Time to try new Mist 2.0 rev 75. I try your build, i wish that Upflit work now better P.D : No working loads profiles, i cant load any profile ( me or the others players ) P.D2: Too many crash, if i use raid button config and pulse other time, he crash... if put configuration manually and try to save...crash
Rev. 77 AoE Mode Toggle is back, default key is Control + 8 (You need to HOLD 2 button for 1 second to toggle on/off) Add Maceyp to User Preset @CLubwar: I made stupid change to variable type so all old preset is broken, but I guess u still remember your old setting. Sorry for inconvenience (and my stupidity )
Tuahna, found one more minor bug in WW (but mb in BM too). Questing, fullafk preset, 75 rev. when i got low hp - CR use healing sphere and sometimes after this he stop attacking until i click right button mouse (cancel spheres). did u need a log? https://www.dropbox.com/s/nufwraqn0qedd16/9904 2013-01-23 12.34.txt here is a log for you
Any more have settings for 25 raid?? Hard or normal, but i need compare whit my settings Edit : I upload my new settings for 25 HM, can anybody see and recommend changes?? I think put more less in Sphere because my raid never move to get spheres and i lost to many mana and HPS whit spheres.. https://www.dropbox.com/s/xg3c642tieclb1q/TuanHA%20Monk%202.0%20MistWeaver%20Clubwar.xml TuanHA Monk 2.0 MistWeaver Clubwar.xml - GigaSize.com: Host and Share your files
Okay here is what I have set up to run 10 man. The biggest thing the help me with mana is working with the Renewing mist. Anything under 85 healing drop a lot. Anything over 90 drop my mana. Also I like to control when I use Spinning Crane Kick, Revival ( need to work it in with other healers CD) and Life Cocoon. Another huge thing that saved on mana was turning down the Healing Sphere. Although its does crazy healing (70k heals) it adds up when you are dropping them all the time....and it will. Another thing that I do to make sure I am ready for a fight when one of the tanks have to move out of range and they want me to heal them....I keep the monk window open and click on the Healing sphere tank always and then apply. I know this might now work for people that do not have more then one screen, but this has allowed me to be a really good tank healer when the need me. Then turn it back off when the two tanks are together to save mana. Last night on Stone Guard Heroic 10 man, I held 83HPS most of the fight and ended with 80HPS at the end. 100k mana left with out using pots to boost mana if needed. ALso keep in mind this build or just monks in general will have a hard time seeing numbers like this if you are not using uplift like crazy. If there is a only a person or two taking damage, your numbers will be cut in half...its just the way we work . The pictures of my stats are with out procs and with so you can see the difference in making sure you guy is enchanted to the wall Jade spirit will become you new best friend!
Tuanha, I just want to say thankyou dude!! After donating to a few other fools ,your customer service and CC's are the best. I wish you could make one for each class haha =)
hey when you say 65k dps, what kind of mob are you hitting? is it in LFR? or you talking about target dummy, the raiders training dummy (??) one? my ilvl is 479 and i do about 63k dps on raiding target dummy in org using preset "Raid" settings and I use Lazyraider. Am I do something wrong?
Holydiscord u should tell the ppl what flasks food and trinkets u r using. Can make big differences. I have 12k base spirit with spirits of the sun and qin xis trinket and i use int flask and food . But i also use sun trinket with chi ji trinket more often last times because i like static int k+ spirit proc > static spirit + int proc the reason: spirit proc is always nice but if int proc comes wrong times its just used on overheal for example if i use two int trinkets i use spirit flask and int food. So im around 12k spirit with both combos
As of right now, Relic of Chi-ji and a spirit base trinket. The Relic of Chi-ji is so much better because of the proc you talk about. I would rather have spirit procs then int all day long. As for food and flask, it depends on the fight. Since I am panda, food give you double as you know. For food I take spirit...I eat the steamer food. Now for flasks, I change it up base on what fight we are at. If its a fight that will give a buff for mana regen, then int all the way. If the fight has no mana buffs, then I use the spirit a flask. Keep in mind you need to look at how you guys is going and how you mana/ heals are. Where my base is only 10k mana I like more spirit, but if you are like Mosuri and have a base of 12k then you might want to lean more to int.
On a side note, I am so excited to try out 5.2 and the new build for Monks. If i were to change to mastery build with the new patch notes (Healing Spheres will now heal for 50% of their original value if they expire without being picked up. This healing will factor in relevant Mastery.) might be a lot of fun and free heals. I will have to do some number crunching to see if it would be better, but just looking at the amount that I have on the ground now not being used...it sure will be nice to get something out of them after 30 seconds. Then maybe, just maybe if I cover the floor with them, players might start using them (or just run into them because they are everywhere )
I have 10% mastery and around 18% crit (unbuffed ). And there are always more than enough spheres on the ground. More than enough: Every member could pickup two at the same time.
I've noticed that Expel Harm isn't being used as WW, doesn't matter what settings you use. Tried setting it to 99%, but nothing changed.