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  • [PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

    Discussion in 'Warlock' started by Millz, Jul 10, 2013.

    1. IvanRJ

      IvanRJ Member

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      There is Force Combat in CR and Enyo , need to check both to do the Job?

      My char also tries to attack corpses.... :p
      Rgds.
       
    2. FaceRollFTW

      FaceRollFTW New Member

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      Do not check it in Enyo. That is what is causing it to attack everything.
      The force combat in Demonic will only start when you target something manually.
       
    3. IvanRJ

      IvanRJ Member

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      Thanks FaceRollFTW!!

      Going to check tonight.

      Rgds.
       
    4. icool

      icool Member

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      checked it in the cr instead of in enyo, it worked thanks
       
    5. 463459305

      463459305 New Member

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      HI, I'm using the trial of premium version, but it seems the bot doesn't work smartly on PVP...
       
    6. Millz

      Millz Well-Known Member Buddy Store Developer

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      You'll need to provide some more info. What do you mean by doesn't work smartly?
       
    7. Sk1vvy

      Sk1vvy Member

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    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hey

      Try restarting your PC - it does look like it's being slow to react for some reason.

      Cheers
       
    9. Sk1vvy

      Sk1vvy Member

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      I can but i have same lags on work. Especially then i get capped (4 embers). In 5.4.8 all works good..
      I'll restart my PC and download fresh hb. But don't think what this help
       
    10. nilrem2004

      nilrem2004 New Member

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      If you're on high/full populated server there is massive server lag on dummy range in pandaland, and hb can't compensate with that, spikes go to 600ms. You should test it very early in the morning when server is not so crowded.It will be worse when WoD launches ofc :D
       
    11. Sk1vvy

      Sk1vvy Member

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      I know, thanks :) i'll notice this issue first on the work then i'll soloing old raids. Don't see any lags except this issue.
       
    12. BananaBuddy

      BananaBuddy New Member

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      Hi, noticed tonight, that Destruction is casting Havoc on controlled Members at Garrosh. I guess this need to be blacklisted!
       
    13. hbkx1

      hbkx1 Member

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      Just another annoying question but checking warcraft logs site and looks like affliction is back on top with demo second for locks? Is anyone using affliction again and having good results in raid?
       
    14. nilrem2004

      nilrem2004 New Member

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      can we get an option for that because sometimes I really want to kill a guildie just for fun :p
       
    15. Millz

      Millz Well-Known Member Buddy Store Developer

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      Will fix this in the next update.


      I (with help/testing from nilrem2004) have been working on a new PvE feature to go into all of my routines. It's been done before by both other Honorbuddy developers, and PQR/PE developers, but it's never been done accurate enough to be successful. Time to death calculations.

      I'm going to be removing all minimum HP checks from the routine and replacing them with dynamic calculations which determines how long the units will live for before deciding whether or not it's worthwhile dotting/casting on them. My system takes into account execute phases, raid wide buffs (heroism/bloodlust), enemy debuffs, temporary power gains, accounts for units self healing etc. I've implemented it into Affliction so far, and ran many LFR instances last night to ensure it works, and didn't encounter any issues - so it's looking positive. Here's a little snippet of what it's doing:

      Code:
      [SIZE=1][20:36:51.801 N] [Demonic] [HP: 100] [Mana: 49] [Shards: 2] [Casting: Drain Soul] [On: Kor'kron Assassin @ 99.3% - 241.5k] [Id: 71518] [B][TTD: 4.2][/B][/SIZE]
      [SIZE=1][20:36:53.018 D] [Demonic ~ Debug] [B]Prevent Haunt - Non boss target nearly dead.[/B]
      
      [/SIZE]
      [SIZE=1]...
      
      [/SIZE][SIZE=1][20:37:54.328 D] [Demonic ~ Debug] [B]Haunt -> Boss target will die before we use all resources.[/B][/SIZE]
      [SIZE=1][20:37:54.332 N] [Demonic] [HP: 100] [Mana: 56] [Shards: 1] [Casting: [B]Haunt[/B]] [On: General Nazgrim @ 6.1% - 960.5k] [Id: 71515] [[B]TTD: 9.3[/B]][/SIZE]
      [SIZE=1][20:37:55.402 N] [Demonic] [HP: 99] [Mana: 57] [Shards: 0] [Casting: Drain Soul] [On: General Nazgrim @ 5.5% - 865.0k] [Id: 71515] [TTD: 8.0][/SIZE]
      [SIZE=1][20:37:57.830 N] [Demonic] [HP: 97] [Mana: 57] [Shards: 0] [Casting: Drain Soul] [On: General Nazgrim @ 3.5% - 545.6k] [Id: 71515] [TTD: 4.6][/SIZE]
      [SIZE=1][[B]20:38:00.380[/B] N] [Demonic] [HP: 95] [Mana: 52] [Shards: 0] [Casting: Drain Soul] [On: General Nazgrim @ 1.1% - 178.0k] [Id: 71515] [[B]TTD: 1.6[/B]][/SIZE]
      [SIZE=1][[B]20:38:02.518[/B] D] [Demonic ~ Debug] [B]Combat ended[/B] after 332.7095998 seconds[/SIZE]
      
       
    16. BananaBuddy

      BananaBuddy New Member

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      Thats pretty awesome for Affliction man! Nice work! Looking forward to the next update ;)
       
    17. Millz

      Millz Well-Known Member Buddy Store Developer

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      I'll be putting it into Demonology and Destruction before it's released, but still another day or 2 worth of work to go until it's fully converted over. I'm pretty excited by it :)
       
    18. BananaBuddy

      BananaBuddy New Member

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      Haha... yeah not only u! :D

      Btw: Have u managed the SoulSwap Probleme? I noticed it a few days ago, that Demonic isnt using SoulSwap at all, its refreshing all dots on all targets. Havent played for 3 Days, because of internet Problems, mabe u already fixed it!
       
    19. Millz

      Millz Well-Known Member Buddy Store Developer

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      Soul Swap is removed completely. It's intentional. It's a DPS loss to use it now.
       
    20. Cere21

      Cere21 New Member

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      I actually said "wow" out loud when I read about the dynamic HP you are implementing.
      That is some seriously amazing work.
       

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