Very nice, i love the new additions. Would an option to choose between using kiss of viper/wasp be able to be added in? It's just there are some circumstances where you should be stunning an add. ie First boss in sastasha hm. Also with the phlebotomize change, it tends to prioritize the impulse drive combo over reapplying stuff like heavy thrust and phlebotomize. ie if heavy thrust was below the seconds needed to apply, it sometimes went to the ID combo instead which is a dps loss. That could just be me though. Hmm.
New version. Done and done. I forgot to update the timing after switching the skill order. Let me know if it works better now.
sry guys sorta new here, does the second wind for the monk work? I tried using magictics rountine but unfortunatly it seems to just stand around (even tho the tag says killing xxxx) not attacking
Is there any reason why i cant seem to edit anything in the combat settings? for example im running monk and i want him to cast fracture and blood bath but whenever i click it to enable it no check comes up it doesnt do anything at all
Currently only the ones that are ticked are supported. Endus is working hard to make it so you can tick the ones you want etc soon
bard suggestion: check/uncheck option for Flaming Arrow and Repelling Shot A check option for flaming arrow would benefit soloing and fate bot. A check option for Repelling shot would benefit combat assist. Probably flag this spell to initiate when in range of targeted monster. edit: blm suggestion: check/uncheck for using thunder spells This will help blms earn more credit towards full credit during fates and other low health mobs.
I agree with you on repelling shot. Like drg's jumps, you should use it wisely. (don't want to jump back into something you shouldn't lol) How is the other features like aoe and cross class skills coming along?
idea for healing somewhere in this thread healing was discussed and I guess i have an idea how to improve healinf logic. You have to add a calibratiion cycle where you test your heal and get the amount of each heal from the chatlog. You save them somewhere persist and then you can go away from the heal at x % because you know how much it will heal.
I am trying to edit the CR for Thaumaturge to start the fight with Aero(Conjurer) and heal itself with Physic (Arcanist). The problem is on fates..every spell of thaumaturge is almost 3 sec cast...and in fates, before I manage to land a spell, the ob is already dead And when there are no people around and I manage to land my spells, I usually die because of received damage.. Any advice/hints of how I can add these 2 spells? To use Aero as first priority and heal itself with physic when under x percent..
What features and stuff will be included with the healing and tanking logic when it is released, you might not know yet but like rough ideas? Loving it so far. Great work!
What I did is reset my Chocobo on pure healer..... and I tried to grind fate on same lvl fate or 5 lvl over.. just giving you idea
Well for only grinding you can simply change for your class some lines of code in the Methodes Directory replace This : private async Task<bool> Cure() { if (Ultima.UltSettings.GladiatorCure) { return await MySpells.CrossClass.Cure.Cast(); } return false; } with that in your class .cs file. private async Task<bool> Cure() { if( Core.Player.CurrentHealthPercent < 70) { return await MySpells.CrossClass.Cure.Cast(); } return false; } Then after a new start your character should use cure to heal himself. Of course if you have the cross skill cure enabled.
I tried to change them and when I run the bot it does not even give me the choice to select Ultima so I guess I did it wrong hehe...nevermind Thanks for the help
sorry. For which class do you need it.I will upload a working one.I hope the owner of the co doesn't mind.He has my full respect for this great co routine
Nice! Thanks a lot . I am interested for thaumaturge to start combat with aero(conjurer) and heal itself with cure or physick. But the most important is to start fight with aero... Because it is instant cast...all thaumaturge spells are 3 sec cast and in fates grind most often cannot land a spell in a mob before it dies.. So i want an instant spell to be cast first. Thanks!
Is there a way to make the bot begin casting by itself upon selecting a target? Or does combat have to be initiated manually like I have been doing? I've also noticed as BLM when I cast Thunder/Thunder II the CR will re-cast T1 for no apparent reason. Also, a question for Endus: Where do you get your information for BLM rotation logic?
Combat assist is designed to not run unless you're in combat. Dont really want to accidentally target something and start firing at it, esp in raids.
Well, obviously but even in combat BLM and SMN will not cast any spells unless first manually initiated, even if combat has started first.