For survival hunters. 1. Just set barrage use on burst, everything else use on cd, since there is no real burst for survival. 2. change burst mode to burst on a key bind. 3. press the burst key when you need to use barrage. 4. ??? 5. profit. no need for 2 profiles
This is a good idea, except for the fact that it will still cast Explosive Trap in the standard rotation on Single Target - which is in theory a DPS increase (very, very minor), but I'm going to guess that the rotation its using doesn't actually use ET correctly and therefore it will be a DPS loss. I don't see why he cannot just exclude ET and Barrage from the 1 target rotation, and add it as a trigger in the "Auto Activate AoE" option. Fixes all issues this routine currently has.
Please make an option for beast mastery hunters to use multi-shot every 4 seconds when 2+ targets as that is a dps increase over arcane shot spam because of beast cleave. would be really nice for fights like Twins in highmaul and brakenspore it would be a nice damage boost.
Been testing the arcane shot multidotting and it's working well after the changes. I'm still lacking much needed arcane shots in pure single target though, especially in my gear and spec choice. For, LW, ToTH the routine gets itself in trouble on pooling too much focus and it cancelling Cobra shot at 70ish focus to dump an arcane shot. In actuality it should have already dumped that arcane shot. (Especially with Scales trinket proc or ToTH) One extra arcane shot dump here and there, especially when ToTH is procced will go a long way imo. Edit to say FS, ToTH it seems fine in terms of ST arcane shots. LW, ToTH seems to be the issue for me. EDIT: Attaching a log of the issue I describe. I can't really decipher the log but take a look around the last half of the fight. There should be some examples of it just pooling too much focus and it wasting a lot of dps because of the cobra shot cancelling.
Hey TuanHa.. got some problems today in blackrock foundry. a lot of error messages like " at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..()" at Hans'gar and Franzok the rotation cast multi-shot on 2 targets?! that is not correct or? here the log file.
Hey Tuanha, a few of the fights in BRF aren't working properly, the bot thinks it is ether in line of sight of mobs it can't see... or thinks it's out of line of sight on mobs is can see. It just ends up standing around thinking about what to do.
I am still not doing enough DPS I bought the paid version and still same problem my Arcane Shot is like 11th when it should atleast be in the top considering im surv with thrill of the hunt can someone help plz
Hey your spread damage is good as in like spreading serpent sting around and I use burst keys for barrage but your rotation priority puts you far beyond other CRs on Survival I mean it uses black arrow hardly some times it's like what??? Here is the rotation priority from the mouth of one of the highest parsing hunters in the world Black Arrow (maintain) Serpent Sting (maintain) Barrage (>1 targets) Explosive Shot (LnL proc) Arcane Shot (ToTH+HC Scales or above) Explosive Shot Explosive Trap (>1 targets) A Murder of Crows Arcane Shot (ToTH) Explosive Trap (used as a filler between globals that can’t be filled with anything else) Barrage (no ToTH, no scope/SoD proc) Arcane Shot (dump excess) Focusing Shot/Cobra Shot (generate) And btw I'm a 680 hunter 7/7 HM M and 9/10 BRF H if you need any other imputs I'll test I'm using your paid version for PVP but not PVE would love to thought your targeting and such is on point and it uses skills much faster then other scrips and has great options
May of been mentioned buy killshot likes to try and spam on dead targets causing issues with loot in combat. If you havent done so already i would advice putting in a is.alive check
I also have the problem with the grasping runes :-( It's possible for me to get me out of the runes manually but it's a but irritating and annoying. Is there a possibility to fix that?
I have issue with donor version, i have a settings file that disables any damage spells, and it was working alright unless i've changed a spec to mm and noticed that <AimedShot>False</AimedShot> doesn't work and character still casts aimed shot (only aimed shot) in loop. Plz fix it. And another one feature that i want to ask, is to allow routine casting cobra shot when char have full energy (try to manually cast it when bot is enabled and u have full enegry). I need this pretty often.