I suppose, what's left, Shaman, Druid, Mage, Priest (heals), Lock, Warrior and... Dignity. Shaman, Druid, have some great CRs, Mage & Priest... Ehh. Lock presents a coding challenge, demo can be melee & range & pet, and switching in/out of meta, is chaotic (pun intended). In PvP, ranged vs Melee code for Mage//spriest//lock would be the challenge, not counters, moving and fearing as needed, etc. warrior is more like rogue/hunter, lots of counters, or ret/prot tanking, so relatively easy to patch and test. At some stage, I imagine there's just a TuanInHuan Melee AIO CR, save time patching 6 CR's
Was just thinking can you add a perma burst of speed option when in stealth? Was using night stalker and spamming bos every 3 sec last Night in my loosing bgs. Was fun running as fast as ppl on mounts. If not faster
It already do that... CR will check if you are moving and Energy above x percent and cast Burst of Speed. Basically if you are not in combat, your Energy always above 70% and it will keep you run fast always. That my theory, need a real hb working to test anyway
Thank for HB downtime, I have nothing to do and start coding the combat log event watcher. Basically IF it work, I can see if a warlock cast Fear on me and I Cloak of Shadows before the spell hit. Hope HB up soon and I can implement this. It will be the first CR use that mechanic (correct me if I'm wrong)
He will probably make a Feral Routine oneday, But i assume not resto, Leaves by Mirabis is already an amazing resto CC
I forgot my old login so I made a new one just to post on this. I use your pally and priest CC's and they are second to none I would really like to see this have Full Assas and Combat routines for PVE ive tried all the other routines and atleast for combat they are all buggy not using cooldowns properly or don't have the ability to customize when you want a cooldown used or they have the option but it doesn't work. Also on a side note ive been trying to donate for awhile now but can never find a proper link I trust so maybe I could donate a bnit to have PVE looked into a bit more . Thanks for all the great work on all your CC's. Edit: For Combat PVE the biggest problem ive had with other CC's is the proper use of Blade flurry. Also I have a raid ready rogue I can use to test the CC on if you do decide to fully integrate PVE into it.
I saw that on the first page yes but I could have sworn I saw him say since there were so many good rogue CC's that his would been mainly focused for PVP. I could be wrong didn't go back and read all posts but im still down to donate regardless .
[BETA] TuanHA Rogue - The Ultimate Experience Sounded like to me he's mainly focusing on pvp ATM and will be doing pve as he goes type thing
Yea thats why i reckon lock cause tuan doesnt know the meaning of "coding challenge" what would be the easiest of those in your opinion? i was thinking enhance would be pretty easy?
I dont think so, Nothing really changed just hotfix's from what i can tell all the offsets are the same as previous two versions, only thing that has changed for attachment is Build # i think. Of course they will have to redo security checks now though.
That you chose Rogue for the next cc is too awesome to describe as I was a rogue for 7 years and recently changed to monk because of your cc. I can now change back !!!! Thank You
they arent that nerfed look at woundman on twitch he is doing crazy damage as combat in arena all classes are stil good that something is abit nerfed doesend mean they are bad if you dont know your class ofcourse you cant do mutch damage there are so many openers for the game to do damage if you know them they are stil good. and rogue has alot of stunlock some classes are ment to do abit damage and stun one and another.