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  • Unique thread : Behavior improvements

    Discussion in 'Hearthbuddy Forum' started by Wobble, Apr 18, 2014.

    1. gamingsynergies

      gamingsynergies Member

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      Questing adventurer should ALWAYS be played first in a turn
       
    2. Mario27

      Mario27 Banned

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      i have the same issue with the crazed alchmist it trowns it and returns it and keep looping it
       
    3. soixnteneuf

      soixnteneuf New Member

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      Stuck on using shadow word: death on a ravenholdt assassin keeps looping till end turn due the stealth i guess

      priest stuck.jpg
       
    4. DarkOS

      DarkOS New Member

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      .52 Warlock - lagged out and just ended turn

      not sure what happened. the game kind of "froze" and ended up just ending the turn even though there was plenty of mana and moves to be made. seems to be repeating this over and over every turn. here are three of the turns it did that on in a row:

      Code:
      Checking hand cards priorities :
      
      	Should we play coin ? There will be 1 cards avaible once coin played
      		Priority of card Grimscale Oracle is : Low
      	Card The Coin must be ignored
      
      Ending turn.
      --------------------------------------------------------------------------------------------
      
      Checking hand cards priorities :
      	Card Life Tap must be ignored
      
      	Should we play coin ? There will be 1 cards avaible once coin played
      
      		Priority of card Siphon Soul is : DontPlay
      	Card The Coin must be ignored
      	Card Defender of Argus has a low priority
      	Card Acolyte of Pain has a low priority
      
      	Card Grimscale Oracle has a low priority
      
      	Card Drain Life has a normal priority
      
      	Card Shadow Bolt must be ignored
      	Card Cult Master has a low priority
      Grabbing card: Drain Life
      
      Dropping currently held card!
      
      Checking hand cards priorities :
      
      Ending turn.
      --------------------------------------------------------------------------------------------
      
      Checking hand cards priorities :
      
      	Card Acolyte of Pain has a low priority
      
      	Card Drain Life has a normal priority
      	Card Life Tap must be ignored
      	Card Cult Master has a low priority
      
      	Card Siphon Soul has a normal priority
      	Card Defender of Argus has a low priority
      
      	Card Shadow Bolt must be ignored
      	Card Grimscale Oracle has a low priority
      	Card Murloc Tidehunter has a low priority
      
      	Should we play coin ? There will be 0 cards avaible once coin played
      	Card The Coin must be ignored
      Grabbing card: Siphon Soul
      
      Dropping currently held card!
      
      Checking hand cards priorities :
      
      Ending turn.
      EDIT:

      looks like multiple warlock spells are not working..
       
      Last edited: May 15, 2014
    5. N3k0

      N3k0 New Member

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      Not attacking taunts is soooo bad.

      Enemy: lots of murlocs and 1/2 taunt
      Bot: 3/2 Knife Juggler, 7/8 Earth Elemental and 2/1 loot hoarder

      Bot had knife juggler and loot hoarder ready to attack and he just skipped turn. He did not attack 1/2 taunt with loot hoarder which would allow him to attack face with juggler. That's really bad.
       
    6. N3k0

      N3k0 New Member

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      Guys srsly this taunt thing is crazy. Enemy had two 0/2 mirror images bot had 3/2 knife juggler ready to attack and he said there is no target for that 3/2, really? :(
       
    7. toNyx

      toNyx Well-Known Member

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      Shaman playing Bloodlust at the end of the turn when no minions are able to attack, a little thing I fell on :)
       
    8. rageaster

      rageaster New Member

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      Found a bug when playing Druid of the claw it got stuck on selection (picking taunt or charge). Also I saw an instance where Druid played "savage roar" and the units didn't even attack because opponent had a taunt minion so essentially wasted a turn and cards.
       
    9. N3k0

      N3k0 New Member

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      I really have no idea what is with that do not attack taunt thing.

      Enemy had 3/1 taunt. Bot had 4/6 Al'Akir taunt with windfury ready to attack. He did nothing. He could have killed him, survive with 3hp and hit face for another 4 damage and still be standing. Instead he just died next turn and then lost the whole match and he was winning it before the taunt thing.
       
    10. erxxlu

      erxxlu New Member

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      Weapon should be played before Bloodsail Raider
       
    11. smarmy

      smarmy New Member

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      .52 - Taunt remove logic seems to have priority over lethal.

      Was playing as mage with a fireball in hand. Opponent had 2hp. Bot used hero power and charge minion to kill taunt instead of going for lethal.
       
    12. Demel

      Demel Member

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      Bot often try to cast Holy Smite or Shadow Word: Pain on Faerie Dragon
      THis is not possible and so the bot stucks

      Log shows:
      Faerie Dragon is targeted : ignore this card for this turn
      Dropping currently held card!

      But he does not switch target or ignore the Faerie Dragon
       
    13. jotd

      jotd Member

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      When will the bot use swipe? Because to me it seems that he never uses it.
      When I play druide I always end up having 2 swipe on the hand and lose.
       
    14. Croga

      Croga Well-Known Member

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      Using the mage:
      Cone of Cold and Arcane Explosion could be used to kill off major opponent minions. Instead bot keeps getting pounded without using them. Ended the game with 0 health and 6 spells in my hand that could've saved me a hundred times over.
       
    15. greenxeyezz

      greenxeyezz Member

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      This could be due to bot prioritizing minions over spells (as is the current state) and with a mage this would be a semi no-no as mage spells are powerful. Not sure how this can be fixed/treated, maybe a card by card basis....reported as something to look into

       
    16. Weridoz

      Weridoz New Member

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      I just love the latest version, speeding up the process makes the games take half the time that it used to. :D
       
    17. Meko

      Meko New Member

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      Using mage:
      The bot just used pyroblast on an enemy 1/1 (fire blast was possible to use too, but that is not the main point)
      Maybe make it use only if the enemy minion is >=8hp ? or maybe only on the enemy hero, just wanted to report this in
       
    18. Croga

      Croga Well-Known Member

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      That could've been true if the bot had kept on summoning minions.... It didn't.... It didn't cast anything....
       
    19. smarmy

      smarmy New Member

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      Mage used ice lance on a priest. Priest was not previously frozen and had no weapon.
      -suggest modifying ice lance to prioritize frozen, weapon, or high atk minion.

      Bot plays minions before testing hunter traps.
      -suggest "if trap then hit face with lowest value minion" prior to playing minions. VS hunter only is fine.
       
    20. b0rn

      b0rn Member

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      .64 - Priest Deck

      Just started a game, bot choose the hand.
      At that point, logs indicated :" Priority of card Acidic Swamp Ooze is : High
      Everyone knows that Acidic Swamp Ooze cost 2 mana. (high priority due to the 1 mana for starting and adding the coin?)
      The bot then grabbed and played the Coin, so i thought, cool, bot is gonna drop Acidic Swamp Ooze, but no. not happening.
      After dropping the coin, i noticed in the logs, that priority has also changed.
      Card Acidic Swamp Ooze has a low priority
      Card Lesser Heal has a very low priority
      The bot end up choosing to cast Lesser Heal on my hero instead of dropping Acidic Swamp Ooze, even if the game just started and i was full health.

      I would assume there some sort of priority with Lesser Heal, that every time there's low priority cards, it will try to heal, but i haven't babysat this deck long enough to have the opportunity to see it happened again. So, this i why i am checking back with the community to see if anyone has noticed same behavior or if i could have more details from Dev (or any other folks) on the Lesser Heal logic.

      Thanks

      Code:
       
      [02:36:34.586 N] Starting ranked game using deck with ID 86512757.
      [02:37:13.577 N] Selecting starting hand..
      [02:37:21.311 N] Selected my starting hand!
      [02:37:36.469 N] Checking hand cards priorities :
      [02:37:36.501 N] 	Should we play coin ? There will be 1 cards avaible once coin played
      [02:37:36.502 N] 		Priority of card Acidic Swamp Ooze is : High
      [02:37:36.502 N] 		Priority is at least normal & we dont have other cards with this priority => play coin to use it
      [02:37:36.502 N] 	Card The Coin has an ULTRA priority!
      [02:37:36.504 N] Grabbing card: The Coin
      [02:37:37.646 N] Dropping currently held card!
      [02:37:43.300 N] Checking hand cards priorities :
      [02:37:43.318 N] 	Card Acidic Swamp Ooze has a low priority
      [02:37:43.839 N] 	Card Lesser Heal has a very low priority
      [02:37:43.841 N] Grabbing card: Lesser Heal
      [02:37:46.117 N] Targeting card: Anduin Wrynn
      [02:37:49.612 N] Checking hand cards priorities :
      [02:37:51.588 N] Ending turn.
      
      Noticed on a different post : Bot Card Logic Fixes!
      Where it explains pretty much the same issue.
      Coin Priority – Reported as bot seeing coin as priority to play a different card, but skips the card it played the coin for.
       
      Last edited: May 21, 2014

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