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  • strix's Ultimate Interrupter

    Discussion in 'Archives' started by strix, Sep 1, 2011.

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    1. strix

      strix New Member

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      If you guys wondered i'm working on Interrupter Ultimate right now :)

      Sadly release won't be so quick, i redesigned most of the core and might need to include GUI before releasing it.

      Done with:
      single command tags creation, without limited number of tags/aliases.
       
      Last edited: Sep 5, 2011
    2. Zacharybinx34

      Zacharybinx34 New Member

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      Nice!
       
    3. Zacharybinx34

      Zacharybinx34 New Member

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      Strix. Are you able to implement an option to interrupt spells at the end of casts?

      Also, the GUI idea sounds GREAT! Will make this Plugin amazing.
       
    4. Zacharybinx34

      Zacharybinx34 New Member

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      All of this has some AMAZING potential.

      I am hoping there is a way for this plugin to also interrupt enemy players that are not being targeted by the player that are within melee range who are casting. That would be OP!
       
    5. strix

      strix New Member

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      It will be interrupting "only":
      - target,
      - focus,
      - arena enemies ("arena1" to "arena5"),

      Every of those 3 options will be turned on/off in settings,

      Tried to interrupt all others, but i'm kinda failing at it and still interrupting other than those makes little sense.
      Maybe would implement option to dynamically set focus, for example to closest healing class.

      But for now i'm going to sleep ;)
       
      Last edited: Sep 6, 2011
    6. Zacharybinx34

      Zacharybinx34 New Member

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      That sounds amazing.

      How about the interrupt at end of cast?
      Tell me about this dynamic focus?
       
    7. Zacharybinx34

      Zacharybinx34 New Member

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      Hey Strix, any progress on this plugin?
      I'm looking forward to testing it!
       
    8. strix

      strix New Member

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      It should be ready till end of week :p
       
    9. theoriginalaks

      theoriginalaks New Member

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      Hey Strix,

      Just had a small idea that I forgot about in my mammoth of a post. I see you talked about something called "single command tags creation, without limits,". I admit i'm not sure that that means beyond using keywords to point to something else, so I don't actually know the extent of what that will bring. But I felt compelled to answer a concern someone I was talking to about this brought up. He said just responding to events isn't enough, and hes right. I was wondering how much information you can gather about the person who is being targeted by an ability?

      Can you check if he is affected by a CC ability, either through a list we populate or any other way, and is there a way to include something like ,Me.TargetHealth. 75 < , So that you will only respond if the targets health is < or > X%? It would be a waste to always pop on reck if the warrior gets peeled immediately. Of course, then you might also need a way to consistently check. Maybe instead of just checking spell casts, you can also check buff gains and their duration? I apologize for all this stuff, I obviously don't expect you to go through with any of my suggestions but I figure if there is always a chance why not take it?
       
    10. Cynical

      Cynical New Member

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      If not him, I'm sure there is some other programmer that wants to make the next best pvp bot/plugin or whatever. At any rate, fingers crossed that someone takes this and runs with it. If I were any better with coding and writing, I'd try to make it myself, but the most I can do is write a GB profile or a super simple CC.
       
    11. D3V4ST3R676

      D3V4ST3R676 New Member

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      Really nice work man !:p
       
    12. strix

      strix New Member

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      Most of features you talk about are just to be properly explained/wrapped for average user by some coder, as they are all already in HB Api.

      I'm working on interrupter for most of my free time, to make everything user-friendly it requires tremendous amount of work.
      I will release it as soon as possible, it's just not fully working yet.

      Here is what GUI will look like, for now it just "looks", but trying to make it work :)
      [​IMG]
       
      Last edited: Sep 8, 2011
    13. Zacharybinx34

      Zacharybinx34 New Member

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      That looks amazing!

      Thanks Strix!
       
    14. TigerX

      TigerX New Member

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      Possible to make it Interrupt focus and then only on certain spells?
       
    15. Zacharybinx34

      Zacharybinx34 New Member

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      Strix. One thing I'm wondering - your screen shot doesn't show the settings.

      But can you make an option for where to interrupt casts? Like beginning, middle, end?

      Thanks!
       
    16. Venus112

      Venus112 New Member

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      If people tell me PvE related spells, i'll start adding them into the database for PvE.
      If strix allows me

      All i need to know is:
      Mob name
      Spell name
      If the spell is dps/heal/protective

      You can whisper them to me so we dont clutter this thread
       
      Last edited: Sep 9, 2011
    17. Zacharybinx34

      Zacharybinx34 New Member

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      Maybe allow us to pick when EACH spell interrupts - beginning - middle - end. Percentage based
      Beginning between 5-10%
      Middle between 45-55%
      End between 80-90%
       
    18. strix

      strix New Member

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      I wrote my own spell tracker that calculates time when spell ends, you will be able to set milliseconds left to interrupt (one value for all spells) and channeling spells will be interrupted asap. I don't see any practical use for picking individual time for each spell.
       
    19. Zacharybinx34

      Zacharybinx34 New Member

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      The channel interrupt immediately makes my request unneeded - great work Strix!

      The only thing I'm concerned with, is having it interrupt channels TOO fast where it will be obvious the person is not manually doing it. Will we be able to set an option for when it interrupts channels? Maybe add a .2 second delay or something so we at least look SOMEWHAT human :)

      Thanks Strix! Can't WAIT to test this out~
       
    20. aquance

      aquance New Member

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      Yeah, id like to test it too^^
       
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