100th post :3 With the upcoming changes to combo points, will SuperBad support keeping up Rip/Rake on multiple targets (if they will stay alive for long enough) for multi boss fights/smaller add packs? I know this happens with Rake in MoP with Rake cycle but with Rip unless the user switches targets at the appropriate times it obviously cannot happen. With the advent of WoD, do you think this is a feasible idea?
Yes, volkvin is right.... simcraft / catus will tell us. At the moment we will cycle the following spells: - Rake - Rip - Ferocious Bite to refresh all Rips - Moonfire Codewise its alot easier now.
Yes, sure. Whats up with all the other raid members? Cant they apply the armor debuff? I can add it to the rotation, sure.
Hey joeman, i am sorry, i cannot help you with your issue. I havent bought anything from the store yet, so i dont know how it should look. Please contact the support if you cannot get it to work.
MMO-Champion - Patch 6.0.2: The Iron Tide Crashes into Azeroth October 14 Expect a downtime when 6.0.2. is going live. - I need a working HB for this patch. - I need to test all changes. - I am on a business trip from 14.10. - 16.10. and from 21.10. - 23.10. I wont be able to do any work then. :-( - Hopefully (when HB is ready then....) i can push the first version between my 2 business trips.
Good stuff. Lets hope for HB being up by thursday. If you need any help, im sure there would be a bunch of people willing to help you (myself included) just post times you would like to test anything
Current progress....: * Changes: * * General: * * - Removed Nature's Grasp * - Lacerate is now available only to Guardian Druids * - Maul is now available only to Guardian Druids. * - Rip is now available only to Feral Druids. * - Swipe is now requires the Druid to be in Cat Form and is available only to Feral Druids. * - Merge Ravage into Shred * - Merge Pounce into Rake * - Rake is only available to Feral Druids * - Removed Rip extension hacks (Rip now has a base duration of 24 seconds) * - Removed Rip dot.time.left hax (See above) * - Simplified dmg calculations for Rake. Will now only snapshot SR / TF and BT * - Simplified dmg calculations for Rip. Will now only snapshot SR / TF and BT * - Removed dmg calculations for Mangle (Cat). * - Rewritten Rip logic, so that we track rip snapshots on multiple mobs now. * - Added Blood Fury racial * * Guardian: * * - Removed Bear Hug * - Removed Enrage * - Might of Ursoc has been removed * * Feral: * - Rewritten the Feral action list for 6.0.2. * - Removed Facing requirement for Shred * - Mangle (Cat Form) has been removed * - TF can now be used when Berserk is up * *
Sound like you have done the prep work for WOD. I think a lot of us are excited to see your routine transition into WOD and thanks for all the hard work!
This whole "raiding without superbad" is making me quite sad. I have to actually push buttons now and my dps isn't the same :'(
It is very simple to play now. Right now is the best way to learn how to push buttons manually, since we dont have to worry about Bloodtalons. Once that comes back, it may be a little bit more challanging again. Pull sequence is a million times easier. Pot, prowl, rake and you have 5cp SavageRoar up, so all you have to worry about is TF and berserk lol.
Never said it wasn't ;P I was just being the typical HB complainer because I have to do something now.
handnavi thankyou so much for your work to get this up to speed! I main Guardian druid (only started 2 weeks ago) and your CR helps me raid when I have almost no experience. Thankyou! Can't wait for WoD raiding