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  • Ultima - The Ultimate Combat Routine

    Discussion in 'Combat Routines' started by Endus, Nov 25, 2014.

    1. karmakazi

      karmakazi New Member

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      Would be awesome if we could get some parse data on how well these CRs are performing. Anyone want to volunteer some data for LV.60 DPS?

      Thanks!
       
    2. Derbear

      Derbear New Member

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      DRG pulls me around 1150-1200 dps on faust, i180
       
    3. becto

      becto Member

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      DRG 1309 Faust. i186. Savage.
       
    4. Beacon

      Beacon New Member

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      do you bother attacking from the side and back, or just stay in one spot ? if so what spot ?
       
    5. Djdave

      Djdave New Member

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      Sat at the back at i179 I get around 1000dps. Thats a i180 weapon, maybe they have the i190 and it pushes it that bit more.
       
    6. Eklipse

      Eklipse New Member

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      Drg rotation works very well there is one small flaw I've found in terms of CT combo is if your in a party with another drg i.e lets say A1 . since his disembowel will over write yours you could possibly get stuck doing two CT rotations back to back. I've thought of a way to fix this, using the aura, false, 11000 method wouldnt really work because you have no idea if they are doing their rotation correctly etc. The only other option since your rotation is pretty much stagnet rear combo/side combo is to perhaps just make Impulse drive a actionmanager.lastspell == heavy thrust ?
       
    7. dragospartan

      dragospartan New Member

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      Just wondering if there will be a dps warrior rotation added?
       
    8. stewiethecat

      stewiethecat Member

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      Anyone else having issues with ninja dps while warrior is using storm's eye. I have been trying to fix it for hours now, just wondering if anyone else has any issues?
       
    9. Derbear

      Derbear New Member

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      I use Hive weapon(I used drg routine to get the weapon). I camp the rear until SHarper of Fang or w/e pops up, then I move to the side. Then back to the rear. You have plenty of time to switch to the side.
       
    10. throne

      throne Member

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      Any way to change MCH interrupt to Suppressive Fire rather than Head Graze? Stun seems to be more useful for soloing than silence.
       
    11. Hazado

      Hazado New Member

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      Sure you just open UltimaCR/Rotations/Behaviors/CombatBuffs/Machinist.cs and change HeadGraze() to SuppressiveFire()
       
    12. zazey

      zazey Member

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      Is there any way I can edit this to cast broil instead of ruin as a sch? I've tried going through the files and adding Broil in the same way other spells were added as well as replace ruin with broil and nothing works. I have general C knowledge and a lot of java knowledge but when I make any edit to the files they no longer launch.
       
    13. Calleil

      Calleil Member

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      Yes, but...


      I've used it in Alex 1-4, Bismark Ex, and a couple others. Works great, with one hitch that may be my lack of knowledge on how to make it do what I want. I'd love to be able to control WHEN the CD's get popped for extra dps. On Bismark Ex, Rav, etc, sometimes you need to pop them at certain times to burst, instead of on pull. If I could figure that out, it would be perfect. Even as is, it's amazing bard dps, I just really wish the burst was on command.

      Speaking of the above, anyone know how to solve that?
       
    14. Unityshawn

      Unityshawn New Member

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      Is Ultima updated for Warrior for level 60 and can it be used for endgame?
       
    15. throne

      throne Member

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      Thanks a bunch!!
       
    16. fortis931

      fortis931 Member

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      Can DRK tank with this Routine? I recall the Tanking logic was in the to do list last I checked but if it will help the developer to become motivated I'm happy to send money his way to get this sped up. Anyone else keen on supporting him with me? =P
       
    17. Eklipse

      Eklipse New Member

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      I"m not sure if you want to use it regardless if a war is using storm's eye as its a dps loss to use dancing edge bud you need to remove the storms eye line in the methods folder.

      Code:
              private async Task<bool> DancingEdge()
              {
                  if (Ultima.UltSettings.NinjaDancingEdge &&
                      Actionmanager.LastSpell.Name == MySpells.GustSlash.Name)
                  {
                      if (!Core.Player.CurrentTarget.HasAura(MySpells.DancingEdge.Name, true, 6000) &&
                          !Core.Player.CurrentTarget.HasAura(MySpells.DancingEdge.Name, false, 6000)[COLOR="#A52A2A"] &&
                          !Core.Player.CurrentTarget.HasAura("Storm's Eye", false, 6000)[/COLOR])
                      {
                          return await MySpells.DancingEdge.Cast();
                      }
                  }
                  return false;
              }
       
    18. Calleil

      Calleil Member

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      What would be great is a manual way to turn on the bot using them, self buffs on constantly for solo, and on demand for duty/raid/etc.
      Failing that being able to done, hmmm, if I can find the lines, guess I could remove the buffs from the code, or would that mess something up? If I did just remove them, is there a way to slip them into the ogcd slot manually while the bot is running, or would i need to pause mud, manually buff, then unpause? For the record, this would be for bard.
       
    19. Eklipse

      Eklipse New Member

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      easiest way to do this outside of a created toggle is to simply go into your combat = bard.cs file and combatbuffs bard.cs file and add a // in front of the lines of the move syou dont want to auto / i.e use manually then when its back to afk mode remove the lines.
       
    20. Calleil

      Calleil Member

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      Nice, I'll try that out tonight. Thanks, idk why I never thought of commenting them out.

      This might be picky, or useful, but idk the code that well yet that Ultima uses so I'll ask. Is there a file call somewhere that points to the different cs files that we could modify to call one named file for solo routines (the normal cs files) and also make it call a different file (the same thing with the commented lines) for duty, or party play?
       

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