• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Themyscira 2.0 - Warrior CC

    Discussion in 'Archives' started by fpsware, Jul 30, 2010.

    1. Stolen

      Stolen New Member

      Joined:
      May 23, 2010
      Messages:
      54
      Likes Received:
      0
      Trophy Points:
      0
      Its easy to post errors with the CC / CC's I know I do my self, but once in a while im sure the developer likes a compliment. The cc is far better than the default and will be prety much perfect with the next release when the caster / standing still bug if fixed. Thanks for your efforts on this CC. Cant wait for the HB 1.9.5.4 version of your CC.
       
    2. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      The next build will be released today, but before I do so I want to fully test some changes.
       
    3. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      Updated for HB 1.9.5.5
       
    4. pindis

      pindis Member

      Joined:
      Jan 15, 2010
      Messages:
      150
      Likes Received:
      0
      Trophy Points:
      16
      are you thinking about fixing the problem with running to spellcasters soon mate? :) i die alot during to that
       
    5. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      Attach a log file. I've not seen it do that since the early builds.
       
    6. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      There have been numerious posts in the past from people saying Heroic Strike is not being used at low level. After starting a(nother) level 1 Warrior I tried to replicate this complaint. After my 5th low level warrior and not being able to replicate this issue I thought I would download the public release and see if that made any difference - sure enough, it did. The warrior didn't use Heroic Strike.

      After spending 20 minutes going over the code and not finding anything wrong I thought I would look elsewhere....sure enough, I found the exact case of the problem - USER ERROR! Not a single person looked in the UI or they would have found the answer, sitting right on the first tab. No, I'm not going to tell you whta it is, you need to find it for yourself.

      It may teach some people to look for an answer themself and not scream the sky is falling!
       
    7. cawpet

      cawpet Member

      Joined:
      Jan 23, 2010
      Messages:
      876
      Likes Received:
      2
      Trophy Points:
      18
      lol, it's alwayssss user error :p. Also, I use this for farming as my 80 warrior and it does awesomely, although he does one hits mobs so it's not amazing feedback; btw your dedication to your cc's is admireable.
       
    8. Toryboy

      Toryboy New Member

      Joined:
      Jan 15, 2010
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      Multimob Facing Issue

      I am having problems with the custom class (Latest version 10-08-10 on 1.9.5.5, Warrior) not facing a target correctly when getting adds. Normally manages to kill the first mob, but then fails to correctly face the second mob... This is intermittent though and occurs probably 10% of the time for me. It is also still having issues with pulling casters if intercept and charge are on cool down. It also seems to fail to pull casters if they are adds. I have attached a log file which contains (Or should) both issues.


      Even with these two niggles, this custom class is amazing!
       

      Attached Files:

      Last edited: Aug 11, 2010
    9. panYama

      panYama Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      2,629
      Likes Received:
      49
      Trophy Points:
      0
      haha, funny :p search people come on you can do it!
       
    10. laria

      laria Well-Known Member

      Joined:
      Jan 15, 2010
      Messages:
      5,386
      Likes Received:
      36
      Trophy Points:
      48
      I want to add a small note here: if you are using hb 1.9.5.5 or lower with a non-english client, this can be another reason why it doesn't work.
      Currently HB has a small bug that looks for spellname instead of spellid. This is supposed to be fixed in 1.9.5.6 which should be released later today.
      For now you can work around the problem with setting your wow to english if you got the languagepack installed.
       
    11. itzdustin

      itzdustin New Member

      Joined:
      Aug 11, 2010
      Messages:
      1
      Likes Received:
      0
      Trophy Points:
      0
      [10:52:28 PM:704] Attached to WoW with ID 2104
      [10:52:28 PM:705] Loading Honorbuddy 1.9.5.5 settings.
      [10:52:38 PM:742] MeshesFolderPath has no value yet!
      [10:52:38 PM:743] SelectedBotIndex: 0
      [10:52:38 PM:743] FormLocationX: 20
      [10:52:38 PM:744] FormLocationY: 20
      [10:52:38 PM:745] UseExperimentalPathFollowing: True
      [10:52:38 PM:764] KillBetweenHotspots: True
      [10:52:48 PM:743] Authenticating..
      [10:52:50 PM:173] Authentication successful.
      [10:52:50 PM:199] New bot added!: Grind bot
      [10:52:50 PM:243] New bot added!: PvP
      [10:52:50 PM:277] Building spell book
      [10:52:50 PM:371] Adding: Arcane Resistance
      [10:52:50 PM:372] Adding: Auto Attack
      [10:52:50 PM:373] Adding: Block
      [10:52:50 PM:374] Adding: Dodge
      [10:52:50 PM:375] Adding: Engineering Specialization
      [10:52:50 PM:377] Adding: Escape Artist
      [10:52:50 PM:379] Adding: Expansive Mind
      [10:52:50 PM:380] Adding: Battle Stance
      [10:52:50 PM:381] Adding: Heroic Strike
      [10:52:50 PM:383] Spell book built
      [10:53:01 PM:469] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace: at EndScene.ExecutorRand.Execute()
      at Styx.Lua.DoString(String lua, String luaFile, UInt32 pState)
      [10:53:11 PM:481] Could not construct instance of Warrior! Exception was thrown. Exception:
      [10:53:11 PM:482] Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
      [10:53:22 PM:198] Could not construct instance of Themyscira! Exception was thrown. Exception:
      [10:53:22 PM:199] Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
       
    12. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      Itzdustin, if you don't read the instructions you will never get any support from me. Don't cut'n'paste the log file - you must attach it.

      This error is nothing to do with the CC.
       
    13. Stolen

      Stolen New Member

      Joined:
      May 23, 2010
      Messages:
      54
      Likes Received:
      0
      Trophy Points:
      0
      Ok managed to grab an example of the problem with the warrior not moving towards a casting unit. I stopped bot soon after he died so it will be towards the bottom of the log.

      Just a hunch but I have the bot forced to stay in battlestance, he isn't trying but getting denied to go fury stance for a intercept is he?
       

      Attached Files:

    14. Toryboy

      Toryboy New Member

      Joined:
      Jan 15, 2010
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      It is highly unlikely that it is related to forcing a stance in the settings. I run with Automatic Stance Dance on and get the same problems... even when charge and intercept are off cool down. But as I've said before, this is still a *fantastic* custom class and even with this niggle it runs like a dream!

      And hopefully the log file I uploaded on page 5 of this thread will also help shed some light on it.
       
      Last edited: Aug 12, 2010
    15. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      I expierenced this bug for the first time yesterday, I'm looking into it today.
       
    16. arjie

      arjie New Member

      Joined:
      Jul 10, 2010
      Messages:
      71
      Likes Received:
      3
      Trophy Points:
      0
      Do you still not recommend this above 50?
       
    17. Stolen

      Stolen New Member

      Joined:
      May 23, 2010
      Messages:
      54
      Likes Received:
      0
      Trophy Points:
      0
      I think he said above 50 some spells might be buggy or not work, but this is still better than the default cc by a long shot. so its worth having potentially a few bugs in it.
       
    18. griovejas

      griovejas New Member

      Joined:
      Jun 18, 2010
      Messages:
      210
      Likes Received:
      0
      Trophy Points:
      0
      Happens every 5 or so mobs. The warrior turns to a random direction (sometimes turning it's back to the mob) and stand there until it dies.
      The previously attached log should show the issue, I won't spam attach another one.
       
    19. totalschaden

      totalschaden Active Member Buddy Store Developer

      Joined:
      Feb 16, 2010
      Messages:
      1,146
      Likes Received:
      2
      Trophy Points:
      38
      More Prot Support plz :)
       
    20. yepuhuh

      yepuhuh New Member

      Joined:
      Jan 15, 2010
      Messages:
      148
      Likes Received:
      0
      Trophy Points:
      0
      I don't know if you're still taking some requests on your class.

      Was wondering if you could add in to use mortal strike every time off cooldown instead of just when debuff fades.

      and some bladestorm support.

      I have a 60 warrior who just got it if you need to test it.
       

    Share This Page