This would be nice. The healing is good in terms of doing what its supposed to be doing with percentages, although priorities can be improved. And also, if you have say a certain amount of chi and mana with trinket procs up then it will use more uplifts or more chi burning techniques.
I think we better save chi to use when we really need it. Dump chi mean we need more renewing mist/soothing mist to get back to max chi and the process cost Mana and the dump chi logic don't always get more healing done.
Currently @ 2230 rating and everything is working well but Id love to see the following: PVP Trinket Delay Interrupt Delay Hoykey for Transcendence Auto Focus
That makes more sense, there also seems to be a fistweaver priority thing I wanted to ask about. During low damage phases in a fight, how would you be able to put jab blackout and tiger palm at a higher priority for optimal damage in order to have a higher eminence count.
mmm I disagree because renewing mist is cast on CD when have 0 chi and 4 chi... renewing mist have high priority to all because spread hot and generate chi. For very important damage chi brew is the way for get more chi/mana...For monk, mana is not problem to refull. Important is spread ReM to all raid and keep that to cast Ulpift. Renewing mist rulez
Guys, i have a huge problem with Thuana in Arena. if the opponents are the same faction he wont attack, just trying to buff the opponents? why ?
i got a problem with the healing options. My Monk is in the area of 75%~ Mana and the HP?s does stop at 120k and don?t go any higher got the donater version. Ilvl 550 Heal Balancing is at 10
huhu TuanHA my WW monk is orc and when i enable auto racial it doesnt use it same for MW what i am doing wrong ? got your SE for hunter and monk now
I've tried searching this thread and haven't found it so I'm posting it here: The BrewMaster spec is able to get out of the way of AoE abilities when AFK grinding on the Timeless Isle (e.g., gets out of way of Cra cking Blow) but the Windwalker just stands in the way. Is there a way to change this?
Build 5.4.5160 Add/Fix option Storm, Earth, and Fire. Now you can enable Storm, Earth, and Fire AoE mode in PvP and PvE. Test in a RBG game and the talent increase your dps by 20%, quite impressive. Sorry guy, fell asleep after committing change and haven't tested all all spec. Really sorry.
Tuan, mate, looks like with last rev (139-140) something broken in pvp part. in pve RSK logic good, but in pvp CR waiting for RSK 3-4 seconds did you change logic for this? sometimes damage quite low, using blackout kick by myself for now write if you need a logfile for this
has anyone noticed this CC does not Interrupt the cast on NPCs in time less island !? is there any special reason for that ? meanwhile if you queue up for a dungeon everything will work fine there ! strange ...