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  • TuanHA Paladin - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Nov 16, 2012.

    1. honorspell

      honorspell Member

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      on dps aspect the char dose the rotation quite well but waits on judgment to get out of cd to react instead of casting other spell that ready and not on cd


      update : seams changing talents tire 100 from seraphim to empowered seals fixed it some issue there to think about
       
      Last edited: Feb 14, 2016
    2. ShaRa29

      ShaRa29 New Member

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      Hi TuanHa,

      is there a way to get an all-in-one TuanHa routine from the store? I may have missed it.

      Thanks.
       
    3. tuanha

      tuanha Well-Known Member

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      This option is not available yet, it's HB decision and nothing I can do about it.

      Thank for asking ShaRa29
       
    4. Boofy

      Boofy New Member

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      I too would purchase this in a heartbeat! I have been using the Paladin routine since feb 2014 and it has proven to be reliable and better than the competition.

      Quick question, when using this in PVP and Lazyraider style PVE is there any way we can be warned that we need to stand still for an upcoming cast? I often mess up heals etc by strafing at just the wrong moment.

      Cheers for an excellent routine.
       
    5. tuanha

      tuanha Well-Known Member

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      No, it auto priority depend on your movement. If you stand still, it try to use casted spell first, if you move, it will only use instant spell...
       
    6. Burgess

      Burgess New Member

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      Hey Tuahna, I have attempted to contact you via Skype about transferring from when I paid for all the profiles years ago, hit me up if you see this and good to be back!
       
    7. tuanha

      tuanha Well-Known Member

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      please email me tuanha2000vn@yahoo.com, I'll send you key for buddy store version Burgess.

      Welcome back to WoW :D
       
    8. winifix

      winifix Member

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      There appears to be a bug in the retri setup - I tell it to use Avenging Wrath on cooldown but it doesnt work - this has always worked in prior releases?

      Code:
      <?xml version="1.0" encoding="utf-8"?>
      <THSettings>
        <ArdentDefender>True</ArdentDefender>
        <ArdentDefenderHP>20</ArdentDefenderHP>
        <AutoDetectManualCast>False</AutoDetectManualCast>
        <AutoDetectManualCastMS>100</AutoDetectManualCastMS>
        <AutoSeal>True</AutoSeal>
        <AvengersShieldLowestThreat>True</AvengersShieldLowestThreat>
        <AvengersShieldInterrupt>False</AvengersShieldInterrupt>
        <AvengersShield>True</AvengersShield>
      [B]  <AvengingWrathCooldown>True</AvengingWrathCooldown>[/B]
        <AvengingWrathBurst>False</AvengingWrathBurst>
        <AvengingWrath>True</AvengingWrath>
        <AvengingWrathHoly>False</AvengingWrathHoly>
        <AvengingWrathHolyNumber>1</AvengingWrathHolyNumber>
        <AvengingWrathHolyHP>70</AvengingWrathHolyHP>
        <AttackOOC>True</AttackOOC>
        <AoENumber>0</AoENumber>
        <AutoCCInArena>True</AutoCCInArena>
        <AutoBuff>True</AutoBuff>
        <AutoMove>True</AutoMove>
        <AutoMoveBehind>False</AutoMoveBehind>
        <AutoPotion>True</AutoPotion>
        <AutoRez>True</AutoRez>
        <AutoWriteLog>True</AutoWriteLog>
        <AutoWriteLogDetail>False</AutoWriteLogDetail>
        <AutoRighteousFury>False</AutoRighteousFury>
        <AutoRacial>True</AutoRacial>
        <AutoSetFocus>False</AutoSetFocus>
        <AutoTarget>True</AutoTarget>
        <AutoTaunt>False</AutoTaunt>
        <AutoFace>True</AutoFace>
        <AutoAttack>True</AutoAttack>
        <UseFoodDrink>True</UseFoodDrink>
        <StartEating>50</StartEating>
        <AutoCancelBubble>True</AutoCancelBubble>
        <AutoCancelBubbleHP>70</AutoCancelBubbleHP>
        <AutoJuke>True</AutoJuke>
        <AutoJukeMin>300</AutoJukeMin>
        <AutoJukeMax>900</AutoJukeMax>
        <BattleStandard>False</BattleStandard>
        <BattleStandardHP>50</BattleStandardHP>
        <BeaconofLight>True</BeaconofLight>
        <BlindingLightInterrupt>False</BlindingLightInterrupt>
        <BurstDelay>10</BurstDelay>
        <BurstKeyIndex>3</BurstKeyIndex>
        <BurstString></BurstString>
        <BurstHP>20</BurstHP>
        <CleanseASAP>True</CleanseASAP>
        <CleanseDebuff>True</CleanseDebuff>
        <CleanseDebuffNumber>5</CleanseDebuffNumber>
        <CrusaderStrike>True</CrusaderStrike>
        <CrusaderStrikeHoly>True</CrusaderStrikeHoly>
        <Consecration>True</Consecration>
        <BlindingLightLow>False</BlindingLightLow>
        <BlindingLightLowHP>50</BlindingLightLowHP>
        <DevotionAura>False</DevotionAura>
        <DevotionAuraHP>50</DevotionAuraHP>
        <DevotionAuraSilence>False</DevotionAuraSilence>
        <DispellASAP>False</DispellASAP>
        <DispellNot>False</DispellNot>
        <DispellRootSnareMelee>False</DispellRootSnareMelee>
        <DispellRootSnareMe>False</DispellRootSnareMe>
        <DispellRootSnareHealer>False</DispellRootSnareHealer>
        <DispellRootSnareRange>False</DispellRootSnareRange>
        <DispellMinDuration>200</DispellMinDuration>
        <DispellDelayMin>0</DispellDelayMin>
        <DispellDelayMax>0</DispellDelayMax>
        <DispellDebuffExceed>True</DispellDebuffExceed>
        <DispellDebuffExceedNumber>1</DispellDebuffExceedNumber>
        <DivineProtection>False</DivineProtection>
        <DivineProtectionHP>80</DivineProtectionHP>
        <DivineShield>True</DivineShield>
        <DivineShieldHP>10</DivineShieldHP>
        <DivineStorm>True</DivineStorm>
        <ExecutionSentenceFriend>True</ExecutionSentenceFriend>
        <ExecutionSentenceFriendHP>80</ExecutionSentenceFriendHP>
        <ExecutionSentenceEnemy>False</ExecutionSentenceEnemy>
        <ExecutionSentenceEnemyBurst>False</ExecutionSentenceEnemyBurst>
        <ExecutionSentenceEnemyHP>100</ExecutionSentenceEnemyHP>
        <FileandSettingCheckLast>16851</FileandSettingCheckLast>
        <GuardianofAncientKingsProt>True</GuardianofAncientKingsProt>
        <GuardianofAncientKingsProtHP>50</GuardianofAncientKingsProtHP>
        <HolyWrath>True</HolyWrath>
        <HammerofJusticeInterrupt>False</HammerofJusticeInterrupt>
        <HammerofJusticeLow>True</HammerofJusticeLow>
        <HammerofJusticeLowHP>50</HammerofJusticeLowHP>
        <HammerofJusticeEnemyLow>True</HammerofJusticeEnemyLow>
        <HammerofJusticeEnemyLowHP>25</HammerofJusticeEnemyLowHP>
        <HammerofJusticeEnemyWhenBursting>False</HammerofJusticeEnemyWhenBursting>
        <HammerofJusticeEnemyUsingCD>True</HammerofJusticeEnemyUsingCD>
        <HandofProtectionHPRemoveCC>False</HandofProtectionHPRemoveCC>
        <HandofProtectionHPRemoveCCKarma>True</HandofProtectionHPRemoveCCKarma>
        <HandofProtectionHPRemoveCCBlind>True</HandofProtectionHPRemoveCCBlind>
        <HandofProtectionHPRemoveCCIntimidation>True</HandofProtectionHPRemoveCCIntimidation>
        <HealthStone>True</HealthStone>
        <HealthStoneHP>40</HealthStoneHP>
        <HandofProtection>False</HandofProtection>
        <HandofProtectionHP>50</HandofProtectionHP>
        <HandofPurity>False</HandofPurity>
        <HandofPurityHP>90</HandofPurityHP>
        <HandofPurityDebuff>False</HandofPurityDebuff>
        <HandofPurityDebuffNumber>3</HandofPurityDebuffNumber>
        <HandofSacrifice>False</HandofSacrifice>
        <HandofSacrificeHP>70</HandofSacrificeHP>
        <HandofSacrificeCCHealer>False</HandofSacrificeCCHealer>
        <HandofSacrificeCCDPS>False</HandofSacrificeCCDPS>
        <LayonHands>True</LayonHands>
        <LayonHandsHP>30</LayonHandsHP>
        <LayonHandsTank>False</LayonHandsTank>
        <LayonHandsMyself>True</LayonHandsMyself>
        <LayonHandsMelee>True</LayonHandsMelee>
        <LayonHandsHealer>True</LayonHandsHealer>
        <LayonHandsCaster>True</LayonHandsCaster>
        <LightsHammerEnemy>True</LightsHammerEnemy>
        <LightsHammerEnemyNumber>1</LightsHammerEnemyNumber>
        <LightsHammerFriend>False</LightsHammerFriend>
        <LightsHammerFriendNumber>2</LightsHammerFriendNumber>
        <LightsHammerFriendHP>90</LightsHammerFriendHP>
        <HandofFreedomMyself>False</HandofFreedomMyself>
        <HandofFreedomMelee>False</HandofFreedomMelee>
        <HandofFreedomCaster>False</HandofFreedomCaster>
        <HandofFreedomHealer>False</HandofFreedomHealer>
        <HandofProtectionMyself>True</HandofProtectionMyself>
        <HandofProtectionMelee>True</HandofProtectionMelee>
        <HandofProtectionCaster>True</HandofProtectionCaster>
        <HandofProtectionHealer>True</HandofProtectionHealer>
        <HandofSacrificeTank>True</HandofSacrificeTank>
        <HandofSacrificeMelee>False</HandofSacrificeMelee>
        <HandofSacrificeCaster>False</HandofSacrificeCaster>
        <HandofSacrificeHealer>True</HandofSacrificeHealer>
        <HammeroftheRighteousRet>True</HammeroftheRighteousRet>
        <HammeroftheRighteousRetNumber>4</HammeroftheRighteousRetNumber>
        <HammeroftheRighteousProt>True</HammeroftheRighteousProt>
        <HolyPrismFriend>False</HolyPrismFriend>
        <HolyPrismFriendHP>80</HolyPrismFriendHP>
        <HolyPrismEnemy>True</HolyPrismEnemy>
        <HolyPrismEnemyHP>100</HolyPrismEnemyHP>
        <HolyPrismEnemyHeal>False</HolyPrismEnemyHeal>
        <HolyPrismEnemyHealNumber>1</HolyPrismEnemyHealNumber>
        <HolyPrismFriendDPS>True</HolyPrismFriendDPS>
        <HolyPrismFriendDPSNumber>3</HolyPrismFriendDPSNumber>
        <HolyPrismEnemyHealHP>80</HolyPrismEnemyHealHP>
        <HotkeyButton1>F1</HotkeyButton1>
        <HotkeySpel1>3</HotkeySpel1>
        <HotkeyUnit1>1</HotkeyUnit1>
        <HotkeyDR1>3</HotkeyDR1>
        <HotkeyTimeOut1>5</HotkeyTimeOut1>
        <HotkeyButton2>F2</HotkeyButton2>
        <HotkeySpel2>3</HotkeySpel2>
        <HotkeyUnit2>2</HotkeyUnit2>
        <HotkeyDR2>3</HotkeyDR2>
        <HotkeyTimeOut2>5</HotkeyTimeOut2>
        <HotkeyButton3>F3</HotkeyButton3>
        <HotkeySpel3>3</HotkeySpel3>
        <HotkeyUnit3>3</HotkeyUnit3>
        <HotkeyDR3>3</HotkeyDR3>
        <HotkeyTimeOut3>5</HotkeyTimeOut3>
        <HotkeyButton4>ShiftKey+F1</HotkeyButton4>
        <HotkeySpel4>5</HotkeySpel4>
        <HotkeyUnit4>1</HotkeyUnit4>
        <HotkeyDR4>3</HotkeyDR4>
        <HotkeyTimeOut4>5</HotkeyTimeOut4>
        <HotkeyButton5>ShiftKey+F2</HotkeyButton5>
        <HotkeySpel5>5</HotkeySpel5>
        <HotkeyUnit5>2</HotkeyUnit5>
        <HotkeyDR5>3</HotkeyDR5>
        <HotkeyTimeOut5>5</HotkeyTimeOut5>
        <HotkeyButton6>ShiftKey+F3</HotkeyButton6>
        <HotkeySpel6>5</HotkeySpel6>
        <HotkeyUnit6>3</HotkeyUnit6>
        <HotkeyDR6>3</HotkeyDR6>
        <HotkeyTimeOut6>5</HotkeyTimeOut6>
        <HotkeyButton7>ControlKey+F1</HotkeyButton7>
        <HotkeySpel7>2</HotkeySpel7>
        <HotkeyUnit7>1</HotkeyUnit7>
        <HotkeyDR7>0</HotkeyDR7>
        <HotkeyTimeOut7>5</HotkeyTimeOut7>
        <HotkeyButton8>ControlKey+F2</HotkeyButton8>
        <HotkeySpel8>2</HotkeySpel8>
        <HotkeyUnit8>2</HotkeyUnit8>
        <HotkeyDR8>0</HotkeyDR8>
        <HotkeyTimeOut8>5</HotkeyTimeOut8>
        <HotkeyButton9>ControlKey+F3</HotkeyButton9>
        <HotkeySpel9>2</HotkeySpel9>
        <HotkeyUnit9>3</HotkeyUnit9>
        <HotkeyDR9>0</HotkeyDR9>
        <HotkeyTimeOut9>5</HotkeyTimeOut9>
        <HotkeyButton10></HotkeyButton10>
        <HotkeySpel10>0</HotkeySpel10>
        <HotkeyUnit10>0</HotkeyUnit10>
        <HotkeyDR10>0</HotkeyDR10>
        <HotkeyTimeOut10>5</HotkeyTimeOut10>
        <HotkeyButton11></HotkeyButton11>
        <HotkeySpel11>0</HotkeySpel11>
        <HotkeyUnit11>0</HotkeyUnit11>
        <HotkeyDR11>0</HotkeyDR11>
        <HotkeyTimeOut11>5</HotkeyTimeOut11>
        <HotkeyButton12></HotkeyButton12>
        <HotkeySpel12>0</HotkeySpel12>
        <HotkeyUnit12>0</HotkeyUnit12>
        <HotkeyDR12>0</HotkeyDR12>
        <HotkeyTimeOut12>5</HotkeyTimeOut12>
        <InterruptMode1>False</InterruptMode1>
        <InterruptMode2>True</InterruptMode2>
        <InterruptAll>True</InterruptAll>
        <InterruptTarget>False</InterruptTarget>
        <InterruptFocus>False</InterruptFocus>
        <InterruptMin>20</InterruptMin>
        <InterruptMax>50</InterruptMax>
        <InterruptChannelDelay>300</InterruptChannelDelay>
        <InterruptMinTimeToInterrupt>400</InterruptMinTimeToInterrupt>
        <Pause>False</Pause>
        <PreferKings>False</PreferKings>
        <PreferMight>True</PreferMight>
        <PausePressedKeys></PausePressedKeys>
        <PauseToggleKeys></PauseToggleKeys>
        <QuickSettingOverlay>False</QuickSettingOverlay>
        <DoNotHealAbove>95</DoNotHealAbove>
        <Denounce>True</Denounce>
        <DenounceAbsolution>True</DenounceAbsolution>
        <Emancipate>True</Emancipate>
        <Exorcism>True</Exorcism>
        <EternalFlameBlanket>True</EternalFlameBlanket>
        <EternalFlameBlanketHolyPower>1</EternalFlameBlanketHolyPower>
        <FinalVerdict>True</FinalVerdict>
        <FlagReturnorPickup>False</FlagReturnorPickup>
        <FlashofLightHoly>True</FlashofLightHoly>
        <FlashofLightHolyHP>70</FlashofLightHolyHP>
        <FlashofLightMeProt>True</FlashofLightMeProt>
        <FlashofLightMeProtHP>40</FlashofLightMeProtHP>
        <FlashofLightMeRet>True</FlashofLightMeRet>
        <FlashofLightMeRetHP>40</FlashofLightMeRetHP>
        <FlashofLightFriendRet>False</FlashofLightFriendRet>
        <FlashofLightFriendRetHP>40</FlashofLightFriendRetHP>
        <HammerofWrath>True</HammerofWrath>
        <HammerofWrathHoly>True</HammerofWrathHoly>
        <HandofSalvHighThreat>True</HandofSalvHighThreat>
        <HandofSalvHighThreatPercent>90</HandofSalvHighThreatPercent>
        <HealBalancing>0</HealBalancing>
        <HolyAvengerCooldown>False</HolyAvengerCooldown>
        <HolyAvengerBurst>False</HolyAvengerBurst>
        <HolyAvengerProtCooldown>True</HolyAvengerProtCooldown>
        <HolyAvengerProtBurst>True</HolyAvengerProtBurst>
        <HolyAvengerHoly>False</HolyAvengerHoly>
        <HolyAvengerHolyNumber>1</HolyAvengerHolyNumber>
        <HolyAvengerHolyHP>70</HolyAvengerHolyHP>
        <HolyLight>True</HolyLight>
        <HolyLightHP>90</HolyLightHP>
        <HolyLightProc>True</HolyLightProc>
        <HolyLightProcHP>90</HolyLightProcHP>
        <HolyRadiance>False</HolyRadiance>
        <HolyRadianceNumber>3</HolyRadianceNumber>
        <HolyRadianceHP>80</HolyRadianceHP>
        <HolyRadianceProc>True</HolyRadianceProc>
        <HolyRadianceProcNumber>1</HolyRadianceProcNumber>
        <HolyRadianceProcHP>100</HolyRadianceProcHP>
        <HolyShock>True</HolyShock>
        <HolyShockOffensive>False</HolyShockOffensive>
        <Judgment>True</Judgment>
        <JudgmentHolyAttack>True</JudgmentHolyAttack>
        <JudgmentBurdenofGuilt>True</JudgmentBurdenofGuilt>
        <JudgmentLongArmoftheLaw>True</JudgmentLongArmoftheLaw>
        <LagTolerance>True</LagTolerance>
        <LightofDawn>False</LightofDawn>
        <LightofDawnNumber>3</LightofDawnNumber>
        <LightofDawnHP>90</LightofDawnHP>
        <ManaforDPS>70</ManaforDPS>
        <MultiPull>True</MultiPull>
        <PriorityHeal>75</PriorityHeal>
        <OnlyHealMe>False</OnlyHealMe>
        <OnlyHealTarget>False</OnlyHealTarget>
        <OnlyHealFocus>False</OnlyHealFocus>
        <PauseKeyUse>True</PauseKeyUse>
        <ProtectionRotation>0</ProtectionRotation>
        <Rebuke>True</Rebuke>
        <RepentanceTurnEvil>False</RepentanceTurnEvil>
        <RepentanceTurnEvilTarget>False</RepentanceTurnEvilTarget>
        <RepentanceTurnEvilFocus>False</RepentanceTurnEvilFocus>
        <RepentanceTurnEvilHealer>False</RepentanceTurnEvilHealer>
        <RepentanceTurnEvilDPS>False</RepentanceTurnEvilDPS>
        <SealofRighteousnessRet>True</SealofRighteousnessRet>
        <SealofRighteousnessRetNumber>8</SealofRighteousnessRetNumber>
        <SacredShieldHoly>True</SacredShieldHoly>
        <SacredShieldEternalFlameProt>True</SacredShieldEternalFlameProt>
        <SacredShieldProtMe>True</SacredShieldProtMe>
        <SacredShieldRetMe>True</SacredShieldRetMe>
        <SacredShieldRet>False</SacredShieldRet>
        <SelflessHealer>False</SelflessHealer>
        <SelflessHealerHP>80</SelflessHealerHP>
        <SelflessHealerStack>2</SelflessHealerStack>
        <Seraphim>True</Seraphim>
        <ShieldoftheRighteous>True</ShieldoftheRighteous>
        <SpeedofLight>False</SpeedofLight>
        <SpeedofLightDistance>6</SpeedofLightDistance>
        <TemplarsVerdict>True</TemplarsVerdict>
        <Trinket1>3</Trinket1>
        <Trinket1HP>30</Trinket1HP>
        <Trinket2>3</Trinket2>
        <Trinket2HP>70</Trinket2HP>
        <UrgentHeal>40</UrgentHeal>
        <WordofGloryHoly>True</WordofGloryHoly>
        <WordofGloryHolyHP>80</WordofGloryHolyHP>
        <WordofGloryMeRet>False</WordofGloryMeRet>
        <WordofGloryMeRetHP>70</WordofGloryMeRetHP>
        <WordofGloryFriendRet>False</WordofGloryFriendRet>
        <WordofGloryFriendRetHP>60</WordofGloryFriendRetHP>
        <WordofGloryMeProt>True</WordofGloryMeProt>
        <WordofGloryMeProtBG>0</WordofGloryMeProtBG>
        <WordofGloryMeProtHP>75</WordofGloryMeProtHP>
        <WordofGloryFriendProt>True</WordofGloryFriendProt>
        <WordofGloryFriendProtBG>0</WordofGloryFriendProtBG>
        <WordofGloryFriendProtHP>40</WordofGloryFriendProtHP>
        <Group1>True</Group1>
        <Group2>True</Group2>
        <Group3>True</Group3>
        <Group4>True</Group4>
        <Group5>True</Group5>
        <Group6>True</Group6>
        <Group7>True</Group7>
        <Group8>True</Group8>
      </THSettings>
      
       
      Last edited: Feb 19, 2016
    9. tuanha

      tuanha Well-Known Member

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      Hi winifix.

      I've check the code, Avenging Wrath only use on "Worthy Target" not that mob that you can kill in 3 hit. Is that the case?

      If you have talent Seraphim, it only use when the buff is up too.
       
    10. winifix

      winifix Member

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      Ok that explains it thanks. Please define what you classify as a "worthy target"? must it have X health or be elite or ...?
       
    11. tuanha

      tuanha Well-Known Member

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      Worthy Target mean Player, Boss, Elite or NPC that have 3 time more HP than you... roughly like that.
       
    12. winifix

      winifix Member

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      Quick question on proving grounds, is there a setting for ret I am missing, it hits the first unit then gives up the rotation, holy works great.
       
    13. tuanha

      tuanha Well-Known Member

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      Proving Ground for DPS need some user intervention especially when you need to Burst. I advice to set Burst on Hotkey and you will easily pass the Gold Challenge after a few try.
       
    14. pheelgood

      pheelgood Member Legendary

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      Is this Broken? was doing Tanaan dailies and it goes for a while and get's caught in some sort of healing loop (Retribution)
       
    15. naxxx

      naxxx New Member

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      Hi tuanha, I thought ur paladin routines was broken, I just buy it today and always stop dps. plz fix it.
       
    16. hagiangdang

      hagiangdang New Member

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      Add skype Phuhdvn i'll help you. Thanks!
       
    17. naxxx

      naxxx New Member

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      Hi
      paladin routines was broken, plz help. Stop dps..and do nothing, only can die... and I cant find Phuhdvn in Skype, He did not replay me.
       

      Attached Files:

    18. winifix

      winifix Member

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      @TuanHA - please could you consider adding in the following recommendations to Arenas.

      1. When the routine detects an incoming sheep can it cast hand of sacrifice on someone in the party with the most targets currently on them. (to break the sheep asap)
        Maybe also have a setting to say apply the HOS after X milliseconds to avoid fake casts of sheep and to allow the player to compensate for latency issues they may or may not have.
      2. You currently have F1 -> FX keys bound to stun certain arena targets, could you add in the feature to (a new Keybinding) that would stun your focus after whatever CC is currently applied to it, will make it much easier to keep a unit locked out.
        For example if a DK asphyxiates a target as it wears off auto-stun that target if i pressed the keybinding to do a "Automatic Followup Stun"
        I understand that there is a lot of CC to track in this case, so maybe allow us to enter in a Spell ID and once it wears off on our focus we auto-stun.
      3. If in arena and still mounted, then auto-dismount when entering combat (this can be a setting cause im sure some people don't want this.)
       
      Last edited: Mar 16, 2016
    19. Missiles

      Missiles New Member

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      Do you no longer offer the free versions of your CRs? I cant find them in the buddy store.
       
    20. Kouno

      Kouno New Member

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      Tuanha,

      For some reason the ret spec is not using Exorcism when in close range and not using the procs for this either which is a big DPS loss. Is this working as intended or is something off? It seems to use it when I am running towards a mob and still at a distance then it would use it. However when I am in melee range, it will no longer cast exorcism at all even on bosses.

      Please help!

      Update: Tuanha is aware of this issue and has acknowledge that he is in the works to fixing it. Cheers all!
       
      Last edited: Mar 22, 2016

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