the only issue i see in this seemed to be caused by your CC, what does happen when using singular? interesting.... not. log please
update time theTramper version: 1.9.5.2091 channel: release changelog: Code: added support for theTramper grind core optimizations and speedups theTramper grind version 1.0.3 channel: release changelog: Code: support for theTramper theTramper gather version 2.0.9 rev10 channel: release changelog: Code: internal optimizations
It probably wouldn't happen with Singular since Singular has a problem with refreshing Path of Frost...so the bot would just easily swim under the bridge. But that's...not quite the fix I'm looking for lol...
so in that case it'd be a smart idea to either report that to Bobby on his singular thread and get that fixed beforehand
Yep. But how would that fix the pathing issue? Would the bot just not try to pass through the bridge with Singular even if PoF was on?
Ok! So this is new for me...Regardless of which combat routine I use, Singular or Necro, my bot will stop at a node with a mob near it and just stand there, without fighting back, until he dies. I'm not sure if this is a GatherBuddy, Tramper, or HB issue. View attachment 13060 2014-12-18 18.46.txt Ok, I did as you instructed and the bot seems to be defending itself just fine now. Is there anything you can do about the pathing issue I posted on a few pages back?
first off, run a real clean install (delete HB folder AND Mesh Folder, located in %AppData%), consider to disable PureRotation as it keeps on spamming this error: Code: [01:47:46.316 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'Styx.CommonBot.Routines.ICombatRoutine' from assembly 'Honorbuddy, Version=2.5.12260.760, Culture=neutral, PublicKeyToken=50a565ab5c01ae50'. at PureRotation.Managers.HotKeyManager.BotEvents_OnBotStopped(EventArgs args) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at Styx.CommonBot.BotEvents.(Delegate , Action`1 , Object[] ) on the next step, make sure the following options are disabled: Farm Timber Force Harvesting of nearby Objects Loot spawns on herbs ONLY in addition please try to update your replies instead of reposting and/or pushing, it helps getting stuff kept a bit cleaner
Yeah this is weird. It happened again, and as soon as I opened up the UI options for Singular, the routine kicks in and kills the mob. Any ideas? Update: I ruled out coincidence. I was able to reproduce this with Singular a couple more times. I'm going to try Necrophiliac again, see if it does the same thing. I apologize...that log I attached about the bot not attacking was the wrong log. The file manager was defaulted to the previous version of HB's log folder and I was pulling it from there. It's fixed now and you will be getting the proper logs.
Ok, another new thing... Bot tries to harvest mineral nodes even tho my toon doesn't have mining, Tramper is set to specifically harvest Frostweed and Fireweed, and GatherBuddy is set to only conduct Herbalism. View attachment 5432 2014-12-19 15.10.txt
give it time until HB is available as "Release" Quality, it seems the current test version got some bugs
mine wont do anything just stands there and does nothing on a fresh install theTramper gather | Distance to end: 552 theTramper gather | Distance to end: 552 theTramper gather | Distance to end: 552 etc.
Now that we got those other issues fixed, if this pathing issue gets fixed...all that would be left (that I can think of) is the pathing through enemy camps, elities, and world bosses!