on hardcore or trying to maximize games per hour you can use these two items:

      Countess Julia's Cameo: Prevent all Arcane damage taken and heal yourself for 20–25% of the amount prevented.

      Homing Pads: Your Town Portal is no longer interrupted by taking damage. While casting Town Portal you gain a protective bubble that reduces damage taken by 50–65%.
      *This is not required, but if you're having issues taking damage while using townportal...
      [HR][/HR]


      Swiftmount:
      Doubles the duration of Steed Charge.
      *With this weapon, Fervor and Lord Commander passives, downtime for steed charge is only 4.2 seconds
      *For 100% Steed charge uptime: 48% Raw cooldown, or 39.78 sheet cooldown.
      *Fervor gives you 15%, so you would need to stack another 33% raw cooldown on gear for 100% uptime.


      Do not use Heavenly Strength Passive.
      *It caps your base movement speed to 10%

      Make sure OOC is off in Trinity.
      *Plugins Tab > Combat Tab > Misc Tab > Deselect "Use movement spells Out of Combat"

      Make sure Steed Charge OOC is off in Trinity.
      *Plugins Tab > Combat Tab > Crusader Tab > Deselect "Use Steed Charge OOC"​
      [HR][/HR]

      Shukranis Triumph: Spirit Walk lasts until you attack or until an enemy is within 30 yards of you.
      *DON'T USE HORRIFY OR ANY SKILL THAT BREAKS YOUR SPIRIT WALK. YOU WILL BE AT THE MERCY OF THE COOLDOWN FOR SPIRIT WALK.

      Thing of the Deep: Increases Gold and Health Pickup by 20 Yards.
      *Less backtracking to pickup a missed gold pile

      Remove all pets from the skill bar. Trinity can cast at the worst time, interrupting other actions.
      How to cast Manitou out of combat to proc your Warzechian Armguards [HERE][HR][/HR]


      Warstaff of General Quang: Tempest Rush gains the effect of the Tailwind rune.
      *Tailwind Increases your movement speed while using Tempest Rush by 25%
      *Still must use a 2Hand weapon if you do not have this item.
      *You must use Tailwind Rune on Tempest Rush if you don't have this item.

      Skill notes for Tempest Rush: 15 Spirit plus an additional 10 Spirit while channeling
      *Spirit usage scales with attack speed!
      *At 1.00 APS; it's 10 spirit per second to channel. At 2.00 APS it's 20 spirit per second
      *Use your paragon points to max out your "Max Spirit"​
      [HR][/HR]


      Chilanik's Chain: Using War Cry increases the movement speed for you and all allies affected by 30–40% for 10 seconds.
      [HR][/HR]

      Danettas Spite and Danettas Revenge: (2) Set Bonus: Vault now costs 8 Hatred instead of Discipline.
      *These are both hand crossbows.

      Change Demonhunter Combat settings: Plugins Tab > Trinity > Config > Combat Tab > Demon Hunter Tab
      *Check the boxes for: "Spam Smoke Screen," and "Preparation Out of Combat"
      *In the "Vault" section of the Demonhunter tab, select "Anytime"
      [HR][/HR]


      There are no movement items specific to the Wizard.

      You should still take advantage of Warzechian Armguards, Fire Walkers, and Goldskin.
      [HR][/HR]
       
      Last edited: Aug 14, 2014
    5. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Thanks for the guide, BUT:

      Gold Pile Handling: Who needs that stack of 150 gold?
      Plugins > Trinity > Config > Items > Pickup > Gold Pickup Settings slide to maximum or your comfort level.

      Most stacks are 1k or better when this is run at t6 and land in a bunch, you will get them all regardless of what stack size you specify as you will run over the small piles to get to the big piles, just leave it at zero and grab everything you can, makes no difference to gathering speed.

      Goldskin: +100% Extra Gold from Monsters.
      *Might as well maximize your gold per hour

      Makes no difference, there are no monsters to kill, and Goldskin has no effect the gold found in chests. EDIT: despite what Bilzzard says that it only effects monsters it appears to work on chests, regularly getting 20-30k+ stacks now, was nowhere this high before, averaging 2mill+ GPH now.

      Not sure what combat routines have to do with the siege camp run either, you fight nothing on this run, I am running softcore only, hardcore could be different, correct me if I am wrong.

      G
       
      Last edited: Aug 14, 2014
    6. TwoCigars

      TwoCigars Active Member

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      Gold Handling is an important note because many people don't even pay any attention to that setting. The gold takes awhile to all come out and hit the ground... When I was trying to max my games per hour, I maxed out the scale so that it wouldn't path to gold stacks. If I picked them up while gather items, so be it, but it wasn't my main priority. However, I didn't want to say "set it to max" and have someone who is gold starved wondering why their games per hour went up but their gold per hour fell off.

      For that matter, individuals who babysit their bot will find their own balance of gold stack setting coupled with their wait time after opening a container. If you set the wait time right, you will always get the gold as your character wont walk off until it has all fallen on the ground.

      TBH when I first started trying to max my legendaries per hour, I turned of all white, blue and yellow items, set gold to max and the wait after open time to the minimum. Essentially I had set it up so that the bot would open the chests and immediately move away. It wouldn't attempt to pick anything up at all unless it was a legendary. Sort of the "Zerg Mode" of chest runs.
      -----------------------

      I dunno on the Goldskin. It seemed to make a difference for me. It's always been documented as something worth trying if you have the gear for it. Try adding a Kymbos Gold amulet and see if it changes the stacks again. Afterall, it has the same tooltip except I believe it's 75-100%. not a guaranteed 100% roll.
      -----------------------

      And the Combat routine.. If you're referring to the note of the Witchdoctor.cs changes, that's for procing the warzechian armguards. Basically Manitou sits above your head and attacks anything, including breakable items, within its radius.

      The current implementation in Trinity is that Manitou will be cast in combat only. There is no OOC override for it.

      The changes linked for the WD.cs cause it to cast whenever it's available.

      ...In short, it allows you to break items and have virtually 100% uptime of the 50% movement speed buff from the bracers without the bot actually having to stop and target or attack. It allowed me to break the game per hour limit I was locked into for weeks.

      I personally no longer try to max out and aim to hit about 40 games per hour. When I was spiking over 50+ on a 3-4 day session, I would start getting server loading issues. Whether that was Game Warden peeking in or just the server not being able to keep up with my constant, fast reloads, I am not sure. That account has been running strong for 6 months after I stopped maxing out games per hour, but I leave that preference up to the individual user.
       
      Last edited: Aug 14, 2014
    7. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Thanks for the informative reply, a good read, more to it than meets the eye.

      Salvaged about 10 kymbo's gold last night, I'll need to wait and find one to try it.

      Just added a goldwrap on my waist to see if that helps any Goldwrap - Game Guide - Diablo III
      Custerian Wristguards - Game Guide - Diablo III for those chasing XP from gold pickup.

      G

      EDIT: equipping the Goldwrap seemed to decrease my GPH.
       
      Last edited: Aug 14, 2014
    8. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Got a full Marauder's set for my DH today :)

      G
       
    9. Aazaroth

      Aazaroth New Member

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      cool story brah
       
    10. xxx123xxx

      xxx123xxx Member

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      why the bot after open the all chest finish, tp back to town then go back again like checking the chest?
       
    11. Aazaroth

      Aazaroth New Member

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      because your wrong settings
       
    12. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Tried Goldskin and Kymbo's gold as my only +gold items, got an amazing 290K gold from a single run (averages 30-50k). I find if I add any of the other gold increase items the gold per run drops away. I am currently sitting on 3mill gold per hour.

      G
       
    13. Aazaroth

      Aazaroth New Member

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      how can i loot weapon racks with the profile?
       
    14. Daemonics

      Daemonics Member

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      I can confirm that this profile run smoothly in 2.1.0 and with latest DB. All night 10 hours no problem at all.
       
    15. piirka

      piirka New Member

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      is that with updated trinity aswell? cause mine get stuck in town when his bags are full, and empty bank.. seems like he fails at stashing/salvaging =/ using trinity 1.8.281
       
    16. ska51

      ska51 New Member

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      same. on all chestrunner profiles
       
    17. Daemonics

      Daemonics Member

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      actually, i think was cuz I set it legs only and mostly got rings and amulets so my bad didn't really get full. Then again... was a bad day, had 3 leg per hour...But yea, when its full, ur toon goes past the blacksmith and does nothing...
       
    18. Loulours

      Loulours New Member

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      getting stuck when inventory is full, didn't have that problem before thought. I m playing ladder btw, that might be the cause to the problem
       
      Last edited: Sep 1, 2014
    19. Aazaroth

      Aazaroth New Member

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      any fix for "not stash bug"?
       
    20. Daemonics

      Daemonics Member

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      its not stash, its been going on for all profiles atm. It basically tries to get cain's book to id and it fails miserably. If you see that only pick up rares, ur toon will actually go back and salvage with no problems.
       

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