something is still broken I am not sure what it is but my CR wont even auto attack he just stands there i have posted both logs.
Not sure what you guys are complaining about. Went to do HC scenarios and lfr yesterday and working as expected. Regards
Just took my hunter for a spin on a Temple of Kotmogu and all options are working as expected. Doing auto focus, trapping on demand, proper rotation, burst on demand, etc.
Hey guys, I have no clue why CR act like idiot for someone but work well for most everyone else. Most guy I know having problem using WoW in EU. My Hunter is in US and few other donor on US realm have no problem at all. Cmavo87 play on my realm (frostmourne - us) and he have no issue, he's hanging around 2k2 2v2 and 2k3-2k4 3v3, he play a lot and there no problem. He just said don't change anything just add auto growl kill grounding totem (which I'll add soon) On other hand Bloodyfinal (creator of Bloodys Death Knight CC) having a huge problem, CR bug for him every game. He's in EU WoW and I use his copy on US and everything work fine. Bloodyfinal is a skillful player (2k4 - glad range) and good coder too. He and me chat everyday to find out issue but I still don't know why. This issue is complicated and please give me more time.
I am already EU player and i have exactly same issue ... I use your other CRs but they are working perfect...
New update fix hunter slow issue. Normally CR only run at 30ms per rotation speed (really fast) bad code from check Auto Potion make it jump to 800-1200ms (WTF) There no better code to check Virmen's Bite so I disable it, sorry raider, pls use it by yourself it not hard otherwise it make 10% drop on average dps. Major change in the way of caching unit, everything is faster. Please update and let me know. @xratedownz: Please update to let me know issue for EU player fixed.
Any chance to get that Powershot change i asked about earlier? I see no reason to use it on CD anyways. Manully pop when you have dmg proccs for extra dmg or use it for knockback. Add poweshot the same way you have traps. make a keybind for it for use on target or focus target.
if you prefer use PowerShot manually, please open TuanHA-Hunter-Settings-20130304-[YourCharName].xml Edit <Powershot>True</Powershot> to <Powershot>False</Powershot>
Still one problem. I want to use it when i click the button for it. Pausing rotation takes to long until it comes back using abilities. Every GCD matters. Want it to be next spell used like scatter shot, no delay so people cant move or finish cast. The profile doesnt leave any openings, my own keybind will only work when it has no focus or waiting for an ability. Having to wait for more than 1 GCD is to long.
Would tortoise svn 1.8 vs 1.7 or earlier by chance have anything at all to do with the CR going bug crazy for me? Just a shot in the dark.... its the only thing I have changed. And I had to do upgrade working copy then svn update.
I just tried. Looks good but sometimes cr stops and sometimes it targets same faction ppl before battleground starts and trying to attack that target and using some cooldowns... Here is the log file... https://www.dropbox.com/s/xqiugqfjnju86yy/3260 2013-08-07 01.24.txt
Still the same probleme for me... New PC everything is a fresh istall but it is still buggy View attachment 5840 2013-08-07 00.23.txt
Just updated and having issue's also. Whilst in a raid, the rotation will just stop casting, I have to clock off target and tab back to it or manually click to boss and the rotation will start again. This carried on like this for a while and then it just totally stopped. Just glad I had an older back up of the previous CR build that works flawlessly. Anyway, here's the log. https://www.dropbox.com/s/0tncbuebalgf99q/2684 2013-08-07 02.25.txt
Thank, something wrong with <CountMySummonUnit> the new function I've added. Please try rev 265 and let me know.
If you guys are using Tortoise 1.8 or newer, that might be why you are having so many issues with this CC.. I upgraded from 1.7.13 > 1.8.1 and when I tried to update the CC I got a message saying the format was too old, expected version (xx). I reverted to 1.7.13 and everything worked fine. The only problem I have been having lately is a lot of the time my Focus CC macro's / Keybinds have been stuffing up - for instance: my Scatter shot keybind / macro is bound to "2", my focus is bound to "SHIFT+2", web wrap bound to "3", focus bound to "shift+3", silencing shot bound to "r", focus bound to "shift+r"....you get the idea Just within the last week, when I needed to CC my focus (scatter / silence / pet stun), it has been stuffing up and using the CC on my current target. I got around this by changing the keybinds / macro's to normal binds (1/2/3/Q/R/T etc) so that now the CC only have to search for one key press instead of 2 "SHIFT+A/B/C" etc. Now CC works flawlessly again, I just had to get used to the new keybinds / macro's. This is what this CC is capable of: Out of those 11 losses, 6 losses were to multi-R1 teams: Jahmilli + Shwayzee Vanguards + Chanimals Artistx + Dbx 3 losses were to DC's and the other 2 were from this week when the CC was stuffing up my Focus Scatter / web wrap / silence binds. Tuanha has made a VERY good PvP CC, and apart from adding in the instant pet growl as soon as Grounding Totem been dropped...there is nothing to add. I have had multi-glad players watch our priests Twitch stream in 3s and tell me that if we had a better priest (this guy only been 2k before I played with him), we would be 2.5k+ easily right now...
Added Pet Growl kill Grounding Totem (will activate weather you enable Growl or not) Added more totem to killing list. We make Shaman cry moar //Spirit Link Totem 53006 //Earthgrab Totem 60561 //Earthbind Totem 2630 //Windwalk Totem 59717 //Mana Tide Totem 10467 //Healing Tide Totem 59764 //Capacitor Totem 61245 //Windwalk Totem 59717 //Earth Elemental Totem 15430 //Fire Elemental Totem 15439