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  • Superbad (Druid CC)

    Discussion in 'Archives' started by handnavi, Oct 13, 2012.

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    1. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      AW: Superbad (Druid CC)

      Sooooooooooooo well. :D
       
    2. Xcesius

      Xcesius Community Developer

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      You make me wanna level up my druid :v oh well, I guess that's next on the list!
       
    3. Jason12345

      Jason12345 New Member

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      is there a way to turn the movement off ?
       
    4. amputations

      amputations Active Member

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      Yes, you use it with Lazyraider or Raidbot as botbases.
       
    5. Jason12345

      Jason12345 New Member

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      im using it with lazy raider and its still moving :S
       
    6. xilla

      xilla Member

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      uncheck enable movement from class config
      -also handnavi is there any chance that you'll fix for glyph of shred usage ?
       
      Last edited: Dec 20, 2012
    7. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      AW: Superbad (Druid CC)

      Glyph of shred is always a dps loss. Its bugged. :p
       
    8. LiquidAtoR

      LiquidAtoR Community Developer

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      Are you any closer to this one?
      Even with the most recent revisions I still run into this (only a few linenumbers have changed due to your changes.
      Latest revision gives these lines:
      Code:
      System.NullReferenceException: Object reference not set to an instance of an object.
         at Superbad.Classname.Wild_Charge() in e:\Bots\HonorBuddy\Routines\Superbad\DruidAttacks.cs:line 272
         at Superbad.Classname.CreateCatRotation() in e:\Bots\HonorBuddy\Routines\Superbad\Feral.cs:line 104
         at Superbad.Classname.FeralRotations() in e:\Bots\HonorBuddy\Routines\Superbad\Feral.cs:line 85
         at Superbad.Classname.Combat() in e:\Bots\HonorBuddy\Routines\Superbad\Main.cs:line 801
         at Styx.CommonBot.Routines.CombatRoutine.(Object )
         at Styx.TreeSharp.Action.RunAction(Object context)
         at Styx.TreeSharp.Action..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.CommonBot.TreeRoot.()
       
    9. Xcesius

      Xcesius Community Developer

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      It would seem that Wild Charge doesn't detect your unit is dead (?) so it tries to wild charges him, but it won't work because the unit is dead. Nothing to worry about imo.
       
    10. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      please do shotkey for enable\disable targeting and moving
      thanks!
       
    11. amputations

      amputations Active Member

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      You can just click it in the settings and it will change it on the fly.
       
    12. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Wishing you and your family a wonderful holiday season and a healthy and peaceful New Year. :eek:
       
    13. amputations

      amputations Active Member

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      All the same to ya!
       
    14. recyclez

      recyclez New Member

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      Happy Holliday season and best wishes to you too.
      May your programming force be with us next year too :)

      Major thanks for this CC.

      P.s. i got a small problem during raid once.
      I used 2 "Use Trinkets".. won a new trinket without "Use". and i forgot to disable that trinket slot.
      My dps was gone :) it tried to use the trinket slot constant, while it wasnt a use trinket and he got stuck in that routine.
      Maybe in the future a little check how to prevent it?
       
    15. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      If all this christmas is over... :cool:
       
    16. rock2009

      rock2009 New Member

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      my druid try to cast Wild Charge when he fight whis mob in melee range :confused: and it is reason because he die :( anybody has same problem?
       
    17. amputations

      amputations Active Member

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      no, I have not had that problem. what spec and what botbase and so on were you using?
       
    18. xilla

      xilla Member

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      same to you mate ^^ i hope u get the best gifts :p
       
    19. znuffie

      znuffie Banned

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      A+++

      Would download and compile again!

      Now don't disappear between code changes of HB/The Game so I can keep tanking on my druid with it. Else I'll have to shelve it again.
       
    20. rock2009

      rock2009 New Member

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      feral cat , using grind bot.
      file DruidAttacks.cs contains - StyxWoW.Me.CurrentTarget.Distance > 8
      may be need to increase distance :confused:
       
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