.41 Priest - Mind Vision is being ignored. It's a 1 mana card steal. I would at least keep it as low priority. Code: Checking hand cards priorities : Card Mind Vision must be ignored Card Circle of Healing must be ignored Checking hand cards with very low priority : Ending turn.
.41 Priest - use of Northshire Cleric Hard to describe, but the bot doesn't use it very well. it just traded a 5/1 for the 1/3 northshire cleric. when the cleric is out, it should look to heal damaged minions and go to the face with her as priorty, then attack minions as a last resort. even then, the trade should be evaluated heavily
.41 - Blood knight I think this card should only be high priority if there is a divine shield on the table. Don't know if there is a way to detect that or not.
.41 Use of Truesilver Champion If possible this weapon should be used to finish big minions unless you are below 15 health. So if there is a 3/4 4/4 5/4 6/4 minion on the enemy side kill it! Killing minions with weapons gives boardcontrol and boardcontrol gives wins.
.41 Hammer of Wrath Hammer of Wrath should have high priority if it can kill a 3/3 4/2 4/3 5/1 or higher minion. Edit: And if possible it should also have high priority if it can kill high priority targets. For example Raid Leader, Acolyte of Pain etc.
.41 Calculation of "I can kill the enemy" The bot should evaluate charge minions and weapons on the hand into the calculation wether he is able to finish off the enemy or not.
didnt see it listed as an issue... .43 Mage Secret to make immune. Bot still thinks it can kill, and doesn't do anything but times out.
flesheater still not recognized: Class not found: CardDefs.tt_004 ([name=Flesheating Ghoul id=29 zone=HAND zonePos=1 cardId=tt_004 player=1]) GetPlayPriority()? Card behavior not found => using default behavior
.43 Earth Shock Tried to cast on a stealthed unit, about 5 times, had to take over and tell it no.... [06:15:52.068 N] ------------------------------------------------------------ [06:15:52.092 N] Checking hand cards priorities : [06:15:52.121 N] Card Earth Shock has a high priority! [06:15:52.122 N] Card Faerie Dragon has a normal priority [06:15:52.125 N] Card Stormwind Knight has a low priority [06:15:52.130 N] Grabbing card: Earth Shock [06:15:53.207 N] Dropping currently held card! [06:16:02.035 N] ------------------------------------------------------------ [06:16:02.057 N] Checking hand cards priorities : [06:16:02.066 N] Card Stormwind Knight has a low priority [06:16:02.072 N] Card Earth Shock has a high priority! [06:16:02.075 N] Card Stormwind Knight has a low priority [06:16:02.075 N] Card Faerie Dragon has a normal priority [06:16:02.078 N] Grabbing card: Earth Shock [06:16:03.157 N] Dropping currently held card! [06:16:12.000 N] ------------------------------------------------------------ [06:16:12.021 N] Checking hand cards priorities : [06:16:12.031 N] Card Stormwind Knight has a low priority [06:16:12.039 N] Card Earth Shock has a high priority! [06:16:12.043 N] Card Stormwind Knight has a low priority [06:16:12.044 N] Card Faerie Dragon has a normal priority [06:16:12.046 N] Grabbing card: Earth Shock [06:16:13.095 N] Dropping currently held card! [06:16:26.017 N] ------------------------------------------------------------ [06:16:26.042 N] Checking hand cards priorities : [06:16:26.053 N] Card Stormwind Knight has a low priority [06:16:26.058 N] Card Faerie Dragon has a normal priority [06:16:26.064 N] Card Earth Shock has a high priority! [06:16:26.065 N] Grabbing card: Earth Shock [06:16:27.106 N] Dropping currently held card! [06:16:34.117 N] Bot has stopped.
.43 Abusive Seargant cannot play card with no minions on our board, and opponent has minions on their side, being solo card, grabs and cannot drop... I am assuming this is the same for Dark Iron Drawf Need to add logic, if no cards on our board, must cast battlecry on opponent card to play card, [08:10:04.606 N] Checking hand cards priorities : [08:10:04.611 N] Card Abusive Sergeant has a low priority [08:10:04.613 N] Card Lesser Heal has a low priority [08:10:04.616 N] Grabbing card: Abusive Sergeant [08:10:05.711 N] Dropping currently held card! [08:10:09.355 N] ------------------------------------------------------------ [08:10:09.376 N] Checking hand cards priorities : [08:10:09.381 N] Card Abusive Sergeant has a low priority [08:10:09.382 N] Card Lesser Heal has a low priority [08:10:09.384 N] Grabbing card: Abusive Sergeant [08:10:10.412 N] Dropping currently held card! [08:10:14.154 N] ------------------------------------------------------------ [08:10:14.179 N] Checking hand cards priorities : [08:10:14.187 N] Card Lesser Heal has a low priority [08:10:14.188 N] Card Abusive Sergeant has a low priority [08:10:14.191 N] Grabbing card: Abusive Sergeant [08:10:15.295 N] Dropping currently held card! [08:10:16.438 N] Bot has stopped.
.44 knife juggler I don't think the bot should use this as taunt-fodder (trade) unless absolutely necessary (as in, I will die if you don't do the trade). I just watched the bot use the knife juggler on a shieldmasta.
.44 - still having some problems detecting an enemy with taunt. I had three mobs on the board that could have killed the taunted enemy and they all tried to go to the face and failed. the turn ended with no attacks delivered. Code: Checking hand cards priorities : Card Animal Companion has a normal priority Card Worgen Infiltrator has a low priority Grabbing card: Animal Companion Dropping currently held card! ------------------------------------------------------------ Checking hand cards priorities : Card Worgen Infiltrator has a low priority Grabbing card: Worgen Infiltrator Dropping currently held card! ------------------------------------------------------------ Checking hand cards priorities : No target for Hyena Attacking Anduin Wrynn with Huffer ------------------------------------------------------------ Checking hand cards priorities : No target for Huffer Attacking Anduin Wrynn with Hyena ------------------------------------------------------------ Checking hand cards priorities : No target for Hyena No target for Huffer Checking hand cards with very low priority : Ending turn.
.45 - Knife Juggler should attack 0/2 taunters When Mage casts the 0/2 taunters (or any minion) that has 0 attack then knife juggler (or any minion) should try to attack the 0/2 taunter minions. I just saw the knife juggler could have attacked and killed one of the 0/2 taunters but the bot just ended the turn.
.45 - Jaina Proudmoor Immune secret When Jaina Proudmoor plays that secret that makes her immune when she receives damage for 1 turn, the bot continues to try to attack her until the turn times out.
.45 is messed up. Bot puts mobs on field and doesn't use them when there is a taunt on board. Even if he can kill that taunt with 1 minion he wont do it. I didn't had such problem in .44
Here are some problems with priest. Lightwell, even buffed by other minions / Spells doesn't attack. I saw it attacking only once to finish ennemy hero. I guess it's the same problem with other buffed 0 atk minions. Northshire Cleric. This card is not meant to become a taunter ! Please add it to some sunfury protector blacklist ! Temple Enforcer / PW : Shield. As long as it's possible, use the buff only on a taunter ! How stupid it can look to have a 0/24 lightwell near a 3/5 Taunt minion... I guess the behaviour for every buff is to buff the highest creature but wtf is the problem with buffing a lightwell that doesn't even attack once buffed ? Get my buffs on my taunters ! Holy Nova. I actually like how the holy nova is played but it could be even better when we need trades, to attack with our big minions for taunters or 2+ pv ennemy minions, and then holy nova to finish the work / heal our surviving minions. It's still stupid to stand with 1pv minions when they could be at 3pv just by correctly using holy nova. I guess that's all, I have a pretty efficient priest deck actually, using these few improvements would really help even more. Thanks in advance