hey handnavi, i've noticed my Rip often falls off, but letting rip fall is a massive dps loss and it should be avoided at all costs :C log from Imperator Mar'gok
Hi firstmidnight, thanks for your report. If Rip falls off, its a dps loss, true - but we cant pretend it. We will only refresh Rip early, if a new Rip would be stronger then the current ticking Rip - otherwise we would loose just more dps. If the new Rip would be weaker, we only reapply when Rip time left is <3 seconds. Sometimes it also happens that the buff timeleft of Savage Roar and the debuff timeleft of Rip are synched. Then Rip might be off for a large amount of time. By looking at the Rip uptime, keep also the following in mind: - We all have bad gear. The uptime will dramatically improve if your gear gets better. - Our dots in WoD are weaker then in MoP.
Hey immortalhz, i just spent some minutes (1 hour) at the dummy. The rip uptime (~ -1%) and the overall dps (~ + 300-1000dps) were about the same. Also keep in mind, that you cannnot really simulate a training dummy in SimC. You dont have the execute time (< 25% Health). This obviouly leads to a) lower dps and b) lower Rip uptimes.
[09:19:33.419 N] Healing Touch [09:20:09.450 N] Draenic Agility Potion [09:20:09.451 N] Prowl [09:20:14.407 N] Kihra's Adrenaline Injector [09:20:14.692 N] [83][4] Rake--> Imperator Mar'gok [09:20:14.707 N] [83][4] Berserk [09:20:14.707 N] [83][4] Tiger's Fury [09:20:14.710 N] [83][4] Mastery [09:20:15.268 N] [89][4] Incarnation: King of the Jungle [09:20:16.171 N] [100][4] Shred--> Imperator Mar'gok [09:20:17.182 N] [92][5] Rip--> Imperator Mar'gok [09:20:18.172 N] [89][0] Shred--> Imperator Mar'gok [09:20:19.196 N] [79][1] Shred--> Imperator Mar'gok [09:20:20.214 N] [73][3] Shred--> Imperator Mar'gok [09:20:21.229 N] [63][5] Healing Touch--> Lvl 100 Alliance Paladin [09:20:22.261 N] [75][5] Ferocious Bite--> Imperator Mar'gok [09:20:23.297 N] [60][0] Shred--> Imperator Mar'gok [09:20:24.357 N] [53][2] Shred--> Imperator Mar'gok [09:20:25.346 N] [45][4] Healing Touch--> Lvl 100 Alliance Paladin [09:20:26.345 N] [56][4] Shred--> Imperator Mar'gok [09:20:27.411 N] [48][5] Ferocious Bite--> Imperator Mar'gok [09:20:28.463 N] [35][0] Shred--> Imperator Mar'gok [09:20:30.782 N] [40][2] Shred--> Imperator Mar'gok [09:20:31.794 N] [11][4] Healing Touch--> Lvl 100 Alliance Shaman [09:20:33.859 N] [36][4] Rake--> Imperator Mar'gok [09:20:38.292 N] [51][5] Rip--> Imperator Mar'gok [09:20:40.062 N] [40][0] Shred--> Imperator Mar'gok [09:20:41.259 N] [15][2] Rejuvenation--> Lvl 100 Alliance DeathKnight [09:20:42.204 D] Trying to apply on: 77809 Name: Arcane Aberration Debug: #1 [09:20:42.315 N] [28][2] Thrash [09:20:42.315 D] Applied Thrash on: 77809 Name: Arcane Aberration [09:20:42.315 D] Applied Thrash on: 77428 Name: Imperator Mar'gok [09:20:43.321 N] [39][2] Rake--> Arcane Aberration [09:20:44.323 N] [13][4] Healing Touch--> Lvl 100 Alliance DeathKnight [09:20:44.458 N] [15][4] Tiger's Fury Hey Handnavi, Just maybe something worth looking into. I HT, prepot, prowl and open up with rake. Which is standard. Routine does everything just great. Except for the things i highlighted. I dont like that it uses rake while in incarnation form. I think we have to force SB to use rake only when incarnation time left <5sec. I dont like that it uses thrash during incarnation. So somehow we have to drop bold things during incarnation spam and only leave the green line View attachment 11160 2014-12-14 01.47.txt
Hey Volkvin, Incarnation is our best damage multiplier, it multiplies the dmg of rake by 200%! So its totally worth it. You might be right regarding Thrash, will check it. Thanks! Edit: I simmed it now: its totally dps neutral (38300 dps vs 38300 dps with the heroic profiles for example). The priority of Thrash is anyway very very low - and it will only be used when OOC procs. We wont waste combopoints - and Thrash has a very good damage per energy value anyway. So i think everything is okay here.
bah allrighty then, i will write 2 logs and compare it step by step ( ur cr and my hands ) btw in volkvin log, he used incarnation after berserk havent seen it this way with ur cr, maybe he has turned burst off and clicked it himself maybe you can do some energy pooling, i do some fights w/o hb for example twins in higmaul
really?? this doesnt take latency into consideration???..... lol.... wasting a good minute or more over 15 minutes cose of that...
Hi Jorakel, thanks for your wonderful bug report. Superbad takes latency into account, thats why it pushes buttons as fast as possible. If it doesnt work for you, there is something wrong. I can help you if you post a logfile, otherwise i cant help you.
handnavi, i have a question ;D how is the burst key should be used, trying to get it to work for some time, no luck ps.if you wanna do translations of your cr i can help you with korean and russian
No idea how it should be used, it was just a request by a user. I dont use any modifications, i always run the default settings. In general it should do the following: If you push the hotkey, it should burn all selected cooldowns if they are ready for usage. Thanks for offering your help, i think i will need it. I try to redesign the GUI @ christmas vacation, i will msg you then.
hm, only berserk is being used, incarnation and troll racial isnt to be honest, it can be used manually w/o problems, but i think there should be key to switch tf auto usage then, cyclone mouse over etc do u have any skype conference with ur users? mb you shall make one