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  • Vindictam Deorum ~ Arma Bellator

    Discussion in 'Archives' started by Dagradt, Oct 4, 2012.

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    1. Dagradt

      Dagradt Community Developer

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      1) Do not complain about something you have not paid for
      2) If you don't like the fact that some of the developers like to release the thread before the CC is ready then suck it up and don't waste our thread space
      3) The main thread clearly shows that there is no release version yet

      I will assume you & a few others have not used my work based on your posts above, so this is how I do things:
      1) Thread release
      2) My usual users PM my asking for Beta passes
      3) Beta(PR) is released for the public(typically released within 24hrs of thread post)
      4) initial(PR) is released for general use and criticism
       
    2. jfvibe

      jfvibe New Member

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      Actually i've used GME for a long time, i just don't like the "It's not working, but if you donate it might work". I just want people to be honest, if you want people to donate i'll gladly do it. Sorry for wasting your thread space.
       
    3. Dagradt

      Dagradt Community Developer

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      My apologizes for sounding harsh, just let it be know that I don't take too kindly to downbeat words in regards to any of our freelance developers. We spend our free time(and sometimes work time, lol) creating these CC's to help improve HB's experience, helpful criticism is always best. :D
       
    4. masterdragon

      masterdragon Member

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      looking forward to testing this bad boy out later today will let you how it goes

      and a huge thank you for bringing this back
       
    5. Dagradt

      Dagradt Community Developer

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      *Update Fri, Oct 5, 2012*

      Movement attempt #01: Ultimate Failure
      Movement attempt #02: Awesome Failure
      Movement attempt #03: Double Movement attempt #01 Ultimate Failure
      Movement attempt #04: Slightly less Failure
      ...
      Movement attempt #13: Failure, but getting better
      Movement attempt #14: Failure, but will now Charge/Heroic Leap when OOR
      Movement attempt #15: I'm done for the day...
       
    6. Hawthorne

      Hawthorne New Member

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      So, will it ever work with BGbuddy base.
       
      Last edited: Oct 5, 2012
    7. Dagradt

      Dagradt Community Developer

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      I do not make AFK CC's, but because of the mass requests to add this feature I am attempting to do so. If I get it working I will release the update, until then this is and will remain a Manual CC only.
       
    8. Hawthorne

      Hawthorne New Member

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      I'll donate if you release it working with BG base. Personally I don't see the point in manual CC's as I'd rather just play my toon in arena etc
       
    9. Gullak

      Gullak New Member

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      Okei, im just wondering, i have never seen your work earlier, but im wondering what this really is? Its not a cc for BGBuddy to afk. But its a cc for selfplaying? But why would we want that? Is the mechanics alot better than what a human can play?
      This is not critisism or something, im just wondering why and where to use this :)

      Do you also think this will improve my arena, and bg skills?
      Maby you could make a Youtube video that shows that it does?

      Sincerly Andreas
       
    10. Bulzap

      Bulzap Member

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      It is not working so well for me. It mounts and unmount a lot. and it also often pick targets which are away from you even if there are other people hitting you from melee range. (not sure if thoose bugs are from BGbuddy or ur cc)
       
    11. Dagradt

      Dagradt Community Developer

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      Manual CC's allow the user to use valuable thinking time in other areas when in an Arena. Instead of wondering if I should use X-Rotation or Y-Rotation the user can focus on which mob to kill or possible if he needs to save his partner. My CC's are not meant for BG's but rather RBGs and Arenas, and as we all know you simply can not Bot these thus I created "Ira Caeli" and now the improved "Vindictam Deorum"

      Honestly I do not think any of my present CC's or future CC's are for you... In lue of this I would highly suggest you take a look at CLU(has movement) as I am also the lead PvP guy on that project. As I finish my individual CC's I will tweak my already implemented PvP rotations to reflect these.
       
      Last edited: Oct 6, 2012
    12. Dagradt

      Dagradt Community Developer

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      The Why:
      Simply put, my CC's are not for BGs... Period... My CC's are for RBGs and Arenas only, ues you can use them in BGs if you want but my CC are built for strategy and mechanic so unless you actually get into a group that works as a team, my CC's will not work as efficiently as they can within a team environment. Secondly you can not Bot within a RBG or Arena... The Dev's have made it clear that they will never make an Arena Bot and if one is made they will remove it from the forums (search for the threads), and why would you Bot in an RBG??? Lastly the movement within BGbuddy is terrible, great for AKF peeps who just farm, not great for people who want to gain rating.

      The Reason:
      If I can focus on setting up my position, target swapping and over all view of the playing field without needing to thin of which rotation I should use, should I stun now? Should I root? and I setup to burst after a root, what if they break the root and I burst will I lose my advantage? Just thinking these will screw up your rotation as you weren't concentrating on it... Some of you may have this down and under your belt but then why use a Bot if you're that good? My CC's allow you to move as yo wish, switch rotations with the press of one button knowing that the rotation will work perfectly(so long as I get the bugs out). I would suggest you search IM on the forums and watch the video posted in the thread... Im = Ignis Magus
       
    13. Dagradt

      Dagradt Community Developer

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      As the initial post within HB states: This is a NON-AFK CC Only!
      You may have missed it with all the other log posts, if you want movement I would suggest you use CLU for the time being
       
    14. Bulzap

      Bulzap Member

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      Sorry, my fault. See my post as a request to a afk able bg pvp arms plugin. I know there are alternatives but non of them are good for pvp tbh. Using singular atm and it doesn't interrupt or use victury rush or any MOP spells. Also it blindly charges into 6 enemies with no backup (dunno about this is bgbuddy or routine)
       
    15. RaiProdigy

      RaiProdigy Member

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      Hey Dag loving the profile so far however is there a way to turn off it auto charging and leaping? If not I was having a problem where it was charging and leaping at the same time wasting the CD. (If you want a log of it i'll go find it.)
       
    16. Dagradt

      Dagradt Community Developer

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      Singular has only 6-8 spells for the Warrior atm, as it is in a mass re-write last I heard. As for the charging randomly that is BGbuddy, and CLU does have a good PvP rotation, just needs more testing as I don't have time to test every PvP rotation I have done for CLU
       
    17. Dagradt

      Dagradt Community Developer

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      This issue is because of the Double charge talent, since when you charge it no longer has a CD off the bat HL decides that it can go.. I need to make a check for Double Charge and it should fix it's self.
       
    18. Dagradt

      Dagradt Community Developer

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      Movement attempt #42: SUCCESS!!!
       
    19. zpassenger

      zpassenger New Member

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      This routine is amazing, just what I've been looking for.
      Thanks a lot for the contribution, I've lightly tested it, will do some arena testing this week

      Thanks Dagradt!
       
    20. Dagradt

      Dagradt Community Developer

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      Has issues with moving to certain targets at times but I do not care, deal with it... I will post the movement update sometime soon...
       
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