@ Dev - can you make the bot do 3-4 spells to get RP up and pop gargoyle before doing the whole rotation for dark transformation?
that wouldnt be a problem. is that i higher dps rotation than using it after the DT? i dont play unholy. i'll update and upload... ps i'm well chuffed that you have take the time to try out this cc kickazz, i've used so many of your profiles, i'm really glad to offer something back.
I use it for my uDK that I bring to DS alt runs xD Idk if it's higher dps on bosses - but I always spam the gargoyle button hoping that I have enough RP to cast it.. then i sit back and /relax while I watch the big #'s lol! I usually read the forums and fix code while the combat bot does it's job... and i listen to vent / mumble to move / switch as needed xD ^^ That is for bosses ofc, for trash it really doesn't matter Also.. can you add SC.CastSpell("Strangulate", a => SimCraftBase.Me.CurrentTarget.IsCasting && SimCraftBase.Me.CurrentTarget.Distance > 8, "--Strangulate, silencing the caster at range."), but for mind freeze as well? as far as 'casting' - is there a function that states 'is current target casting spell interruptable?' - at least in Singular it seems as as though it only interrupts when the spell is interruptable (easily tested in the HoT Heroics) - hopefully there is an option so that we don't go around wasting our dps on un-interruptable npc spells
i'll check out that code in singular, the strangulate code is already in the blood lines, can simply ctrl-c, ctrl-v it. really appreciate the feedback btw. will drop in the strangulate coding and reupload.
added another version. .. tweaked the frost rotation to prevent accidental RP capping .. tweaked to allow a limited amount of pooling ofr pillar of frost .. removed a few of the older version as 7 potential downloads was unneccessary .. updated the download link
is there a way to not use anit magic shell? and i noticed that he is keeping energy at 100 for a long time and not casting death coil
there u go, was testing a little bit more and was doing lower dps than on the older ver, i used 30.3.12 before and on the dummy was about 4k more dps than with the new ver.
uDK - I fixed some of the RP Stuck @ 100 issues and i re-arranged priority for myself I believe this is the way that you will want to go... you may want to tweak it, though! I'll be testing it out tonight in 25 DS reg and lyk how it goes PS: not all uDK's don't have 120 RP, so i changed the 120 to 100 and tweaked the RP burn for DC Update: added Death Strike less than 60% hp to unholy, disabled force aura state to unholy (good for going to blood for shizz) and disabled use of anti magic shell use as well for raid stuff
if you havent takent he points from frost increasing max RP then it will sit at 100 RP, as it is waiting to have over 115 rp before deathcoiling to prevent RP capping. i'll look into making a talent check so it uses the correct figures for the RP dump. please look at the talents which i linked in the OP
As far as I see yours unholy talents doesn't have extra RP points But i will try to put points there and test it Was testing yday that update from Kick and i think that the on the older ver 30. i did more dps, will need to test it a bit more when i will have time
you are right, i had not updated it. my apologies. using the increased RP means that the downtime of your dark transformation is smaller which should be a dps increase. i've updated the link. i'm struggling with a talent checking line, does anyone know a styxwow line (if there is one) to check on the status of a talent? if i can get this i can make the CC check for the RP cap via the talents and use the correct limit for RP dump. btw fyi the version numbers are simply release dates dd/mm/yy
Good job on the CC mate, doing better DPS on a dummy than the [Raid Bot] MasterFrost. Will try it with some raids in time. Edit: Trying out unholy and it's absolutely fabulous, but could you guide me in the right direction of how I would disable it from casting Anti-Magic Shell and Army of the Dead?