• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Test Release] Second Nav Test with a lot of combat and other bug fixes

    Discussion in 'Archives' started by Hawker, Jun 16, 2012.

    Thread Status:
    Not open for further replies.
    1. stevelulwow

      stevelulwow New Member

      Joined:
      Apr 22, 2011
      Messages:
      551
      Likes Received:
      0
      Trophy Points:
      0
      Left the house for about an hour or so, to see what I would come back to.... GUESS WHAT!?










      Still running!!!! yeeeeeey fuck-yeah.jpg
       
    2. Epics

      Epics New Member

      Joined:
      Jun 12, 2012
      Messages:
      393
      Likes Received:
      1
      Trophy Points:
      0
      Running very nicely here. Fastest so far :)
       
    3. Liferose

      Liferose New Member

      Joined:
      Sep 1, 2010
      Messages:
      1,586
      Likes Received:
      37
      Trophy Points:
      0
      The bot is removing and re-adding things from my stash to my inventory with the default item rules in a loop, or it's taking an absurd amount of time so I stopped it.
       

      Attached Files:

    4. magusq

      magusq New Member

      Joined:
      Jun 15, 2012
      Messages:
      75
      Likes Received:
      1
      Trophy Points:
      0
      Have a couple of system null exceptions in my log.
      And noticed that in core, sometimes it will open a chest, run to a spot, run back to the opened chest and run away.
       

      Attached Files:

    5. temhoahreji

      temhoahreji New Member

      Joined:
      Jun 11, 2012
      Messages:
      9
      Likes Received:
      0
      Trophy Points:
      0
      Finally able to use it, 4 days later, but im happy and no lag. thanks!
       
    6. sparks

      sparks Active Member

      Joined:
      Apr 23, 2010
      Messages:
      1,174
      Likes Received:
      1
      Trophy Points:
      38
      gave this a try and it sure fixed a LOT of my problems.

      thanks guys


      oh wait its a Hawker thread
      ITS ABOUT TIME ROFL
       
    7. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      Frequently get "Not able to attach... is Diablo 3 running?" error if I've already attached DB once, but closed it then re-opened it (without closing and re-opening Diablo). Didn't do this in past official release (I didn't try the first nav-test release).
       
    8. BakedGrease

      BakedGrease New Member

      Joined:
      Jun 13, 2012
      Messages:
      41
      Likes Received:
      1
      Trophy Points:
      0
    9. rizarjay

      rizarjay Member

      Joined:
      Jan 29, 2010
      Messages:
      397
      Likes Received:
      2
      Trophy Points:
      18
      So weird. Seems like it's picking up some blues, but not others, leaving 1000+ stacks of gold on the ground randomly..
       
    10. chronos147

      chronos147 New Member

      Joined:
      Jun 8, 2012
      Messages:
      43
      Likes Received:
      0
      Trophy Points:
      0

      Same. If you open up your Task Manager you can find all of your DB processes there. I had around 4 when I tried to open up another version. Just kill them all and it should run fine.
       
    11. Tjann

      Tjann New Member

      Joined:
      Jun 9, 2012
      Messages:
      79
      Likes Received:
      0
      Trophy Points:
      0
      Is the GPH in 'Diagnostic" mode bugged by anychance? It says 660k GPH which would be like a 200-250k GPH improvement just sound too good to be true. Will report back later. Will messure it manually and double check.
       
    12. Toney001

      Toney001 New Member

      Joined:
      Oct 12, 2011
      Messages:
      1,206
      Likes Received:
      5
      Trophy Points:
      0
      ^ This. Previous version (.103) did it too.
      It's pretty annoying... gotta restart D3 half the times I change something within DB that requires me to restart it (like CC or plugin modifications).
       
    13. Lipie

      Lipie Member

      Joined:
      Nov 18, 2010
      Messages:
      400
      Likes Received:
      3
      Trophy Points:
      18
      Since this version , on the sarkoth profile, when sarkoth spits out loot, he allready ran back to his waypoint and skips a lot of loot, he even lets rares lay down on the floor and just ports back ...
       
    14. gamingjunkie

      gamingjunkie Member

      Joined:
      Apr 26, 2012
      Messages:
      67
      Likes Received:
      0
      Trophy Points:
      6
      This is not just on Sarkoth, I have ran numerous profiles testing this new build and on everyone they seem to skip loot. I'm not talking about one piece here or there, it's huge stacks of gold and a lot of items. I have tried using various loot rules but they all seem to be doing the same thing.
       
    15. B3AST

      B3AST Member

      Joined:
      Mar 6, 2010
      Messages:
      364
      Likes Received:
      1
      Trophy Points:
      18
      Make sure you re-chose your loot rules btw, This is working flawlessy bumped my GPH by 200k!
       
    16. protossop

      protossop New Member

      Joined:
      Jun 15, 2012
      Messages:
      65
      Likes Received:
      0
      Trophy Points:
      0
      Tried this, my guy just runs up to Sarkoth and doesn't attack and dies.

      Had to switch back to v.95. Something's wrong with this build.
       
    17. krangmang

      krangmang New Member

      Joined:
      Mar 15, 2011
      Messages:
      88
      Likes Received:
      0
      Trophy Points:
      0
      Aww I had the old Nav Test version doing queen runs on my DH's.... And I'm not home to change!


      Will report back.
       
    18. nucleotides

      nucleotides Active Member

      Joined:
      Jun 2, 2012
      Messages:
      1,060
      Likes Received:
      11
      Trophy Points:
      38
      So this worked really good for 26 runs it seems.

      gph 431903 which is a huge increase from what I had before.

      However, during run 27 I got stuck in infinite loot loop.

      [00:05:12.007 D] Generated path to <711.1545, 523.5415, 0.6515045> (loot container) with 1 hops.
      [00:05:13.471 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:17.861 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:17.863 V] Blacklisting 7922002C for 00:10:00
      [00:05:17.880 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:18.528 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:18.556 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:19.202 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:19.222 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:19.873 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:19.908 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:20.576 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:20.854 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392
      [00:05:21.500 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:pickUp
      [00:05:21.520 V] Opening loot container a3Battlefield_Props_Demonic_Container_A-392

      Prior to this everything else was running smooth from what I can tell. I had unstucker 2.0 on but I guess it bugged out on me. I'll try to edit my log to be slightly smaller and post it in the morning. I'm beat.
       
    19. johnd

      johnd Member

      Joined:
      Jun 11, 2012
      Messages:
      217
      Likes Received:
      2
      Trophy Points:
      18
      What profile are you using? Im guessing not public?
       
      Last edited: Jun 16, 2012
    20. Toney001

      Toney001 New Member

      Joined:
      Oct 12, 2011
      Messages:
      1,206
      Likes Received:
      5
      Trophy Points:
      0
      I ended up figuring this one out.
      It seems like DB doesn't always kill the process on exit, so when you try to open it again, the old process will still be attached.
      Until the devs fix this, you can manually kill DB from the task manager to get around it.
       
    Thread Status:
    Not open for further replies.

    Share This Page