/facepalm I got the heroic gloves this week and didnt add the springs to them ... so ya the golves work not noticing the garrote problem... it seemed to happen when i vanished and didnt have enough energy for garrote
the only problem i have noticed is my rogue likes to energy cap alot as combat spec. gear gives me a base 15 energy per second. I think i read somewhere that this is probably down to honor buddy being a little slow and not allowing your CC to spam skills fast enough?
I'm not sure if it's a CC issue or even a HB issue. ever since my gear got better. Energy doesn't seem to be a problem at all unless i'm interrupting, using feint or disarm. Otherwise i'm usually almost always at 80+ energy if i'm letting trixter go thru its rotation. So i'm thinking since patch 4.3 brought new gears and we having higher haste could be the result of energy capping?
It's energy capping with globals being used instantly. I think with the haste trinkets and everything else cooldown overlapping is a big part of it capping. This CC with the macros removed is doing very well.
in assassination spec its using Vandet on non boss monsters, not sure about cold blood, also it isnt properly using garrote after the vanish will update with log in a few moments running it atm on the lvl 70 dummy
because the cc doesn't check for bosses anymore you can turn vendetta off in the cc settings, and turn it back on at strong enemys.
well now so leaves u in a position to keep the gui window up, is there anyway to have it return to checking for boss level monster?
Still the best combat CC I've ever used! Only issue I've noticed with it is that it uses my burst trinket on cooldown. Am I missing something or is there a way I can have it not use my trinket for me?
May i suggest making an optional setting for energy req? I normally do not want it on however it would be nice for raids where I need to feint....sometimes I get it to feint on the first try but sometimes I'll miss it a few times a few times and die...
hey Mahe4 first of all i really love ur cc, i just have 1 suggestion to improve it, i dont know how har dit will be but, is it possible to make it deteckt some spells and make it to auto cast feint, for an example om morchock HC first boss in DS i need it to cast faint when it detect stomp will make the life alot easyer for the healers and i dont need to run whit stamina flask so i would be really awsome if u can make it do something like that
Was testing out your sub version, was pulling 27k on a dummy (I have really good gear, 400+), you have implemented UI options of assassination and combat ... UI options NEED to be added for sub: -Normal rotation (backstab as main ability) -Hemo rotation for fights like ultrax -Enable/Disable Shadow Dance again for fights ultrax (would be really pro if you could have a Shadow Dance option where Shadow Dance would be used on ultrax but only Premeditation is used to add combo points while still maintaining a hemo rotation) -Enable/Disable Shadowstep If you could implement that this CC would have no competition
Mahe hasn't been online for 2 weeks. This CC is still the best for end game combat without question. I've been using it with Raidbot and having great success even though it wasn't originally designed for it. Hopefully all is well and he'll be back around to keep this great CC up to date. If not hopefully somebody will!
A suggestion for sub beta -- MAKE IT BACKSTAB. currently all it does is hemo. Please add this in Would be 3-5k dps increase.
Wish I knew how to make/modify profiles, I would try to add some features to this one.. sadly, i dont.
Anyone using this along with legendaries? Ive tried tweeking the code little to take advantage of fury proc but its so short its hard to tell if its working or not.
Using as combat just beginning heroics on a new alt, new server. Seems to be working great, better than Death Shade it seems. Sweet