If call other pets than 2 works, be sure not to call exotic pet. If he stops on boss, maybe he wan't to do something that doesn't work. Logfile please.
I tested on dummy was working fine but damage was not really that great and cool down not doing it perfect like the time before the patch .. was fine. why don't you put the skills from talents use them on cool down or on boss choice better then on order ? and make it easier isn't and if got more focus spam arcane shot
hello can you tell me your setting that you do test for dpsing the skills order coz mine doing 52k now with 478 IL 3 set Tier with yourr profile but should be doing 70k i think not 52k I would like to try your setting I did the setting in pic at first page not really working good ...
My config file. Can be found at Honorbuddy/Config/Pasterke/Realname-MyOwnHunterCreationSettings-Charactername.xml On the tab cooldowns you can set the cooldowns to use on target. Always put it on the last skill, because like i explained before, he will not cast Rapid Fire if you have bloodlust, heroism or time warp buff. It's wise to keep it at last in case of some1 trigger bloodlust etc at start of the fight. If you just check the cooldown and kind of target, then he will use all cooldowns at the start of the fight.
really didn't do Black arrow too fast very slow and I saw him keep waiting some times not doing skills for focus and some times has 80 dosn't use arcane shot waiting for skills any way the profile should do 60k + with my IL 478 which I do about close to 70k . 1 is very slow and doing top skills at start , Start with exp shot I think is bad idea . 2 not doing cobra shot and waiting for focus is not a good idea lose dps .
Like I said before, this is not working out of the box. The whole idea about this routine is to give you freedom about the use of skills. Don't know what problems you have, but for me and others it's working fine. You don't like to start with a skill ? Put the skill you like on the 1st place. Test it on dummy, change skills on the fly until you are satisfied. I'm changing the code, so you don't need to start with explosive shot.
Removed some skills and put in on globalcooldown (racials, rapid fire and readiness). Removed also alot of code to centralize in 1 place. Runs smoother now.
Hey Pasterke, I can't use this anymore. After it updated, when I click 'Class Config' it causes HB to crash and shut down. I've already deleted my CompiledAssemblies and Settings (like other routines suggest doing to fix those types of crashes) but it still won't allow me to open the 'Class Config'. I don't have logs for it because I can't get HB to use the routine after it auto updated itself. I also closed and re-opened HB like it says to do after auto updating. Edit: This is the error message I'm getting: InvalidArgument=Value of "2 is not valid for 'SelectedIndex'. Parameter name: SelectedIndex
Yeah, there were two Pasterke folders in the Config folder. I got rid of both of them and it was still giving me that error. Right now I have no options at all in either Pasterke folder. I can delete one of the folders and try again, but they're both empty. Edit: Yeah, deleting both of the Pasterke folders in the Config folder fixed it. Must have been a hidden file in one of them. They were both already empty when I wrote about the error earlier. Anyway, fixed now, now I just have to set it back up again. Edit 2: Just ran the second half of HoF and also cleared ToES, both LFR versions. Used this as my routine. Ran very smoothly and also netted me in the top five DPS.
Yeah, I made a syntax error in 1 of the config settings. I wrote Pastereke instead of Pasterke. I fixed that and that's why you had 2 config folders.
Doesn't seem to use Readiness at all. I have everything setup as you instructed, seems flawless outside of not using Readiness (tried on Dummies) and not having support for Fervor.
Added settings for Fervor on the Misc tab. Rewrote the Rapid Fire/Readiness stuff. Problem with those : I put rapidfire on false. Readiness will not be cast if rapidfire is false. When i trigger rapidfire, then I put rapid fire on true and I start the rapid fire timer. If rapidfire is true and the elapsed time = 30 sec (time that murder of crows is on the target) then readiness will be triggered. When i trigger readiness, i put rapid fire back on false and I reset the rapidfire timer. Works flawless but : if you trigger rapidfire and the target is killed in less than 30 sec the rapidfire timer is on, then rapidfire is set to true. If you come to the next target, he will cast readiness as soon as the fight starts. Now I put in the need precombat buffs zone a check for rapidfire, if it's on, he will put it back on false and reset the timer. NeedPreCombatBuffs is only used when you are out of combat. Hope this resolves the problem. That's how my screen looks to follow al CD's and have direct acces to click some skills