Just did Garrosh Mythic and seems like SuperBad is casting thrash on single target. Kept casting thrash troughout the fight when there were only garrosh there with no additional enemies, even casted swipe on single target a few times. For example in phase 4 which there are only garrosh(before adds spawn ofc). I dont know for sure if this is the case, but I know that one of our hunters had tamed Chimaeron(a boss from BWD) and he said it was coming up on his boss frames while using stampede, maybe HB is counting this pet as an enemy?? Dps was really bad compared to our other feral. Is there any chance to add a check for "time to die" casting rip/rake? For example if u want to kill an add that dies in 10 seconds, there is no point casting a 5CP rip on him when he will die within the next 3 seconds. This keeps happening alot and would be really awesome if you could add a "enemy-time-to-die" check for those bleeds. According to simcraft u shouldnt use thrash on ST anymore either so if this is a bug, now u know This goes for aoe aswell, no point to cycle rake/rip on a ton of mobs if they are going to die within few seconds. Better to just do a few thrash/swipes. Regarding savage roar, the uptime could be better, shouldnt be a problem to keep 100% uptime on this as u can override a 5CP savage roar when its 12 seconds left without losing any duration. Log here: View attachment 27900 2014-10-19 19.16.txt
Thanks for your detailed post. Superbad is throwing lots of errors, that were fixed in the new version. I have uploaded it yesterday, but so far it was not accepted by the HB team. Will answer in more detail tomorrow, need some sleep now.
Few things: Single target rotation seems to work good for me. I use raidbot, because I am too lazy to download Tyrrael/enyo (nice autocorrect guys) or anything else. And trash casts are only on OoC, while most of the time it uses Shred on OoC buffs.This is me just judging fom WC Logs timelines. On top of that the uptime on SR has been 100% for me on all fights tonight. As far as TTDie calculations, I agree, the combat handler must be confused on some things. I am sure Handnavi can look into this. The only problem that I may see currently, is depending on different enemies, our damage seems to be modified differently. For example shred on Ragnaros H25M does 7% of his health, while shred on Nazgrim does 0.03% dmg lol. But maybe its not a problem and maybe HB knows where and how our damage is modified. Regardless, while I agree that the combat handler is not working 100% efficient right now, I did just rank in 98% on 4 fights (yes, i know nobody cares, but it seems to be the only good way of judging yourself vs other cats). So hopefully once you get 4.3.1.1 you will feel better about Superbad.
Wish the update time was faster on HB teams side. That what I loved about SVN versions was the speed.
before prepatch updates to store ware fast enough, but in these days they have so mutch to do i can understand it takes a little longer
And..... HB is still in Beta. Lots of stuff just dont work anyway. When HB is more stable... the updates will hit faster.
Here i am again: - I have implemted exactly the simc rotation. So i forgot about the time_to_die values for the dots (cause they missed them!). Fixed it now. - Thrash will only be cast if 2 or more enemies are around us. HB had some problems recognizing WoWUnits, so i think this was your problem, too. - Please test again when the new Superbad will finally be approved. Will upload a new version with the newest fixes (time_to_die checks;.... ) - hopefully it gets accepted soon.
Ooooh, no. I just checked why the newest version wasnt approved. I clicked the wrong button and uploaded it as a beta version. Ooops. Shame on me! 4.3.1.2. is now on the way. Sorry guys! :/
I'm a big fan of your free version but when i found out you had a paid version I had to throw my money at the computer! Thanks again!!!!
Loved your free version, glad you updated your premium version first so I had more of an excuse to give you money. Glad to see a real feral routine 6.0 ready.
If we pay now for the premium cc are we allready able to get the current / working feral cc ??? or should i wait till u fixed everything ?
Hi. The current version is ready for patch 6.0.2. and usable! There is not much that needs to be done. You can also just try the trial version and see if its good enough for you!