I did some more testing and it looks like it is no longer attacking ice block but rather just auto-attacking! I think that is working correctly.
I like the new changes. Probably will do some night session of arenas today, in this season im slaking on PvP, so no high rating bracket. Will post how it went. What do you think about my suggestion on Intimidation Shout on Stampede?
In Common.cs line 595-596 you still have your weapons assign instead the String define in Settings.cs: Lua.DoString("RunMacroText(\"/equipslot 16 " + "Malevolent Gladiator's Hacker" + "\")"); Lua.DoString("RunMacroText(\"/equipslot 17 " + "Masterwork Spiritguard Shield" + "\")");
Thank you I fixed this. This composite is not currently being used however so it should not have affected anyone.
So i did some arenas yesterday, not as much as i wanted, but it work very well. Did some 2s, and i was destroying enemies teams. Didnt had time to analise the logs, i still did some CD's manually, old habits... But my review atm: the best Warrior Arms PvP routine i try! (didnt use Vindictam Deorum ~ Arma Bellator in Cata)
I never understood people replying in threads before even reading the first post, how hard is it to actually take a minute and read?
Thanks you for the update ! This CC is so magic and so good ! I really want to help all as I can but I am busy this time, even for play ( When I will be free I will try to give a big feed back and idea !!!! Love Your work <3
Any update on this ? i would like you to explain me how your code work, im a great coder in c# but never coded any routine
This is only for Arena/BGs. There is too much unit scanning going on for big raids. It will slow down for bigger raid BGs as well.
Last night had done some arenas. It went very good, but i check the logs and i see that the bot try to cast Safeguard to other team player, maybe same fraction issue?
That's interesting. It's suppose to cast safeguard on your teammates, but not on your enemy Code: u.IsAlive && !u.IsMe && u.IsFriendly && u.HealthPercent <= 25 && u.InLineOfSpellSight && If it did try to cast safeguard on the enemy team-player, he should try Code: !u.IsHostile Instead of Code: u.IsFriendly