disappearance and appearance of nodes - Someone noticed that sometimes appears node bot starts running to him and he disappears, the bot runs away from that point and the node appears again and again, and so endlessly until the correct bot hands. What is it and how to fight ?
Hello About the problem, my log is here. Ingame, the problem was the caracter just took a node, and then stop moving. View attachment 4548 2014-11-23 00.20.txt
Here is my log. Bot just stops in front of a node and if i gather, it start again. It happens in random positions. theTramper gather | found hostile Voidborne Errant near True Iron Deposit. distance: 12.99 theTramper gather | found hostile Voidborne Errant near True Iron Deposit. distance: 9.17 theTramper gather | found hostile Voidborne Errant near True Iron Deposit. distance: 6.28 theTramper gather | Blacklisting Node True Iron Deposit for 1 Minute because there are 3 Mobs around! [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808" theTramper gather | Distance to end: 1304 [Gatherbuddy2]: Approaching "Blackrock Deposit" at X="669.257" Y="-942.9757" Z="22.1808"
thank you, once we can fly in wod it's gonna be much more epic submit a blackspot pls, the node should be removed afterwards please, again, attach a log and do not quote it in the forums. the whole thread gets too messy.
I've been using this for a while, wrote a couple posts before. after getting to use normal GB2 xml profiles, turns out that the major issues are GB2-related, since they happen exactly the same with regular profiles as they do with this plugin. specifically, ONE: if a node is on some sort of elevation, or in cave or under ledge etc etc the toon will ride back and forth on mount over and over. this happened with flying in MoP as well. and TWO: every so often it will stop right ON the node but not do anything (this one is new to WoD), as the person above describes. if I click the node manually, or press STOP/START in HB, it continues normally, otherwise will stand there forever. In both cases no automatic blacklisting is done by GB2, which is an old issue. So I just have one question: do you understand and recognise the issue (it's impossible to observe GB2 gathering in WoD for more than 30 min without encountering the bot standing right on top of a node but not gathering it), and since GB2 has not been fixed in forever and I assume never will be, will there be a solution from you? I understand that after a few minutes of not reaching a node Tramper gets new instructions, but... sadly it just tries to reach the same node again, and for whatever reason the new instructions don't resume the profile. is the solution to permanently blacklist every node like this? they aren't bugged nodes, and they are certainly reachable since the bot is standing right ON them... wouldn't that eventually just blacklist the whole map. is there no way to temporarily blacklist a node so when it gets new instructions from server the bot actually continues onwards instead of just standing there as before. here is the issue. again, the bot is standing right next to the flower, not stuck, no obstruction, it's receiving new instructions, yet it does not move or gather. the moment we manually gather or stop / start HB, it does continue perfectly fine. any solution? this happens every 20 min or so, very reliably. the problem where a node is above or below and the bot runs back and forth, actually DOES seem to be helped by receiving new instruction (often but not always). so at this point this plugin is not possible to use unobserved / unaided, do you recognise the issues and is there any solution? all the plugin has to do is blacklist an "unreachable" node for a minute or stop/start HB, is that possible? log attached, it got stuck around line 2000 You need to register and have one post to see spoilers!
I feel as if most of grulloc's grotto is an issue. I submitted a few blacklisted nodes but I personally have blacklisted most of the area.
hello starlite, as you saied yourself, you're right about that. almost every issue i see is either Honorbuddy or gatherbuddy related. in addition most wod meshes (the files reponsible for navigation) seem to need a rework. stucking and standing in places forever is only related to those mesh files and/or GB itself, not the plugin. let's get straight here; the xpac is now out for 2 1/2 weeks, i perefer on waiting until Core Bugs are fixed rather than doing hackish attempts around it. i will be considering a start/stop fallback option anyway.
roboto is it possible for you to force dravel form in WoD as a druid if you have the glyph or at least make it an option in the settings? Travel from ground mount not supported in HB.
Update Time not a new Database revision this time but even better. listening to your feedback the following new features have been implemented: Version: 1.9.8 Channel: release Changelog: Code: [experimental] added Recovery Option on No Movement [experimental] added Loot (only) Option for #85412 Disturbed Podling recoveryis highly experimental, please provide feedback about this one, it's disabled by default and will watch your movement. if no movement occurs for more than 1 Minute it will try to navigate out of a broken mesh, using clieck to move, and restarts the bot while blacklisting all nodes around so it wont stuck again on them. Looting of Disturbed Podling is enabled by default and will result in turning GB2s Loot Option on and off if there are any Bonus-Mobs around. This should work flawlessly. Please provide Feedback about it regardless. update procedure as usual: the version has now been submitted to the store and will be reviewed by the hb staff pending approval. this process usally takes up to 12 hours but can take up to 3 business days on rare occasions
update time once again Version: 1.9.9 Channel: Release Changelog: Code: Added experimental fix (on by default) to help on stuck right beside a node update procedure as usual: the version has now been submitted to the store and will be reviewed by the hb staff to be approved. this process usally takes up to 12 hours but can take up to 3 business days on rare occasions
i'm able to force that stance, but i'm not sure it will keep the CC/Botbase from canceling it. i will consider a test option in version 2.0.0
https://www.thebuddyforum.com/honorbuddy-forum/plugins/movement/159299-plugin-alwaysdruid.html this plugin is actually working great with Glyph of travel if anyone is interested (or roboto if you wish to add it directly in your plugin)
one and a half weeks even! yes lets hope the bugs get ironed out. however the GB2 not blacklisting shit is not a bug, it's a feature that's been around for years and pigs will fly before the devs actually fix it. that's why all the flying GB2 profiles have a wall of text section of dozens of blackspots covering all the "unreachable" nodes. because GB2 despite having an entire settings tab dedicated to "Blacklist a node after X seconds" doesn't actually do it most of the time. Let's see, the log is 30 min worth of "Approaching True Iron Deposit", ya think it might be unreachable yet? Nope, GB2 says we keep trying Wasn't a big deal before since every problem node could quickly be manually blacklisted, but here on ground mount the number is exponentially higher. We'll see if this is ever AFKable in WoD without some sort of *automatic* solution that will simply go "can't reach node for 3 min, blacklist it for X amount of time, move on".
I have had a good amount of success with this program, up untill randomly about 30 minutes ago everything stopped working. I read the log file, and I am not sure exaclty whats going on. But here is the error it gives before hb freezes out. Is it my end? Cause I cant simply disable your plug in it seems. [23:27:53.468 N] Unhandled exception System.Exception: Startup Error: false;wrong version at theTramper_dungeon.helper_http.get_server_tasks(String myGUID) at theTramper_dungeon.Tasklist._spawn_server_tasks() at theTramper_dungeon.theTramper_dungeon._core_initialization() at theTramper_dungeon.theTramper_dungeon.<Initialize>b__0() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
Hello, I've the same problem. I restarted honorbuddy, it makes an update of the plugin "thetramper" and now honorbuddy crash everytime i start the plugin "thetramper". I reinstalled a clean version of honorbuddy and deleted appdata files, same problem. [00:23:36.452 N] Honorbuddy Startup Complete [00:23:51.467 N] theTramper | startup process issued [00:23:51.476 N] theTramper | awaiting completed initialization [00:23:52.815 N] theTramper | HB initialization completed successfully, resuming [00:23:52.818 N] theTramper | Running new server optimization [00:23:53.460 N] theTramper | Using Server: thetramper.com [00:23:53.460 N] theTramper | Response time: 133 ms. [00:23:53.816 N] theTramper | disabling Addon theTramper gather (1.9.5) [00:23:54.393 N] Unhandled exception System.Exception: Startup Error: false;wrong version à theTramper_dungeon.helper_http.get_server_tasks(String myGUID) à theTramper_dungeon.Tasklist._spawn_server_tasks() à theTramper_dungeon.theTramper_dungeon._core_initialization() à theTramper_dungeon.theTramper_dungeon.<Initialize>b__0() à System.Threading.ThreadHelper.ThreadStart_Context(Object state) à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) à System.Threading.ThreadHelper.ThreadStart()