Hai guys, im interested in knowing does this one support all features of balance now, would i be able to take it into RBGs and arena??
Could you make it stealth AFTER skining the mob? (Feral) Right now it Kills -> Loots -> Stealth -> Skinning -> Moving on unstealthed (CD) Would be great if Stealth and Skinning could be swapped in order
Hey mate, how would this go if I was to Q up for a dungeon? What settings would I use for it to auto-heal in the dungeons for me?
Uses Sunfire and Moonfire way too often when it's not needed. Kills the DPS. Uses Sunfire when it reaches the Solar Peak, then very often 3-4 sec afterwards it will use Sunfire again even though there is 26-27 sec left of the DOT, and would last until the next Solar Peak. I'm using the Donators version. Can you look into it? View attachment 9628 2014-12-16 23.07.txt Also is it possible to disable the use of Starsurge, so I can use it manually? I experience that it uses Starsurge 2 times in a row overlapping the wrath/starfire buff you get, which also is a DPS loss.
Can we please get a resto druid pvp update, heals are lacking badly. CR is always falling behind and going oom every match no matter what setting you put it on.
Are you going to BuddyStore with the SpecialEditions? Or is it possible to intall the free version in BuddyStore and logged in, to get SpecialEdition?
I do place it manually, i Never let the CR do anything that should be done manually. However it is not optimized for pvp, it goes oom no matter what you do and it falls behind too easily.
Hello TuanHA, I have your TuanHA Druid Special Edition, and as Druid who plays a lot i saw few things that i rarely see them been used or not at all. Which leads to lost of mana and healing: 1. Soul of the forest - i haven't seen this talent been use at all, especially for raids when lots of ppl take dmg this needs to be synergised with Wild Growth to maximise healing done. This is lost of 50% more healing for 6 ppl, which is huge lost of healing. 2. Swiftmend- This should be the main spell to keep out Mastery: Harmony up all the time, and when is not available then healing touch to be used, when you set up to save mana. I see it spamming Regrowth all the time and this is not really saving any mana at all. 3. Wild Mushroom - This is one of the biggest issue with out-mushroom, it is literally "wild", it drains my mana out like nothing else from this set up, it spawn mushroom over and over and over again, if possible this needs to be done with some hot key to drop it where it is most needed, as spamming it all over the place helps no one when you get oom cos of it. 4. Healing Touch - to be frank i think i have seen healing touch been use only like 2-3 times per 10 min long fight, when i clearly set up to heal above 75% and Regrowth to heal below 45% i see only regrowth been spammed because of Harmony. 5. Germination - I cant really understand the set up of Germination, i have chooses to be placed on 2 targets the 2 which by my common sense should be devoted to the tanks first, this is very odd sometimes i see it placed sometimes i dont, i dont know the logic of it, maybe my set up is not correct i dont know. 6. Nature's Swiftness - This is something to be really honest i haven't seen been used even once, when i clearly set it up to heal activated below 35%, i see how some player drops health quickly and then i watch what the bot is doing and he is doing nothing to heal that person asp, no Nature's Swiftness or Swiftmend. If those things get fixed and make it more consumable that will be really nice. I love your routines all are nice . But with feedback they can become great ! Thank you in advance
When you burst with burst key as feral in premiun edition, he uses your trinket too, that one that removes stuns..... -.- Never mind I did find out how to fix it
You have two settings for trinkets, Trinket one: the upper and Trinket two: the lower, Set the setting on "Stuned or Lose Controle" for these Trinket, and he do not Activate on Burst!!!
Hello there TuanHA, im using your hunter routine and i love it. Today i was going to buy your premium version of druid, and it cost 89$ and then u get everyroutine. I just want the druid routine cant afford to buy the 89$ could u please add druid rountine for itself. Yours Raywin
[TuanHA Druid-Feral] PVE DPS Problems with Rotation/Debuff Uptimes CR should refresh Rake at a duration less than or equal to 4.5sec, and Rip @ <= 7.2sec. Please fix this to increase uptime on bleeds, and maximize bleeds with damage buffs. CR should lower priority of Ferocious Bite as Rake is approaching 4.5 seconds or as Rip is approaching 7.2 seconds. For example, there was 5sec lost on Rip uptime because CR decided to use Bite instead at 4 seconds left on Rip. I've seen it use energy it could have used to re-apply bleeds. That energy should be pooled for bleeds instead. It is a DPS loss to use Thrash single target. CR should not use Thrash AT ALL against single-target, even with clearcasting buff. If using Soul of the Forest or Bloodtalons as a talent, then it should not use Thrash against a single target. You will find these problems reflected in the attached log. The exact times of note are as follows: [14:04:30.994 N] 30:994 HP: 100% Energy: 61% Combo: 0 Mana: 90 % Training Dummy 3.12y 100% HP Rip (1079) [14:04:51.264 N] 51:263 HP: 100% Energy: 55% Combo: 0 Mana: 100 % Training Dummy 3.12y 98% HP Ferocious Bite (22568) ... [14:04:58.628 D] 58:628 Trying to cast Rip (1079) on Training Dummy Dist: 3.1174038456355 reason RipWoD1 Energy: 60 Combo: 5 This is the biggest problem. CR uses Ferocious Bite with ~5 seconds remaining on Rip, and the bleed falls off. CR should refresh Rip at or below 7.2 seconds remaining on Rip, and 4.5 seconds on Rake. Notice the 28 second difference - there was ~4 seconds where Rip had expired. This is reflected in the following image, taken from my diagnostics against a target dummy, same as attached log.
Hello TuanHA. I love how I am topping the healing meters with my resto druid profile. I can relax and "see" the fights while enjoying the loot. Like one previous poster have said, try to fix the SotF proc with wild growth. (i dont use it yet, but I know its good) Also a very important thing to fix, is the Healing Thouch logic. Healing Thouch should only be used almost when Wrath is being used, but it needs a raid setting and one for 5mans. Wrath is being used only when almost all is topped off, while this is more probable to happen in 5man dungeons, its less likely to happen in a big raid. Thanks
update: thrash simmed as neither better or worse to use on clearcast. you may as well leave it in the CR. still, there's serious issues, as previously mentioned.