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  • Simple Shot

    Discussion in 'Archives' started by Narayan, Oct 26, 2010.

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    1. Narayan

      Narayan Member

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      Sorry for the delay, 0.8 should fix the rez issue, havnt had chance to test yet though
       
    2. Narayan

      Narayan Member

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      Not on my to do list im afraid! IMO hunters need the built in movement for traps etc. If anyone wants to port this to a non movement pm me it and ill add it to the post.
       
    3. Botanist

      Botanist Banned

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      ....my prayer to the Bottin god has been answered !!!
       
    4. Narayan

      Narayan Member

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      You mean it works? I ended up blind coding in notepad++ with no wow to test on!
       
    5. Botanist

      Botanist Banned

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      Good news is........it's still the best hunter CC, bad news is...........still not rezzing pet bro.

      Edit...think I spoke too soon....forgot I hadent't restarted that bot since I extracted .8 will restart it now and see....
       
      Last edited: Apr 14, 2011
    6. Botanist

      Botanist Banned

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      Tested:

      85 BM hunter
      1 pet in stable

      started bot, got pet name.........stopped bot, killed pet, restarted bot....kept summoning pet...no attempt to rez.....

      seeing this in the debug log:

      [4:50:04 PM:660] Cleared POI
      [4:50:05 PM:225] Spell_C::CastSpell(13165, 0, 0xF130A3C6001E46D4, 0) [4]
      [4:50:07 PM:875] Spell_C::CastSpell(883, 0, 0xF130A3C6001E46D4, 0) [5]
      [4:50:08 PM:463] System.NullReferenceException: Object reference not set to an instance of an object.
      at SimpleShot.CustomClasses.SimpleShot.Hunter.Combat() in c:\Users\Shaman\Desktop\HB\HB1\CustomClasses\SimpleShot\Hunter.cs:line 912
      at Bots.Grind.LevelBot.“(Object ret)
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Sequence..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.()
      [4:50:08 PM:464] Cleared POI - Reason Exception in Root.Tick()

      Tested a second time, same result..........some kinda error in line 912?
       
      Last edited: Apr 14, 2011
    7. Botanist

      Botanist Banned

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      Successfully tested V 10, it is rezzing pet correctly................Narayan...will upload it when he gets a chance....unless he ask me to post it for him.
       
      Last edited: Apr 16, 2011
    8. Narayan

      Narayan Member

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      Send me the source code, i'll fix the red error and post it and credit you ofc :)
       
    9. Botanist

      Botanist Banned

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      testing Rev 11
       
    10. Narayan

      Narayan Member

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      Your inbox is full but im guessing you check here! It's always good to check the notes i leave on the changelog of the SVN, see what i have and havnt updated
       
    11. martinwa

      martinwa New Member

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      Does this only work for survival?
       
    12. Botanist

      Botanist Banned

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      All specs....
       
    13. Narayan

      Narayan Member

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      It's designed with BM in mind but will work with all specs
       
    14. brebs

      brebs New Member

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      just wondering how i can fix it so the bot will attack enemies (PvP)....

      right now when running simple shot he only attacks if he is being attacked ?
      also what plugins do u run for PvP ?
       
    15. ZyTE

      ZyTE New Member

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      So where is this v10 botanist was talking about :p ?
       
    16. KonataIzumi

      KonataIzumi New Member

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      Was finding as BM, Kill Command was taking ages to be used due to its pet in melee range limitation so removed it, Arcane shot replaced it as i found it wasnt using that also.

      Edit: Added misdirection
       

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      Last edited: Jul 7, 2011
    17. evilseed

      evilseed Member

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      Is this CC continued? Can I take this and release it with my ideas and fixes?

      Thx in advance for your reply.
       
    18. KonataIzumi

      KonataIzumi New Member

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      Not seen an update in god knows when, let me know if you do modify it though :)
       
    19. llfarm

      llfarm New Member

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      Awesome cc, works great with BM for me!
       
    20. Narayan

      Narayan Member

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      Good to see someone is still enjoying it :) Been away from HB & WoW for a while so I know it's rather out of date!
       
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