Correct. Tuanha, Please fix logic to address these issues. Unholy rune logic: 1.) Soul reaper if target 45% or less. 2.) Plague strike on targets who are missing diseases 3.) Scourge strike if other 2 criteria are not met. Blood rune logic: 1.) Blood boil 2.)death strike if player health below a threshold. Frost rune logic: 1.) Icy chains if target at certain distance from player 2.) icy touch to dispell/slow/dmg Lastly, Death rune logic: 1.) death strike if health below certain threshold 2.) Soul reaper if no unholy rune and target 45% hp or less and target does not already have soul reaper debuff 3.)Necrotic strike Reflex11 - If I left something out or need a correction let me know.
Death Strike only heals damage taken from non-player sources, so it's a huge waste of runes in PVP - if that's what we're talking about here. Never hit your DS key in arena. Otherwise, yes, this is essentially correct rune usage in pvp.
Thank you for the clarification Reflex. Notice that I didn't put festering strike in that at all... I hate it when I am wanting the CR to stack necrotics only to see my 3 of my 4 death runes go to skills not named necrotic strike lol. 4 Necros plus blood tap is ridiculous pressure. Hopefully Tuanha can make these changes.
Agreed, I've been spamming my Necrotic Strike key constantly while botting arena/rbg just in hopes I override the fester. I've found it to be almost better by running Unholy Blight because of this, as the bot will run a pretty well done festerblight it seems (festerblight is the top dps PVE rotation, where you pop cds (+str) and apply diseases, and then use fester to keep the "buffed" diseases up all game instead of re-applying them). Theoretically, roiling blood and the type of death rune turnover (bb, it) and necrotic spam is definitely better in arena, but festerblight can be pretty formidable especially if running hunter/dk/pal(priest). Shrug, try it out, hopefully the necrotic spam logic goes in soon though, especially before 5.3 (fester nerfs, scourge buffs). Also, just in case it was missed - there's a current "bug" where Icy Touch being used by a Death Rune that used to be a Blood Rune, it will turn an unholy into a Death Rune. So: BB, BB, IT, IT, (when bloods turning into deaths) IT, IT, (when blood runes refreshing)BB, BB = 6 death runes, and of course if you save Blood Taps, you can refresh 2 more death runes right after... So the top tier opener is something like: Plague Strike target, BB, BB (procs pestilence+dmg+death runes), IT, IT (dispels+death runes+dmg), IT, IT (same but now we're abusing bug and turning over unholy runes into deaths), BB, BB -> 6x Necrotic Strike = diseases on everyone, 4x dispel, 4x aoe dmg, 4x IT dmg and then dumping 150-250k in dmg and 100-200k in absorbs (depending on cds, target resil etc) so your 'effective' damage dealt is somewhere around 250-300k, which will force defensive cds/trinkets every single time or they just fall over dead The alternative is using UH runes for scourge is fine, too, just slightly less "effective damage" than necrotics. After this, plague is virtually useless as it will be a rare occurrence to find a target with 0 diseases after spamming Roiling Blood and IT everywhere. I assume, though, the IT bug will be fixed and/or is too hard to code (I don't know that it's possible for the bot to read a death rune as used-to-be-blood-runes and then use them for ITs). So, in lieu of that, spamming blood runes into BBs, frosts into ITs, and deaths into Necros exclusively is actually very similar to high end arena play. If there were an option to use icy veins, I'd personally turn it off and use it myself for either peels on melees or when i know I can't catch up to someone (being x distance doesn't always equate to needing to slow someone).
Same here! would love to see a RBG and Arena Preset as well in the welcome screen. best regards MrMister
When going to update your folder (right click folder, select SVN Update) it will request a username and password. Can any1 help me i dont got any SVN update options right klicking on folder only have SVN Checkout and TortoiseSVN (and from what folder i need to do that)?
Quick question-are the public version and special edition of this routine optimized and enabled to use the framelock support provided by Tyrael?
They all give the same opinion considering they are all based on simcraft. 2h > DW frost at all gear levels.
Yes... When i do pvp and i do not have framelock on it does not work. I turn it on and the cr works like a charm. I am multiboxxing arenas with this a unholy dk and holy pally. Got to 1500 so far and holy pally is undergeared. Using both paid versions dk/pally crs
Can I used this to Dual? I have a Blood DK L86 and tried to use it to Duel in SW and well it did not even fight. also seems to try and load horn of winter a lot. I have latest HB and SVN latest everything.
can we get DEFINATE clarification on whether framelock is supported in the routine for pve-ive noticed the routine lagging abit fo short time after the gcd is avail to cast another ability on my ilvl 521 frost dk-my computer is quad core i7 with 24 gb of memory and ati HD series graphics card so dont think i have slow computer also put the routine and wow at a higher priority to make sure they have the cpu resources
kk wanted to double check cause a previous poster said the opposite edit: from what i here framelock support greatly improves the performance of the routine-i usually use pure fo single target bosses but their aoe is a work in progress so ive been using cingular fo aoe encounters and wanted to try tuans dk routine