• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Test] Honorbuddy 2.0.0.2990 for CC and Plugin Devs for Wow 4.0.1

    Discussion in 'Archives' started by Nesox, Oct 23, 2010.

    Thread Status:
    Not open for further replies.
    1. glennm

      glennm New Member

      Joined:
      Jan 15, 2010
      Messages:
      67
      Likes Received:
      1
      Trophy Points:
      0
      Yea, the warrior CC doesn't attack. Other than that, it's still getting me honor in AV so it's made me very happy. Once the CC's get back up, it'll be time to start grinding again! :D Could be happier with HB, but as it stands, it's getting the very basic job done, which taking into account that 4.0 came out this week is still pretty damn good.
       
    2. Zeerow

      Zeerow New Member

      Joined:
      Jan 15, 2010
      Messages:
      63
      Likes Received:
      0
      Trophy Points:
      0
      Been running great all morning.

      Played 12 games and yea haven't run into any bugs with my hunter, CC being quite great for PvP actually.

      Have 6 killing blows and 0 deaths now even :).

      Edit:

      One thing about the hunter default CC (I've had this issue before this version of Honorbuddy, so thought I would just put it out here).

      When my character has a target locked on and wants to move to it, he walks one step at a time or just stands still follow the target by looking to it but not even following it, but when it does like I said it goes one step at a time.
       
      Last edited: Oct 24, 2010
    3. jaycrew

      jaycrew New Member

      Joined:
      Feb 6, 2010
      Messages:
      209
      Likes Received:
      0
      Trophy Points:
      0
      How are you getting your mage to attack things in AV. Mine just seems to run around on the mount.

      Ive tried both the default and Amplify's mage CC.
       
    4. sGkz

      sGkz Member

      Joined:
      Aug 1, 2010
      Messages:
      110
      Likes Received:
      0
      Trophy Points:
      16
      thanks for the release, but seriously...

      - dismounting bug is still here for about 5-6 update-release
      - I only tested the pala CC, and trust me, its ugly, using 3 spell + flashheal rofl, can't even kill mobs which are same level.

      anyway this is going to do the job for the av week end, so..we'll wait..
       
    5. isolate1990

      isolate1990 Member

      Joined:
      May 7, 2010
      Messages:
      65
      Likes Received:
      0
      Trophy Points:
      6
      thank you a bunch :)
       
    6. izzy

      izzy Member

      Joined:
      Jan 15, 2010
      Messages:
      249
      Likes Received:
      7
      Trophy Points:
      18
      so tired of this problem! ever since the last ddos attack and servers where changed i HAVE NOT BEEN ABLE TO LOGIN !!!!! I've posted the issue. I've sent pm's. and nothing all i ever see get asked " for all of you with Auth failure -> hb.buddyauth.com check if you can login here with your pass & Username first" OR are you on a test account. the answers every TIME tes i can login to the site and i'm not on a damn test account been a lifetime user since the BIRTH OF HB !!!!!!!!
      All in All i just want know will i ever be able to use HB AGAIN ? OR should go hunting for something else ?
       
    7. Mordd

      Mordd New Member

      Joined:
      Jan 15, 2010
      Messages:
      1,036
      Likes Received:
      33
      Trophy Points:
      0
      Those of u with targeting issues with either pally or DK. I can not fix this issue. HB is not properly passing the target to the CC. The CC waits for HB to say "go attack that target" then HB will run Pull() at which time the CC has full control. When HB choses a target BEFORE combat starts and it just stands there then that is a CC issue.

      As soon as you see #Killing Player , Distance : yada yada# then the CC has control.
       
    8. Signal7

      Signal7 New Member

      Joined:
      Sep 27, 2010
      Messages:
      268
      Likes Received:
      7
      Trophy Points:
      0
      It seems HB is not giving all the faction info when requested using the "Target Info" tab under "Profiles & Meshes" as it now seems to give generic mob info with no faction ID to enter in profiles such as:


      Information about Kil'sorrow Deathsworn:
      Name = Kil'sorrow Deathsworn
      Wowhead Id = 17148
      Faction = Gnoll - Riverpaw, Parent: [Monster]
      Location = <-2926.041, 6377.587, 87.84649>
      <Vendor Name="Kil'sorrow Deathsworn" Entry="17148" Type="Repair" X="-2926.041" Y="6377.587" Z="87.84649" />

      Is this intentional?
       
    9. jimmy06

      jimmy06 Moderator Staff Member Moderator

      Joined:
      May 12, 2010
      Messages:
      817
      Likes Received:
      20
      Trophy Points:
      18
      Paladin class seems to function poorly.

      Code:
      Stop and dismount...
      #Combat Stance Enabled#
      #Warning: We have 2 attackers.#
      **Divine Protection**
      **Holy Light**
      **Hammer of Justice**
      **Holy Light**
      #Time to hit the OH SH*T Button!#
      **Divine Shield**
      #POTION: *Super Healing Potion*
      #Combat Stance Enabled#
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Health is Low! Lay on Hands#
      **Lay on Hands**
      #Combat Stance Enabled#
      I died!
      
      Lay on Hands is actually avaliable it just never casts it this is happening alot. It just stands there trying to spam LOH even though i have mana avaliable to actually heal myself and LOH is actually avaliable. The in game responce is spell is not ready yet though i can manually click LOH. Im unsure what else its trying to cast.

      Also why would we want to pull with Hand of Reckoning then cast Exorcism then never cast it when Art of war procs ?
       
    10. butane

      butane New Member

      Joined:
      Mar 8, 2010
      Messages:
      516
      Likes Received:
      1
      Trophy Points:
      0
      That blows. srry dude.
       
    11. Mordd

      Mordd New Member

      Joined:
      Jan 15, 2010
      Messages:
      1,036
      Likes Received:
      33
      Trophy Points:
      0
      Here is the actual command that is executed when casting Lay on Hands.

      Code:
      /////////////////////////////////
              //Lay on Hands (Req Level 16)
              /////////////////////////////////
      
              private static void LoH()
              {
                  SpellManager.Cast("Lay on Hands"); //Do It!                                               
      
      
                  Slog("**Lay on Hands**");
              }
      What other spell it is trying to cast is beyond me. If it were trying to cast another spell then you would see it in the log. The other issue you describe is fixed here.
       

      Attached Files:

    12. Mordd

      Mordd New Member

      Joined:
      Jan 15, 2010
      Messages:
      1,036
      Likes Received:
      33
      Trophy Points:
      0
      The main reason behind HoR being the opener was to save some mana. If you open with Exocism then you only have judgement left to cast before getting into melee range. But read my previous post, the opener is changed back to exorcism
       
    13. Daxx

      Daxx New Member

      Joined:
      Aug 1, 2010
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      0
      Hi;
      i have let it run over night and when i woke up guess what...it was still working!! i was schocked.
      anyway...hunters BG farming looks really good on this version, the only thing missing in pvp is the revive pet thing
      hunter keeps using whistle instead of revive pet
      none the less this is a verry stable version i would say
       
    14. gameownz

      gameownz New Member

      Joined:
      Jan 15, 2010
      Messages:
      231
      Likes Received:
      2
      Trophy Points:
      0
      I had to find out ( unfortunately ) that Honorbuddy is crashing WoW, what ends of course in a WoW error but only in PvP-Mode.
       

      Attached Files:

    15. Kuku

      Kuku Member

      Joined:
      Jan 27, 2010
      Messages:
      451
      Likes Received:
      1
      Trophy Points:
      18
      Honorbuddy does not show the "Honor/h". It is invisible since the Update.
       
    16. ryder1337

      ryder1337 New Member

      Joined:
      Sep 17, 2010
      Messages:
      189
      Likes Received:
      0
      Trophy Points:
      0
      Okay, so a little update from here:

      In grind mode I have had no troubles so far. But when I set it to mixed mode, it has troubles sometimes locating the zone. I was in the hinterlands, but HB thought I was still in Alterac Valley and waited for a spirit heal. Besides that, mage default CC is running fine with need for some minor improvements.
       
    17. JohnWayne

      JohnWayne Member

      Joined:
      Aug 24, 2010
      Messages:
      260
      Likes Received:
      0
      Trophy Points:
      16
      Mage CC is a complete joke, it just keeps making refreshments, I have to manually stop Honorbuddy and make it mount to start doing something. At least that's what is happening on Alterac Valley.
       
    18. neodite

      neodite New Member

      Joined:
      Oct 12, 2010
      Messages:
      498
      Likes Received:
      3
      Trophy Points:
      0
      So im alittle confused about this release.

      Before the 4.0.1 patch i used the honorbuddy trial, and was very impressed with how it ran around the BG's, defending itself and killing other players. I waited to buy knowing it would be a wait after the WoW patch for the bot to be working.

      After seeing the new release i went and clicked buy. booted up wow and the bot and went to take advantage of the last day of AV weekend.

      But the bot just seems rubbish in comparison to the one i tryed before the wow patch. It runs so far in AV, runs to where it came from for a while and then up north again for a while (does this over and over)

      Also in combat the bot seems alot worse too. When it targets a player (if it does, does not always) then it will stay way back, cast it's operner and then takes ages to bother getting into melee range. if the player runs away the bot will just stand there in combat stance, looking all confused.

      Have i done something wrong? I was so impressed with how well the bot did in PVP before, and now it looks like it's a first time player at lvl1 with no clue
       
    19. edike13

      edike13 New Member

      Joined:
      Aug 9, 2010
      Messages:
      66
      Likes Received:
      0
      Trophy Points:
      0
      It's a release for developpers, just wait for the complete one ;)
       
    20. gameownz

      gameownz New Member

      Joined:
      Jan 15, 2010
      Messages:
      231
      Likes Received:
      2
      Trophy Points:
      0
      SotA again buggy??

      Seems like he wouldn't check if a gate is down.
      What ends up in the bot is just moving between 2 points on the beach
      uff I hope I didn't joined much Sota's last night since it looks bloody bottish.

      At this point I will also release a flame: why isn't there a command like
      bot.wait.xx seconds? It looks so bottish he always walking never do a stop
      except alterac, is my bot a junkie or what.

      there are two things which ever drive me crazy:

      - In SotA he's always non-stop walking between this two points
      while your whole team is waiting actually it looks huge no not huge
      uber bottish if you're the only one walking non-stop between this two points

      - the next "problem" is due to random hotspot what sometimes cause into
      walk to point 1 to point 2 and instead of walking to point 3 is walking back
      to point 1 and then back to point 2 with a highly chance to do this again.
       
      Last edited: Oct 24, 2010
    Thread Status:
    Not open for further replies.

    Share This Page