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  • Superbad 4.0 (Druid Routine)

    Discussion in 'Archives' started by handnavi, Aug 13, 2013.

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    1. Angusm

      Angusm Member

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      Hey guys !!!

      Just switched my druid to Guardian, and i was wondering What CR works best (PvP only) for it ? Will this work, or since its PvP i should use another ?

      TYVM in advance !! :)
       
    2. amputations

      amputations Active Member

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      This CR has never been about PvP really, handnavi has made it work well for both PvE and PvP though. I've read lots of people had good success with it as FC's in guardian-spec.
       
    3. ace000

      ace000 New Member

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      well TBH im only playing pvp with it and it is Amazing, really fantastic job.
       
    4. Slashed

      Slashed New Member

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      Need to add one spell on Feral Routine PVE (and PVP) !

      "Ravage!" SpellID: 102545
      When we got 4P of S12-S13-S14-S15 (522 and 550), "Ravage" (ID 6785) swap to "Ravage!", with SpellID 102545 and:
      - He is Free (don't costs Energy) - 30s cooldowns - 1GCD / Use
      - He is w/o stealth requirement
      - He is w/o proper positioning
      - AMAZING DAMAGE !


      It's a good bump of DPS (+4% in ~6 mins - RaidingDummy 93)

      Best Casting priority:
      - BOSS: When available, any waiting ! (Already on the script)
      - Trashs: Same because can use the basic Ravage (Stealthed, 6785) on BossPulling. Ravage! can be ready after.


      Spell: Ravage! - Spell - World of Warcraft
      4P S12-S13-S14-S15: Item - Druid PvP Set Feral 4P Bonus - Spell - World of Warcraft
      Buff: Stampede - Spell - World of Warcraft
      Ravage! got 30s cooldown (no more , it's really 30s, tracked with ForteXorcist!)

      For ForteXorcist users, this is my Druid.lua with timers (many adds)
      DIR: World of Warcraft/Interface/AddOns/Forte_Class/Druid/Druid.lua

      Tracking CD with SpellID 102545 timer 30s, like this
      Tracking Buff with SpellID 81022, like this
      Code:
      --ForteXorcist v1.980.8 by Xus 28-09-2012 for 5.0
      -- Module started by Lurosara and some additions by 'Joseph Toth'
      -- Edited 04/10/2014 by Slashed (Add Cooldowns Ravage!, Berserk, and somes procs/trinket.) 5.4.7 Update only for Feral
      
      -- TODO:
      -- Forte_Timer:
      --   Feral: Feral Charge Effect (Possibly too painful to implement in a reasonable manner.)
      
      if FW.CLASS == "DRUID" then
      	local FW = FW;
      	local FWL = FW.L;
      	local DR = FW:ClassModule("Druid");
      		
      	local ST = FW:Module("Timer");
      	local CA = FW:Module("Casting");
      	local CD = FW:Module("Cooldown");
      	--
      	-- Spell Timer
      	--
      	-- Note that the Cyclone timer is always going to be inaccurate past the first cast
      	
      	-- Register ID renames first!
      	FW:SetCustomName(50334,FWL.BERSERK_FERAL);
      	FW:SetCustomName(16979,FWL.FERAL_CHARGE_BEAR);
      	FW:SetCustomName(49376,FWL.FERAL_CHARGE_CAT);
      	
      	FW:SetCustomName(33878,FWL.MANGLE_BEAR);
      	FW:SetCustomName(33876,FWL.MANGLE_CAT);
      	
      	FW:SetCustomName(80964,FWL.SKULL_BASH_BEAR);
      	FW:SetCustomName(80965,FWL.SKULL_BASH_CAT);
      	
      	FW:SetCustomName(779,FWL.SWIPE_BEAR);
      	FW:SetCustomName(62078,FWL.SWIPE_CAT);
      	
      	FW:RegisterSet("Thunderheart Regalia",31043,31035,31040,31046,31049,34572,34446,34555);
      	FW:RegisterSet("Nordrassil Raiment",30216,30217,30219,30220,30220);	
      	
      	if ST then
      		local F = ST.F;
      		--ST:AddSpellRemap(16857,770); -- Faerie Fire (Feral) -> Faerie Fire
      				
      		-- id/name, hastarget, tickspeed
      		ST:AddChannel( 16914, 0, 1); -- Hurricane
      		ST:AddChannel(127663, 0, 1); -- Astral Communion
      		ST:AddChannel(106996, 0, 1); -- Astral Storm
      		ST:AddChannel(740, 0, 2); -- Astral Storm
      		
      		-- Balance Spells
      		ST:SetDefaultHasted(1)
      		:AddSpell(33786, 000,"Crowd",	F.UNIQUE) -- Cyclone
      		:AddSpell(19975,  30,"Crowd",	F.UNIQUE):SetDurationPVP(12) -- Entangling Roots
      		:AddSpell( 2637,  40,"Crowd",	F.UNIQUE):SetDurationPVP(12) -- Hibernate
      		:AddSpell(  770, 300,"Default") -- Faerie Fire
      		:AddSpell(102355, 300,"Default") -- Faerie Swarm
      		:AddSpell(33831,  15,"Pet",		F.SUMMON) -- Force of Nature
      		:AddSpell( 5570,  12,"Default",	F.TICKS):SetTickSpeed(2) -- Insect Swarm
      		:AddSpell( 8921,  12,"Default",	F.TICKS):SetTickSpeed(2):SetSpellModSetB("Thunderheart Regalia",2,3) -- Moonfire
      		:AddSpell(93402,  12,"Default",	F.TICKS):SetTickSpeed(2) -- Sunfire
      		
      		-- Resto Spells
      		:AddSpell(29166,  10,"Buff",	F.BUFF) -- Innervate
      		:AddSpell(33763,   7,"Heal",	F.HOT):SetTickSpeed(1):SetStacks(3) -- Lifebloom
      		:AddSpell( 8936,   6,"Heal",	F.HOT):SetTickSpeed(2):SetSpellModSetB("Nordrassil Raiment",2,6) -- Regrowth
      		:AddSpell(  774,  12,"Heal",	F.HOT) -- Rejuvenation
      		:AddSpell(48503,  15,"Heal",	F.BUFF) -- Living Seed
      		:AddSpell(48438,   7,"Heal",	F.HOT):SetTickSpeed(1) -- Wild Growth
      
      		-- Feral Spells
      		:SetDefaultHasted(0)
      		:AddSpell( 5211,   5,"Crowd",	F.UNIQUE) -- Mighty Bash
      		:AddSpell(106839, 10,"Crowd",	F.UNIQUE) -- Skull Bash
      		:AddSpell(   99,   3,"Crowd",	F.AOE) -- Disorienting Roar
      		:AddSpell( 6795,   3,"Crowd",	F.UNIQUE) -- Growl
      		:AddSpell(33878,  60,"Default") -- Mangle Bear
      		:AddSpell(33876,  60,"Default") -- Mangle Cat
      		:AddSpell( 9005,   3,"Default"):AddExtraSpell(9007) -- Pounce
      		:AddSpell( 9007,  18,"Default",	F.TICKS) -- Pounce Bleed
      		
      		:AddSpell( 1822,   9,"Default",	F.TICKS) -- Rake
      		:AddSpell( 1079,  12,"Default",	F.TICKS):SetTickSpeed(2) -- Rip
      		:AddSpell(22570,   1,"Default",	F.UNIQUE):SetSpellModComb({1,2,3,4,5}) -- Maim
      		:AddSpell(58180,  12,"Crowd") -- Infected Wounds (Movement speed slowed by 50%.)
      		:AddSpell(33745,  15,"Default",	F.TICKS):SetStacks(3) -- Lacerate
      		
      		:AddSpell(106830, 15,"Default",	F.TICKS) -- Thrash
      		
      		:AddSpell(78675,  10,"Crowd",	F.AOE) -- Solar Beam
      		
      		:AddSpell(102351, 30,"Buff",	F.BUFF) -- Cenarion Ward
      		
      		:AddSpell(102795, 3,"Default", F.TICKS):SetTickSpeed(1) -- Bear Hug
      		
      		
      		
      		:AddBuff(48517) -- eclipse (solar)
      		:AddBuff(48518) -- eclipse (lunar)
      		:AddBuff(52610) -- savage roar
      		:AddBuff(132158) -- Nature's Swiftness
      		:AddBuff(102342) -- Ironbark
      		
      		:AddBuff(102558) -- Incarnation: Son of Ursoc
      		:AddBuff(102543) -- Incarnation: King of the Jungle
      		:AddBuff(102560) -- Incarnation: Chosen of Elune	
      
      		-- Balance Buffs
      		:AddBuff(22812) -- Barkskin
      		:AddBuff(16689) -- Nature's Grasp
      		:AddBuff(16886) -- Nature's Grace
      		:AddBuff(48505) -- Starfall
      		:AddBuff(77495) -- Harmony
      
      		-- Feral Buffs
      		:AddBuff(61684) -- Dash
      		:AddBuff(59828) -- Enrage
      		:AddBuff(22842) -- Frenzied Regeneration
      		:AddBuff(5217) -- Tiger's Fury
      		:AddBuff(37316) -- Nurture 2 piece Feral T5
      		:AddBuff(50334) -- Berserk
      		:AddBuff(61336) -- Survival Instincts
      		:AddBuff(106922) -- Might of Ursoc
      		:AddBuff(77761) -- Stampeding Roar
      		:AddBuff(102547):SetStacks(0) -- Prowl
      		:AddBuff(62606) -- Savage Defense
      		:AddBuff(16870) -- Clearcasting
      		:AddBuff(16974) -- Predatory Swiftness
      		:AddBuff(104434) -- Dancing Steel
      		:AddBuff(118334) -- Dancing Steel (Agi)
      		:AddBuff(118335) -- Dancing Steel (Str)
      		:AddBuff(74723) -- WindSong
      		:AddBuff(104423) -- WindSong (Haste)
      		:AddBuff(104510) -- WindSong (Mastery)
      		:AddBuff(104509) -- WindSong (Crit)
      		:AddBuff(145152) -- Dream of Cenarius
      		:AddBuff(146310) -- Ticking Ebon Detonator (Agi)
      		:AddBuff(146312) -- Discipline of Xuen (Mastery)
      		:AddBuff(131537) -- FreeRavage (Druid PvP 4S15 Feral Bonus)
      		:AddBuff(768) -- CatForm
      		:AddBuff(5487) -- BearForm
      		:AddBuff(783) -- TravelForm
      		:AddBuff(1066) -- AquaticForm
      		:AddBuff(40120) -- SwiftFlightForm
      		:AddBuff(81022) -- Stampede (Ravage!)
      		:AddBuff(108288) -- Heart of the Wild (Test)
      		:AddBuff(108291) -- Heart of the Wild (Test)
      		:AddBuff(108292) -- Heart of the Wild (Test)
      		:AddBuff(108293) -- Heart of the Wild (Test)
      		:AddBuff(108294) -- Heart of the Wild (Test)
      		:AddBuff(105697) -- Virmen's bite
      		:AddBuff(105689) -- Flask of Spring Blossoms(Test)
      		
      
      		-- Resto Buffs
      		:AddBuff(16870) -- Clearcasting
      
      		-- Feral Procs/Trinkets
      		:AddBuff(43738) -- Primal Instinct, Idol of Terror
      		
      		:AddBuff(69369):SetStacks(0) -- Predator's Swiftness
      		:AddBuff(90164) -- Astral Alignment Balance 4P T11 bonus
      		:AddBuff(90166) -- Strength of the Panther Feral 4P T11 bonus
      		
      		:AddCooldown(5217,030)
      		:AddCooldown(106951,180)
      		:AddCooldown(106731,180)
      		:AddCooldown(102401,015)
      		:AddCooldown(102280,030)
      		:AddCooldown(102545,030)
      		
      		:AddCooldown(77764,120)
      		:AddCooldown(1850,180)
      		:AddCooldown(68992,120)
      		
      		:AddDebuff(99) -- Disorienting Roar
      		:AddDebuff(78675) -- Solar Beam
      		:AddDebuff(106996) -- Astral Storm
      			
      		:AddCasterBuffs()
      		:AddMeleeBuffs()
      		
      		--[[local clearcasting = FW:SpellName(12536);
      		ST:RegisterOnBuffGain(function(buff)
      			if buff == clearcasting then
      				FW:PlaySound("TimerClearcastingSound");
      			end
      		end);]]
      
      	end
      	--
      	-- Cooldown Timer
      	--
      	if CD then
      		-- Note: One day, this will correctly track Clearcasting/Nature's Gasp/Nature's Grace.
      		
      		-- Balance buffs
      		--CD:AddCooldownBuff(22812); -- barkskin
      		--CD:AddCooldownBuff(53307); -- thorns
      
      		-- Resto buffs
      		CD:AddCooldownBuff(1126); -- Mark of the Wild
      		CD:AddCooldownBuff(16864); -- Omen of Clarity
      		
      		CD:AddHiddenCooldown(nil,48517,30); -- Eclipse (Solar)
      		CD:AddHiddenCooldown(nil,48518,30); -- Eclipse (Lunar)
      		
      		---16886CD:AddHiddenCooldown(nil,16886,60); -- Nature's Grace 
      		
      		-- Powerups
      		CD:AddCasterPowerupCooldowns();
      		CD:AddMeleePowerupCooldowns();
      	end
      	if ST then
      	--[[FW:SetMainCategory(FWL.SOUND);
      		FW:SetSubCategory(FWL.SPELL_TIMER,FW.ICON.DEFAULT,2);
      			FW:AddOption("SND",FWL.CLEARCASTING,"","TimerClearcastingSound");]]
      	end
      	if CA then
      	
      		local bs = FW:SpellName(22812);
      		local si = FW:SpellName(61336);
      		local fr = FW:SpellName(22842);
      		
      		local rebirth = FW:SpellName(20484);
      		local innervate = FW:SpellName(29166);
      		local tranquility = FW:SpellName(740);
      		
      		CA:RegisterOnSelfCastSuccess(
      			function(s, t)
      				if s == bs then
      					CA:CastShow("BSStart");
      				elseif s == si then
      					CA:CastShow("SIStart");
      				elseif s == fr then
      					CA:CastShow("FRStart");
      				elseif s == rebirth then
      					CA:CastShow("RebirthStart",t);
      				elseif s == innervate then
      					CA:CastShow("InnervateStart",t);
      				elseif s == tranquility then
      					CA:CastShow("TranquilityStart");
      				end
      			end
      		);
      
      		FW:SetMainCategory(FWL.RAID_MESSAGES);
      
      			FW:SetSubCategory("Self Damage Reduction",FW.ICON.SPECIFIC,2);
      				FW:AddOption("MS2",bs,	 "",	"BSStart"); 
      				FW.Default.BSStart = {[0]=1,"+++ Barkskin (10 sec) +++"};
      
      				FW:AddOption("MS2",si,	"",	"SIStart"); 
      				FW.Default.SIStart = {[0]=1,"+++ Survival Instincts (12 sec) +++"};
      
      				FW:AddOption("MS2",fr,	"",	"FRStart"); 
      				FW.Default.FRStart = {[0]=1,"+++ Frenzied Regeneration (20 sec) +++"};
      				
      			FW:SetSubCategory("Other",FW.ICON.SPECIFIC,2);
      				FW:AddOption("MS2",rebirth,	"",	"RebirthStart"); 
      				FW.Default.RebirthStart = {[0]=1,">>> Rebirth on %s <<<"};
      
      				FW:AddOption("MS2",innervate,	"",	"InnervateStart"); 
      				FW.Default.InnervateStart = {[0]=1,">>> Innervate on %s <<<"};
      
      				FW:AddOption("MS2",tranquility,	 "",	"TranquilityStart"); 
      				FW.Default.TranquilityStart = {[0]=1,">>> Tranquility up <<<"};
      
      	end
      end
      
      -----------------


      Other suggestion:

      Don't cast Berserk if the cooldown of Tiger's fury is < 15s.
      Because Tiger's fury cannot be activated while Berserk (Cat) is active.
      But we can cast Berserk while Tiger's Fury is active.

      Example:
      - 1st Tiger's Fury + Berserk = Ok
      - 1st Berserk + Tiger's Fury = Not okay

      Fix:
      CD Tiger's Fury < 15s (Berserk duration), wait before cast Berserk with Tiger's Fury.

      MAX Burst DPS Rotation CD With 4S15:
      1. Nature's Vigil x2 > Tiger's Fury + Berserk > Ravage! (102545) > Incarnation > spamming Ravage (6785).
      2. Nature's Vigil x2 > Ravage! (102545) > Tiger's Fury + Berserk + Force of Nature 3x and habitual rotation.

      MAX Burst DPS Rotation CD w/o 4S15:
      1. Nature's Vigil x2 > Tiger's Fury + Berserk > Incarnation > spamming Ravage (6785).
      2. Nature's Vigil x2 > Tiger's Fury + Berserk + Force of Nature 3x > habitual rotation.

      Can add after Incarnation/FoN the Feral Spirit of Symbiosis (Spirit Wolves of Shamans). Not Shattering Blow (Warrior) because having 1.5s cast, and we don't want to lost 1.5s on CDs
       
      Last edited: Apr 10, 2014
    5. volkvin

      volkvin New Member

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      For me, not interested at all. I am bottom charts because that is everything anyone ever does is burst. After about 4 mins into the fight, im topping charts. As Handnavi mentioned before, best overall throughput is with FoN+DoC.
      Ravage! is only for PVP, as no one in PVE would wear pvp gear lol. TF is implemented and works the way you describe it. Might be with different timers, but works exactly as you describe it. Big post, looked awesome, but pretty useless, to me anyway...
       
    6. Slashed

      Slashed New Member

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      This is only a suggestion, and your answer is only your personal opinion.

      To answer, yes it is already running, but not on trashs, only bosses and against players.

      Already a personal opinion

      Ps: TF is very good. But not Berserk. And i speak for Berserk only.
       
      Last edited: Apr 10, 2014
    7. Masonstorm111

      Masonstorm111 New Member

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      Does anyone have any settings and build suggestions for Guardian PVP?

      I would be very interested in people that are using it in RBGS and would like to discuss how you are using it in comparison.

      We can collaborate here...or by email.....please let me know.

      Thanks,
      Masonstorm111
       
    8. volkvin

      volkvin New Member

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      I did say it was my opinion. But since you had to highlight it, I will highlight that the thread you came into is PVE thread. First page.

      And even then, both TF and Berserk work on trash if proper settings are applied. Not entirely sure what you are crying about.
      All of you guys asking for PvP support is quite funny. First of all you ask someone who does not PvP and secondly you ask him for what he said he will not support. Lol.
      It is like driving a BMW motorcycle, bringing it to Mercedes dealer and asking them to work on it. Not only is it something completely different, its also a fucking wrong brand lol...
       
    9. Masonstorm111

      Masonstorm111 New Member

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      I personally am not asking for "PVP Support".....I know people use this CR in PVP and just wanted to share ideas with the people using it in guardian pvp, not HandNavi per say.

      Is that a problem?

      The features do mention PVP though....right under *Complete Feral-Guardian build support

      Not trying to get in the middle of the piss contest....but the "All you guys asking for PvP support" was to much for my A.D.D. to handle.
       
    10. amputations

      amputations Active Member

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      Handnavi, here's some patchnotes for guardian alpha (subject to change ofcourse, since its alpha, but I'll post them anyway)

      Guardian Alpha Patchnotes
       
    11. volkvin

      volkvin New Member

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      I wonder how much HB will change upon WoD release or if it will at all lol
       
    12. Chaser

      Chaser Member

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      Please fix:

      Trinket.cs file
      UseTrinketTwo() method
      line 31
      Code:
      StyxWoW.Me.Inventory.Equipped.Trinket1.Use();
      should be Trinket2

      Or else it stops rotation because of trying Trinket 2 use when condition is true.
       
    13. zeldrak

      zeldrak Well-Known Member

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      handnavi --
      Did you remove the SVN from this? I was able to SVN update it about a week ago, then when I logged in and used it, it auto-updated through HB and now the SVN is gone. I'm guessing this was intentional?
       
    14. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Hey Zeldrak! :)

      It doesnt matter, it will automatically update if anything changes.
       
      zeldrak likes this.
    15. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Thanks! I just uploaded a fix.
       
    16. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Thanks amputations. To be honest i havent looked @ Guardians yet.
      Ferals received some WOD-love allready - the first implementation for wod is done.
      Will continue with guardians when there are some more information available.
       
    17. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Hey slashed, sorry for the delayed answer.

      I will take again a look @ Ravage!, although i am pretty sure i added it. I am currently checking for Stampede - Spell - World of Warcraft and cast Ravage! - Spell - World of Warcraft when its possible.
      It has got the highest priority of our filler spells. (It only will be ignored, when we need to place a strong rake).


      Regarding TF/Berserk: We will only use Berserk if:
      - Tiger's Fury is up
      - Our target will die in <18 seconds and cooldown of TF > 6

      I think this should work in most situations.
       
    18. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      If someone wanna know...:

      i am still not dead, just a little bit too busy atm.
      Sorry if i miss some posts - without Tapatalk i cant browse the Forum 24/7 as before. :D

      Happy Easter! :)
       
    19. Xcesius

      Xcesius Community Developer

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      Here you go [​IMG]
       
    20. BrunoMC

      BrunoMC New Member

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      How do you guys fare when you're raiding with this CR? I might try it today when I hit a few flex raids. I have a DPS role btw.
       
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