yea how do we turn off attacking out of combat period? i love pulling mobs during raid w/ heroic throw just cause i have them targeted >.<
yea it seems like ravager hotkey throws it wherever outside of combat but heroic leap combat functions correctly and doesnt work outside of combat if you have it set not to.
btw, does your routine not use thunder clap at all? I checked a few logs (granted i just started using this) and it appears to have used it.. 0 times. Even when gliyphed. Not put in yet?
What are you guys seeing for your dps at ilvl 670ish on your training dumnies in your garrisons? Trying to understand where my dps should be. Other Fury's are seeing 27-32k dps on them while I'm seeing 18k ish.. Would appreciate any feedback you can provide. THANKS
no one is seeing 27k+ dps on training dummys. you have no execute phase, no raidbuffs etc. if you want to test your dps join HM lfr. im pulling sub 20k dps on dummy but 32k+ on hc butcher in a raid enviroment. (ilvl 668)
TuanHA, can you please program the CR for option to use Healing Tonic ? The same way there is Health Stone option right now. Thank you.
I ran the HM LFR today and I also ran it this time with 2 2handers 670 / 660 ilvl. I am ilvl 670 overall as well. Butcher I ended the fight with 27K dps. Brackenspore I ended the fight at 21k.
Will the bot use Mana Potion by mistake? I'm concerned about it. Or is Mana Potion not in the CR code?
Hey! What's best ms delay for mass/spellreflect? standart 1500 ms? I barely see CR reflecting traps. Can someone give advice for spellreflect settings?
Hi Tuanha, Could you put an option to use "Healing Tonic" (id: 109223) at Configurable % of HP, just like Healthstone already exists? Thanks
Yeah, Healing Tonic should in my opinion be separate from Auto Potion. Would be good just to have a checkbox near Healthstone "use Healing Tonic", and then use Healing Tonic instead of Healthstone.
I would like to have an option to set a certain Health % to use Healing Pot at. (similar to Health Stone)
Does this CR auto rend nearby tagets if Arms? Also, any big difference between the pay version and free version?
Last time I check, there's no Mana Potion in code Heal Potion hard coded to used at 40%, it think we should not need a complexity by adding another option for that, keep it simple xD