Version 3.0.2 only farms timber for me. in HB Settings I have selected to farm ore&herbs. in your plugin Options I dont see anything else I can check/uncheck to make him collect ore&herbs. what am I doing wrong? logs attached
Hia, Cant try it out yet, but will do so soon. Why is there in the nodefilter so many doubles? any way to prevent this or could you explain what is happening?
because those objects exist with different IDs ingame the nodefilter is only to be used by professionals, you dont need it if you want to gather everything
Hi, with combat bot, the char figths everything and if it arrives in alliance zone he starts to fight guards that respawn quikly and stays there until i move him. Is it possible to avoid this?
are you sure you're running a clean install with no addons interferencing? i never encountered this error in my internal testing
this is caused by a mesh/navigation error. Code: [14:04:09.727 D] Could not generate path from {2277.291, 2747.716, 161.4048} to {2361.22, 2774.97, 126.693} on map Draenor (Phase: FWHordeGarrisonLevel2) (time used: 0 milliseconds) @ FindEndPoly please report this at the navigation/mesh thread
update time, new version inc soon! version: 3.0.4 channel: release changelog: Code: switched botbase to grind bot prevented pull behavior, will only self-defend renamed "loot harvest spawns only" to "loot all mobs", changed loot logics (if ticked, loot all, if not ticked, loot goren protector and disturbed thingies only) added dynamic blackspot interface agaist non-reachable nodes and phasing out nodes, threshold set to 60 seconds, this is subject to change in a later version logging is now wayyyyyyyyy less spammy made several log messages more silent status text will now display distance to location and current poi overall performance optimizations looting mobs now require to be fully reachable to be considered as loot pois added customizeable loot range nodefilter will now display objects ID to help them to be separated timed recover is now fully functional fixed Interop Issues with theTramper wont dismount anymore unless it's really needed thats it for today! there's snow outside and so i feel the need for snowdrifting
Hey mate, Got to try it out today for about an hour, cannot run it afk yet because of 1 thing that happens: 1/ flightform (druid) getting hit, stops any movement, but doesnt start combat so my char just stands there getting hit on, no recovery at all. 2/ unmounting is checked, its not unmounting. keep up the great work mate!
i gonna ignore your bug reports from now on, sorry but this is a useless report. wait until 3.0.4 has been approved. i'm trying to get rid of the unmounting behavior, trying to save you as much time as possible when gathering 3.0.4 is running on my bots for about 3 hours without issues now
bot standing still and spam that mistake that I wrote ... I have attached the log magazine. what's wrong?